#include "BattlegroundEY.h"
◆ BattlegroundEYScore()
BattlegroundEYScore::BattlegroundEYScore |
( |
ObjectGuid |
playerGuid | ) |
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inlineprotected |
Definition BattlegroundScore.h:58
◆ BuildObjectivesBlock()
void BattlegroundEYScore::BuildObjectivesBlock |
( |
WorldPacket & |
data | ) |
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finalprotectedvirtual |
Implements BattlegroundScore.
32{
35}
std::uint32_t uint32
Definition Define.h:107
uint32 FlagCaptures
Definition BattlegroundEY.h:349
References FlagCaptures.
◆ GetAttr1()
uint32 BattlegroundEYScore::GetAttr1 |
( |
| ) |
const |
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inlineoverrideprotectedvirtual |
◆ UpdateScore()
void BattlegroundEYScore::UpdateScore |
( |
uint32 |
type, |
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uint32 |
value |
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) |
| |
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inlineoverrideprotectedvirtual |
◆ BattlegroundEY
◆ FlagCaptures
uint32 BattlegroundEYScore::FlagCaptures = 0 |
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protected |
The documentation for this struct was generated from the following files: