AzerothCore 3.3.5a
OpenSource WoW Emulator
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BattlegroundAVScore Struct Referencefinal

#include "BattlegroundAV.h"

Inheritance diagram for BattlegroundAVScore:
BattlegroundScore

Protected Member Functions

 BattlegroundAVScore (ObjectGuid playerGuid)
 
void UpdateScore (uint32 type, uint32 value) override
 
void BuildObjectivesBlock (WorldPacket &data) final
 
uint32 GetAttr1 () const final
 
uint32 GetAttr2 () const final
 
uint32 GetAttr3 () const final
 
uint32 GetAttr4 () const final
 
uint32 GetAttr5 () const final
 
- Protected Member Functions inherited from BattlegroundScore
 BattlegroundScore (ObjectGuid playerGuid)
 
virtual ~BattlegroundScore ()=default
 
virtual void AppendToPacket (WorldPacket &data)
 
virtual std::string ToString () const
 
uint32 GetKillingBlows () const
 
uint32 GetDeaths () const
 
uint32 GetHonorableKills () const
 
uint32 GetBonusHonor () const
 
uint32 GetDamageDone () const
 
uint32 GetHealingDone () const
 

Protected Attributes

uint32 GraveyardsAssaulted = 0
 
uint32 GraveyardsDefended = 0
 
uint32 TowersAssaulted = 0
 
uint32 TowersDefended = 0
 
uint32 MinesCaptured = 0
 
- Protected Attributes inherited from BattlegroundScore
ObjectGuid PlayerGuid
 
uint32 KillingBlows = 0
 
uint32 Deaths = 0
 
uint32 HonorableKills = 0
 
uint32 BonusHonor = 0
 
uint32 DamageDone = 0
 
uint32 HealingDone = 0
 

Friends

class BattlegroundAV
 

Detailed Description

Constructor & Destructor Documentation

◆ BattlegroundAVScore()

BattlegroundAVScore::BattlegroundAVScore ( ObjectGuid  playerGuid)
inlineexplicitprotected
1718: BattlegroundScore(playerGuid) { }
Definition BattlegroundScore.h:58

Member Function Documentation

◆ BuildObjectivesBlock()

void BattlegroundAVScore::BuildObjectivesBlock ( WorldPacket data)
finalprotectedvirtual

Implements BattlegroundScore.

31{
32 data << uint32(5); // Objectives Count
35 data << uint32(TowersAssaulted);
36 data << uint32(TowersDefended);
37 data << uint32(MinesCaptured);
38}
std::uint32_t uint32
Definition Define.h:107
uint32 MinesCaptured
Definition BattlegroundAV.h:1751
uint32 GraveyardsAssaulted
Definition BattlegroundAV.h:1747
uint32 TowersAssaulted
Definition BattlegroundAV.h:1749
uint32 GraveyardsDefended
Definition BattlegroundAV.h:1748
uint32 TowersDefended
Definition BattlegroundAV.h:1750

References GraveyardsAssaulted, GraveyardsDefended, MinesCaptured, TowersAssaulted, and TowersDefended.

◆ GetAttr1()

uint32 BattlegroundAVScore::GetAttr1 ( ) const
inlinefinalprotectedvirtual

Reimplemented from BattlegroundScore.

1755{ return GraveyardsAssaulted; }

References GraveyardsAssaulted.

◆ GetAttr2()

uint32 BattlegroundAVScore::GetAttr2 ( ) const
inlinefinalprotectedvirtual

Reimplemented from BattlegroundScore.

1756{ return GraveyardsDefended; }

References GraveyardsDefended.

◆ GetAttr3()

uint32 BattlegroundAVScore::GetAttr3 ( ) const
inlinefinalprotectedvirtual

Reimplemented from BattlegroundScore.

1757{ return TowersAssaulted; }

References TowersAssaulted.

◆ GetAttr4()

uint32 BattlegroundAVScore::GetAttr4 ( ) const
inlinefinalprotectedvirtual

Reimplemented from BattlegroundScore.

1758{ return TowersDefended; }

References TowersDefended.

◆ GetAttr5()

uint32 BattlegroundAVScore::GetAttr5 ( ) const
inlinefinalprotectedvirtual

Reimplemented from BattlegroundScore.

1759{ return MinesCaptured; }

References MinesCaptured.

◆ UpdateScore()

void BattlegroundAVScore::UpdateScore ( uint32  type,
uint32  value 
)
inlineoverrideprotectedvirtual

Reimplemented from BattlegroundScore.

1721 {
1722 switch (type)
1723 {
1725 GraveyardsAssaulted += value;
1726 break;
1728 GraveyardsDefended += value;
1729 break;
1731 TowersAssaulted += value;
1732 break;
1734 TowersDefended += value;
1735 break;
1737 MinesCaptured += value;
1738 break;
1739 default:
1740 BattlegroundScore::UpdateScore(type, value);
1741 break;
1742 }
1743 }
@ SCORE_GRAVEYARDS_ASSAULTED
Definition BattlegroundScore.h:44
@ SCORE_TOWERS_DEFENDED
Definition BattlegroundScore.h:47
@ SCORE_TOWERS_ASSAULTED
Definition BattlegroundScore.h:46
@ SCORE_MINES_CAPTURED
Definition BattlegroundScore.h:48
@ SCORE_GRAVEYARDS_DEFENDED
Definition BattlegroundScore.h:45
virtual void UpdateScore(uint32 type, uint32 value)
Definition BattlegroundScore.h:66

References GraveyardsAssaulted, GraveyardsDefended, MinesCaptured, SCORE_GRAVEYARDS_ASSAULTED, SCORE_GRAVEYARDS_DEFENDED, SCORE_MINES_CAPTURED, SCORE_TOWERS_ASSAULTED, SCORE_TOWERS_DEFENDED, TowersAssaulted, TowersDefended, and BattlegroundScore::UpdateScore().

Friends And Related Symbol Documentation

◆ BattlegroundAV

friend class BattlegroundAV
friend

Member Data Documentation

◆ GraveyardsAssaulted

uint32 BattlegroundAVScore::GraveyardsAssaulted = 0
protected

◆ GraveyardsDefended

uint32 BattlegroundAVScore::GraveyardsDefended = 0
protected

◆ MinesCaptured

uint32 BattlegroundAVScore::MinesCaptured = 0
protected

◆ TowersAssaulted

uint32 BattlegroundAVScore::TowersAssaulted = 0
protected

◆ TowersDefended

uint32 BattlegroundAVScore::TowersDefended = 0
protected

The documentation for this struct was generated from the following files: