#include "LFGPackets.h"
◆ LFGJoin()
WorldPackets::LFG::LFGJoin::LFGJoin |
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WorldPacket && |
packet | ) |
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inline |
ClientPacket(WorldPacket &&packet)
Definition Packet.cpp:39
@ CMSG_LFG_JOIN
Definition Opcodes.h:890
◆ Read()
void WorldPackets::LFG::LFGJoin::Read |
( |
| ) |
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overridevirtual |
Implements WorldPackets::Packet.
21{
28
32
34}
std::uint8_t uint8
Definition Define.h:109
std::uint32_t uint32
Definition Define.h:107
void read_skip()
Definition ByteBuffer.h:339
T read()
Definition ByteBuffer.h:351
void resize(size_type newSize)
Definition PacketUtilities.h:146
std::array< uint8, 3 > Needs
Definition LFGPackets.h:38
std::string Comment
Definition LFGPackets.h:35
bool Achievements
Definition LFGPackets.h:37
uint32 Roles
Definition LFGPackets.h:33
Array< uint32, 50 > Slots
Definition LFGPackets.h:34
bool NoPartialClear
Definition LFGPackets.h:36
WorldPacket _worldPacket
Definition Packet.h:42
References WorldPackets::Packet::_worldPacket, Achievements, Comment, Needs, NoPartialClear, ByteBuffer::read(), ByteBuffer::read_skip(), WorldPackets::Array< T, N >::resize(), Roles, and Slots.
◆ Achievements
bool WorldPackets::LFG::LFGJoin::Achievements = false |
◆ Comment
std::string WorldPackets::LFG::LFGJoin::Comment |
◆ Needs
std::array<uint8, 3> WorldPackets::LFG::LFGJoin::Needs = { } |
◆ NoPartialClear
bool WorldPackets::LFG::LFGJoin::NoPartialClear = false |
◆ Roles
uint32 WorldPackets::LFG::LFGJoin::Roles = 0 |
◆ Slots
The documentation for this class was generated from the following files: