#include "Player.h"
◆ PendingSpellCastRequest()
PendingSpellCastRequest::PendingSpellCastRequest |
( |
uint32 |
spellId, |
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uint32 |
category, |
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WorldPacket && |
packet, |
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bool |
item = false , |
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bool |
cancel = false |
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) |
| |
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inline |
uint32 spellId
Definition Player.h:1070
uint32 category
Definition Player.h:1071
WorldPacket requestPacket
Definition Player.h:1072
bool cancelInProgress
Definition Player.h:1074
bool isItem
Definition Player.h:1073
◆ cancelInProgress
bool PendingSpellCastRequest::cancelInProgress = false |
◆ category
uint32 PendingSpellCastRequest::category |
◆ isItem
bool PendingSpellCastRequest::isItem = false |
◆ requestPacket
◆ spellId
uint32 PendingSpellCastRequest::spellId |
The documentation for this struct was generated from the following file:
- azerothcore-wotlk/src/server/game/Entities/Player/Player.h