#include "LinkedList.h"
◆ iterator
◆ LinkedListHead()
LinkedListHead::LinkedListHead |
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90 {
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LinkedListElement * iPrev
Definition LinkedList.h:33
LinkedListElement * iNext
Definition LinkedList.h:32
LinkedListElement iLast
Definition LinkedList.h:86
LinkedListElement iFirst
Definition LinkedList.h:85
References iFirst, iLast, LinkedListElement::iNext, and LinkedListElement::iPrev.
◆ decSize()
void LinkedListHead::decSize |
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◆ getFirst() [1/2]
◆ getFirst() [2/2]
◆ getLast() [1/2]
◆ getLast() [2/2]
◆ getSize()
uint32 LinkedListHead::getSize |
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◆ incSize()
void LinkedListHead::incSize |
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◆ insertFirst()
◆ insertLast()
◆ IsEmpty()
bool LinkedListHead::IsEmpty |
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bool isInList() const
Definition LinkedList.h:40
References iFirst, LinkedListElement::iNext, and LinkedListElement::isInList().
Referenced by Map::AddToMap(), MotionTransport::BuildUpdate(), StaticTransport::BuildUpdate(), InstanceMap::CannotEnter(), boss_gothik::boss_gothikAI::CheckGroupSplitted(), instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript::ChromieWhisper(), brann_bronzebeard::brann_bronzebeardAI::DoAction(), npc_arthas::npc_arthasAI::DoAction(), ScriptedAI::DoPlayMusic(), InstanceScript::DoSendNotifyToInstance(), InstanceScript::DoUpdateWorldState(), CreatureAI::DoZoneInCombat(), boss_sapphiron::boss_sapphironAI::EnterCombatSelfFunction(), getFirst(), getFirst(), getLast(), getLast(), WorldSession::HandleMoveWorldportAck(), Map::HavePlayers(), boss_ichoron::boss_ichoronAI::IchoronDoCastToAllHostilePlayers(), boss_apothecary_hummel::boss_apothecary_hummelAI::JustDied(), npc_coren_direbrew::JustDied(), boss_headless_horseman::JustDied(), boss_ahune::JustDied(), boss_four_horsemen::boss_four_horsemenAI::JustDied(), WorldSession::LogoutPlayer(), Map::PlayDirectSoundToMap(), SmartScript::ProcessAction(), Map::RemoveFromMap(), instance_blackrock_depths::instance_blackrock_depths_InstanceMapScript::ReplaceMoiraIfSaved(), InstanceMap::Reset(), SendPacketToPlayers(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::SendUpdateWorldState(), instance_culling_of_stratholme::instance_culling_of_stratholme_InstanceMapScript::SetData(), Map::SetZoneMusic(), Map::SetZoneOverrideLight(), Map::SetZoneWeather(), npc_arthas::npc_arthasAI::SummonNextWave(), instance_stratholme::instance_stratholme_InstanceMapScript::Update(), instance_old_hillsbrad::instance_old_hillsbrad_InstanceMapScript::Update(), instance_icecrown_citadel::instance_icecrown_citadel_InstanceMapScript::Update(), instance_vault_of_archavon::instance_vault_of_archavon_InstanceMapScript::Update(), Unit::Update(), npc_highlord_darion_mograine::npc_highlord_darion_mograineAI::UpdateAI(), npc_arthas::npc_arthasAI::UpdateAI(), npc_thrall_old_hillsbrad::npc_thrall_old_hillsbradAI::UpdateAI(), boss_the_lich_king::boss_the_lich_kingAI::UpdateAI(), boss_malygos::boss_malygosAI::UpdateAI(), npc_scion_of_eternity::npc_scion_of_eternityAI::UpdateAI(), npc_varian_wrynn::npc_varian_wrynnAI::UpdateWorldState(), npc_thrall_bfu::npc_thrall_bfuAI::UpdateWorldState(), and GridObjectUnloader::Visit().
◆ iFirst
◆ iLast
◆ iSize
uint32 LinkedListHead::iSize {0} |
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The documentation for this class was generated from the following file: