AzerothCore 3.3.5a
OpenSource WoW Emulator
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SmartAIMgr Class Reference

#include "SmartScriptMgr.h"

Public Member Functions

 ~SmartAIMgr ()
 
void LoadSmartAIFromDB ()
 
void CheckIfSmartAIInDatabaseExists ()
 
SmartAIEventList GetScript (int32 entry, SmartScriptType type)
 

Static Public Member Functions

static SmartAIMgrinstance ()
 

Private Member Functions

 SmartAIMgr ()
 
bool IsEventValid (SmartScriptHolder &e)
 
bool IsTargetValid (SmartScriptHolder const &e)
 
bool IsMinMaxValid (SmartScriptHolder const &e, uint32 min, uint32 max)
 
bool NotNULL (SmartScriptHolder const &e, uint32 data)
 
bool IsCreatureValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsQuestValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsGameObjectValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsSpellValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsItemValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsTextEmoteValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsEmoteValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsAreaTriggerValid (SmartScriptHolder const &e, uint32 entry)
 
bool IsSoundValid (SmartScriptHolder const &e, uint32 entry)
 

Static Private Member Functions

static bool EventHasInvoker (SMART_EVENT event)
 
static bool IsSAIBoolValid (SmartScriptHolder const &e, SAIBool value)
 
static bool IsTextValid (SmartScriptHolder const &e, uint32 id)
 
static bool CheckUnusedEventParams (SmartScriptHolder const &e)
 
static bool CheckUnusedActionParams (SmartScriptHolder const &e)
 
static bool CheckUnusedTargetParams (SmartScriptHolder const &e)
 

Private Attributes

SmartAIEventMap mEventMap [SMART_SCRIPT_TYPE_MAX]
 

Detailed Description

Constructor & Destructor Documentation

◆ SmartAIMgr()

SmartAIMgr::SmartAIMgr ( )
inlineprivate
2068{};

◆ ~SmartAIMgr()

SmartAIMgr::~SmartAIMgr ( )
inline
2070{};

Member Function Documentation

◆ CheckIfSmartAIInDatabaseExists()

void SmartAIMgr::CheckIfSmartAIInDatabaseExists ( )
307{
308 // SMART_SCRIPT_TYPE_CREATURE
309 for (auto const& [entry, creatureTemplate] : *sObjectMgr->GetCreatureTemplates())
310 {
311 if (creatureTemplate.AIName != "SmartAI")
312 continue;
313
314 bool found = false;
315
316 // check template SAI
318 found = true;
319 else
320 {
321 // check GUID SAI
322 for (auto const& pair : sObjectMgr->GetAllCreatureData())
323 {
324 if (pair.second.id1 != creatureTemplate.Entry)
325 continue;
326
328 {
329 found = true;
330 break;
331 }
332 }
333 }
334
335 if (!found)
336 LOG_ERROR("sql.sql", "Creature entry ({}) has SmartAI enabled but no SmartAI entries in the database.", creatureTemplate.Entry);
337 }
338
339 // SMART_SCRIPT_TYPE_GAMEOBJECT
340 for (auto const& [entry, gameobjectTemplate] : *sObjectMgr->GetGameObjectTemplates())
341 {
342 if (gameobjectTemplate.AIName != "SmartGameObjectAI")
343 continue;
344
345 bool found = false;
346
347 // check template SAI
349 found = true;
350 else
351 {
352 // check GUID SAI
353 for (auto const& pair : sObjectMgr->GetAllGOData())
354 {
355 if (pair.second.id != gameobjectTemplate.entry)
356 continue;
357
359 {
360 found = true;
361 break;
362 }
363 }
364 }
365
366 if (!found)
367 LOG_ERROR("sql.sql", "Gameobject entry ({}) has SmartGameobjectAI enabled but no SmartAI entries in the database.", gameobjectTemplate.entry);
368 }
369
370 // SMART_SCRIPT_TYPE_AREATRIGGER
371 uint32 scriptID = sObjectMgr->GetScriptId("SmartTrigger");
372
373 for (auto const& pair : sObjectMgr->GetAllAreaTriggerScriptData())
374 {
375 if (pair.second != scriptID)
376 continue;
377
379 LOG_ERROR("sql.sql", "AreaTrigger entry ({}) has SmartTrigger enabled but no SmartAI entries in the database.", pair.first);
380 }
381}
std::uint32_t uint32
Definition Define.h:107
#define LOG_ERROR(filterType__,...)
Definition Log.h:157
#define sObjectMgr
Definition ObjectMgr.h:1636
@ SMART_SCRIPT_TYPE_CREATURE
Definition SmartScriptMgr.h:1763
@ SMART_SCRIPT_TYPE_GAMEOBJECT
Definition SmartScriptMgr.h:1764
@ SMART_SCRIPT_TYPE_AREATRIGGER
Definition SmartScriptMgr.h:1765
SmartAIEventMap mEventMap[SMART_SCRIPT_TYPE_MAX]
Definition SmartScriptMgr.h:2092

References LOG_ERROR, mEventMap, SMART_SCRIPT_TYPE_AREATRIGGER, SMART_SCRIPT_TYPE_CREATURE, SMART_SCRIPT_TYPE_GAMEOBJECT, and sObjectMgr.

Referenced by LoadSmartAIFromDB().

◆ CheckUnusedActionParams()

bool SmartAIMgr::CheckUnusedActionParams ( SmartScriptHolder const &  e)
staticprivate
688{
689 std::size_t paramsStructSize = [&]() -> std::size_t
690 {
691 constexpr std::size_t NO_PARAMS = std::size_t(0);
692 switch (e.action.type)
693 {
694 case SMART_ACTION_NONE: return NO_PARAMS;
695 case SMART_ACTION_TALK: return sizeof(SmartAction::talk);
698 case SMART_ACTION_SOUND: return sizeof(SmartAction::sound);
699 case SMART_ACTION_PLAY_EMOTE: return sizeof(SmartAction::emote);
700 case SMART_ACTION_FAIL_QUEST: return sizeof(SmartAction::quest);
703 case SMART_ACTION_ACTIVATE_GOBJECT: return NO_PARAMS;
705 case SMART_ACTION_CAST: return sizeof(SmartAction::cast);
710 case SMART_ACTION_RESERVED_16: return sizeof(SmartAction::raw);
718 case SMART_ACTION_EVADE: return NO_PARAMS;
721 case SMART_ACTION_COMBAT_STOP: return NO_PARAMS;
723 case SMART_ACTION_FOLLOW: return sizeof(SmartAction::follow);
726 case SMART_ACTION_RESET_GOBJECT: return NO_PARAMS;
731 case SMART_ACTION_DIE: return sizeof(SmartAction::die);
732 case SMART_ACTION_SET_IN_COMBAT_WITH_ZONE: return NO_PARAMS;
739 case SMART_ACTION_SET_DATA: return sizeof(SmartAction::setData);
741 case SMART_ACTION_ATTACK_STOP: return NO_PARAMS;
744 case SMART_ACTION_ATTACK_START: return NO_PARAMS;
746 case SMART_ACTION_KILL_UNIT: return NO_PARAMS;
748 case SMART_ACTION_WP_START: return sizeof(SmartAction::wpStart);
749 case SMART_ACTION_WP_PAUSE: return sizeof(SmartAction::wpPause);
750 case SMART_ACTION_WP_STOP: return sizeof(SmartAction::wpStop);
751 case SMART_ACTION_ADD_ITEM: return sizeof(SmartAction::item);
752 case SMART_ACTION_REMOVE_ITEM: return sizeof(SmartAction::item);
754 case SMART_ACTION_SET_RUN: return sizeof(SmartAction::setRun);
755 case SMART_ACTION_SET_FLY: return sizeof(SmartAction::setFly);
756 case SMART_ACTION_SET_SWIM: return sizeof(SmartAction::setSwim);
757 case SMART_ACTION_TELEPORT: return sizeof(SmartAction::teleport);
760 case SMART_ACTION_WP_RESUME: return NO_PARAMS;
763 case SMART_ACTION_PLAYMOVIE: return sizeof(SmartAction::movie);
766 case SMART_ACTION_EQUIP: return sizeof(SmartAction::equip);
767 case SMART_ACTION_CLOSE_GOSSIP: return NO_PARAMS;
770 case SMART_ACTION_ADD_AURA: return sizeof(SmartAction::addAura);
771 case SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT: return NO_PARAMS;
772 case SMART_ACTION_RESET_SCRIPT_BASE_OBJECT: return NO_PARAMS;
773 case SMART_ACTION_CALL_SCRIPT_RESET: return NO_PARAMS;
776 case SMART_ACTION_SET_NPC_FLAG: return sizeof(SmartAction::flag);
777 case SMART_ACTION_ADD_NPC_FLAG: return sizeof(SmartAction::flag);
780 case SMART_ACTION_SELF_CAST: return sizeof(SmartAction::cast);
781 case SMART_ACTION_INVOKER_CAST: return sizeof(SmartAction::cast);
793 case SMART_ACTION_JUMP_TO_POS: return sizeof(SmartAction::jump);
799 case SMART_ACTION_SET_ROOT: return sizeof(SmartAction::setRoot);
804 case SMART_ACTION_SET_POWER: return sizeof(SmartAction::power);
805 case SMART_ACTION_ADD_POWER: return sizeof(SmartAction::power);
815 // case SMART_ACTION_SET_CAN_FLY: return sizeof(SmartAction::setFly);
816 // case SMART_ACTION_REMOVE_AURAS_BY_TYPE: return sizeof(SmartAction::auraType);
818 case SMART_ACTION_FLEE: return sizeof(SmartAction::flee);
819 case SMART_ACTION_ADD_THREAT: return sizeof(SmartAction::threat);
822 case SMART_ACTION_REMOVE_ALL_GAMEOBJECTS: return NO_PARAMS;
823 // case SMART_ACTION_PAUSE_MOVEMENT: return sizeof(SmartAction::pauseMovement);
824 case SMART_ACTION_PLAY_ANIMKIT: return sizeof(SmartAction::raw);
825 case SMART_ACTION_SCENE_PLAY: return sizeof(SmartAction::raw);
826 case SMART_ACTION_SCENE_CANCEL: return sizeof(SmartAction::raw);
827 // case SMART_ACTION_SPAWN_SPAWNGROUP: return sizeof(SmartAction::groupSpawn);
828 // case SMART_ACTION_DESPAWN_SPAWNGROUP: return sizeof(SmartAction::groupSpawn);
829 // case SMART_ACTION_RESPAWN_BY_SPAWNID: return sizeof(SmartAction::respawnData);
832 // case SMART_ACTION_PLAY_SPELL_VISUAL_KIT: return sizeof(SmartAction::raw);
833 // case SMART_ACTION_OVERRIDE_LIGHT: return sizeof(SmartAction::overrideLight);
834 // case SMART_ACTION_OVERRIDE_WEATHER: return sizeof(SmartAction::overrideWeather);
835 // case SMART_ACTION_SET_AI_ANIM_KIT: return sizeof(SmartAction::raw);
838 // case SMART_ACTION_CREATE_CONVERSATION: return sizeof(SmartAction::raw);
840 case SMART_ACTION_EXIT_VEHICLE: return NO_PARAMS;
843 case SMART_ACTION_FALL: return NO_PARAMS;
846 case SMART_ACTION_NO_ENVIRONMENT_UPDATE: return NO_PARAMS;
847 case SMART_ACTION_ZONE_UNDER_ATTACK: return NO_PARAMS;
848 case SMART_ACTION_LOAD_GRID: return NO_PARAMS;
849 case SMART_ACTION_MUSIC: return sizeof(SmartAction::music);
850 case SMART_ACTION_SET_GUID: return sizeof(SmartAction::setGuid);
859 case SMART_ACTION_MOVEMENT_STOP: return NO_PARAMS;
864 default:
865 LOG_WARN("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} is using an action with no unused params specified in SmartAIMgr::CheckUnusedActionParams(), please report this.",
866 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
867 return sizeof(SmartAction::raw);
868 }
869 }();
870
871 static std::size_t rawCount = sizeof(SmartAction::raw) / sizeof(uint32);
872 std::size_t paramsCount = paramsStructSize / sizeof(uint32);
873
874 bool valid = true;
875 for (std::size_t index = paramsCount; index < rawCount; index++)
876 {
877 uint32 value = ((uint32*)&e.action.raw)[index];
878 if (value != 0)
879 {
880 LOG_ERROR("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} has unused action_param{} with value {}, it must be 0, skipped.",
881 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), index + 1, value);
882 valid = false;
883 }
884 }
885
886 return valid;
887}
#define LOG_WARN(filterType__,...)
Definition Log.h:161
@ SMART_ACTION_REMOVE_TIMED_EVENT
Definition SmartScriptMgr.h:632
@ SMART_ACTION_NONE
Definition SmartScriptMgr.h:558
@ SMART_ACTION_SET_GO_FLAG
Definition SmartScriptMgr.h:662
@ SMART_ACTION_WP_RESUME
Definition SmartScriptMgr.h:623
@ SMART_ACTION_UPDATE_TEMPLATE
Definition SmartScriptMgr.h:594
@ SMART_ACTION_STORE_TARGET_LIST
Definition SmartScriptMgr.h:622
@ SMART_ACTION_SET_HEALTH_REGEN
Definition SmartScriptMgr.h:660
@ SMART_ACTION_ACTIVATE_GOBJECT
Definition SmartScriptMgr.h:567
@ SMART_ACTION_FORCE_DESPAWN
Definition SmartScriptMgr.h:599
@ SMART_ACTION_GAME_EVENT_START
Definition SmartScriptMgr.h:670
@ SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST
Definition SmartScriptMgr.h:646
@ SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1
Definition SmartScriptMgr.h:649
@ SMART_ACTION_SET_INST_DATA64
Definition SmartScriptMgr.h:593
@ SMART_ACTION_SET_FACTION
Definition SmartScriptMgr.h:560
@ SMART_ACTION_THREAT_SINGLE_PCT
Definition SmartScriptMgr.h:571
@ SMART_ACTION_OFFER_QUEST
Definition SmartScriptMgr.h:565
@ SMART_ACTION_REMOVE_ALL_GAMEOBJECTS
Definition SmartScriptMgr.h:684
@ SMART_ACTION_RISE_UP
Definition SmartScriptMgr.h:672
@ SMART_ACTION_SET_INGAME_PHASE_MASK
Definition SmartScriptMgr.h:602
@ SMART_ACTION_SET_UNIT_FIELD_BYTES_1
Definition SmartScriptMgr.h:648
@ SMART_ACTION_CLOSE_GOSSIP
Definition SmartScriptMgr.h:630
@ SMART_ACTION_RESERVED_16
Definition SmartScriptMgr.h:574
@ SMART_ACTION_DISABLE_EVADE
Definition SmartScriptMgr.h:675
@ SMART_ACTION_ADD_GO_FLAG
Definition SmartScriptMgr.h:663
@ SMART_ACTION_ADD_DYNAMIC_FLAG
Definition SmartScriptMgr.h:653
@ SMART_ACTION_KILL_UNIT
Definition SmartScriptMgr.h:609
@ SMART_ACTION_LOAD_EQUIPMENT
Definition SmartScriptMgr.h:682
@ SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS
Definition SmartScriptMgr.h:573
@ SMART_ACTION_ATTACK_START
Definition SmartScriptMgr.h:607
@ SMART_ACTION_MOVEMENT_RESUME
Definition SmartScriptMgr.h:739
@ SMART_ACTION_SET_UNIT_FLAG
Definition SmartScriptMgr.h:576
@ SMART_ACTION_NO_ENVIRONMENT_UPDATE
Definition SmartScriptMgr.h:715
@ SMART_ACTION_CALL_GROUPEVENTHAPPENS
Definition SmartScriptMgr.h:584
@ SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL
Definition SmartScriptMgr.h:601
@ SMART_ACTION_INVOKER_CAST
Definition SmartScriptMgr.h:692
@ SMART_ACTION_SCENE_PLAY
Definition SmartScriptMgr.h:687
@ SMART_ACTION_MOVEMENT_STOP
Definition SmartScriptMgr.h:737
@ SMART_ACTION_SET_SCALE
Definition SmartScriptMgr.h:730
@ SMART_ACTION_JUMP_TO_POS
Definition SmartScriptMgr.h:655
@ SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST
Definition SmartScriptMgr.h:645
@ SMART_ACTION_SEND_GOSSIP_MENU
Definition SmartScriptMgr.h:656
@ SMART_ACTION_SET_COUNTER
Definition SmartScriptMgr.h:621
@ SMART_ACTION_FLEE_FOR_ASSIST
Definition SmartScriptMgr.h:583
@ SMART_ACTION_EQUIP
Definition SmartScriptMgr.h:629
@ SMART_ACTION_SET_ROOT
Definition SmartScriptMgr.h:661
@ SMART_ACTION_ATTACK_STOP
Definition SmartScriptMgr.h:727
@ SMART_ACTION_SUMMON_GO
Definition SmartScriptMgr.h:608
@ SMART_ACTION_SET_HOVER
Definition SmartScriptMgr.h:709
@ SMART_ACTION_WP_PAUSE
Definition SmartScriptMgr.h:612
@ SMART_ACTION_SIMPLE_TALK
Definition SmartScriptMgr.h:642
@ SMART_ACTION_STOP_MOTION
Definition SmartScriptMgr.h:714
@ SMART_ACTION_CAST
Definition SmartScriptMgr.h:569
@ SMART_ACTION_WORLD_SCRIPT
Definition SmartScriptMgr.h:740
@ SMART_ACTION_MUSIC
Definition SmartScriptMgr.h:718
@ SMART_ACTION_SET_ORIENTATION_TARGET
Definition SmartScriptMgr.h:734
@ SMART_ACTION_ALLOW_COMBAT_MOVEMENT
Definition SmartScriptMgr.h:579
@ SMART_ACTION_SET_UNIT_MOVEMENT_FLAGS
Definition SmartScriptMgr.h:706
@ SMART_ACTION_ADD_AURA
Definition SmartScriptMgr.h:633
@ SMART_ACTION_THREAT_ALL_PCT
Definition SmartScriptMgr.h:572
@ SMART_ACTION_RESPAWN_TARGET
Definition SmartScriptMgr.h:628
@ SMART_ACTION_FOLLOW_GROUP
Definition SmartScriptMgr.h:733
@ SMART_ACTION_SOUND
Definition SmartScriptMgr.h:562
@ SMART_ACTION_MOVE_TO_POS_TARGET
Definition SmartScriptMgr.h:703
@ SMART_ACTION_SET_MOVEMENT_SPEED
Definition SmartScriptMgr.h:694
@ SMART_ACTION_PLAY_CINEMATIC
Definition SmartScriptMgr.h:693
@ SMART_ACTION_ADD_NPC_FLAG
Definition SmartScriptMgr.h:640
@ SMART_ACTION_EVADE
Definition SmartScriptMgr.h:582
@ SMART_ACTION_FAIL_QUEST
Definition SmartScriptMgr.h:564
@ SMART_ACTION_INTERRUPT_SPELL
Definition SmartScriptMgr.h:650
@ SMART_ACTION_ADD_POWER
Definition SmartScriptMgr.h:667
@ SMART_ACTION_REMOVE_DYNAMIC_FLAG
Definition SmartScriptMgr.h:654
@ SMART_ACTION_WAYPOINT_DATA_START
Definition SmartScriptMgr.h:735
@ SMART_ACTION_RANDOM_SOUND
Definition SmartScriptMgr.h:673
@ SMART_ACTION_SET_COMBAT_DISTANCE
Definition SmartScriptMgr.h:707
@ SMART_ACTION_SCENE_CANCEL
Definition SmartScriptMgr.h:688
@ SMART_ACTION_SET_POWER
Definition SmartScriptMgr.h:666
@ SMART_ACTION_MOVE_FORWARD
Definition SmartScriptMgr.h:604
@ SMART_ACTION_SEND_TARGET_TO_TARGET
Definition SmartScriptMgr.h:658
@ SMART_ACTION_REMOVE_POWER
Definition SmartScriptMgr.h:668
@ SMART_ACTION_SET_DYNAMIC_FLAG
Definition SmartScriptMgr.h:652
@ SMART_ACTION_FALL
Definition SmartScriptMgr.h:712
@ SMART_ACTION_GO_SET_GO_STATE
Definition SmartScriptMgr.h:676
@ SMART_ACTION_REMOVE_ITEM
Definition SmartScriptMgr.h:615
@ SMART_ACTION_SEND_GO_CUSTOM_ANIM
Definition SmartScriptMgr.h:651
@ SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL
Definition SmartScriptMgr.h:561
@ SMART_ACTION_REMOVE_UNIT_FLAG
Definition SmartScriptMgr.h:577
@ SMART_ACTION_RANDOM_PHASE
Definition SmartScriptMgr.h:588
@ SMART_ACTION_SET_EMOTE_STATE
Definition SmartScriptMgr.h:575
@ SMART_ACTION_CROSS_CAST
Definition SmartScriptMgr.h:644
@ SMART_ACTION_WP_STOP
Definition SmartScriptMgr.h:613
@ SMART_ACTION_GAME_EVENT_STOP
Definition SmartScriptMgr.h:669
@ SMART_ACTION_CALL_KILLEDMONSTER
Definition SmartScriptMgr.h:591
@ SMART_ACTION_SCRIPTED_SPAWN
Definition SmartScriptMgr.h:729
@ SMART_ACTION_TALK
Definition SmartScriptMgr.h:559
@ SMART_ACTION_CALL_SCRIPT_RESET
Definition SmartScriptMgr.h:636
@ SMART_ACTION_SET_DATA
Definition SmartScriptMgr.h:603
@ SMART_ACTION_WP_START
Definition SmartScriptMgr.h:611
@ SMART_ACTION_COMBAT_STOP
Definition SmartScriptMgr.h:585
@ SMART_ACTION_EXIT_VEHICLE
Definition SmartScriptMgr.h:705
@ SMART_ACTION_SET_RUN
Definition SmartScriptMgr.h:617
@ SMART_ACTION_SET_HEALTH_PCT
Definition SmartScriptMgr.h:696
@ SMART_ACTION_AUTO_ATTACK
Definition SmartScriptMgr.h:578
@ SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL
Definition SmartScriptMgr.h:600
@ SMART_ACTION_SET_VISIBILITY
Definition SmartScriptMgr.h:605
@ SMART_ACTION_RANDOM_PHASE_RANGE
Definition SmartScriptMgr.h:589
@ SMART_ACTION_MOVEMENT_PAUSE
Definition SmartScriptMgr.h:738
@ SMART_ACTION_GO_SET_LOOT_STATE
Definition SmartScriptMgr.h:657
@ SMART_ACTION_SELF_CAST
Definition SmartScriptMgr.h:643
@ SMART_ACTION_SET_SWIM
Definition SmartScriptMgr.h:619
@ SMART_ACTION_SET_SIGHT_DIST
Definition SmartScriptMgr.h:679
@ SMART_ACTION_SET_INST_DATA
Definition SmartScriptMgr.h:592
@ SMART_ACTION_PLAY_ANIMKIT
Definition SmartScriptMgr.h:686
@ SMART_ACTION_REMOVE_GO_FLAG
Definition SmartScriptMgr.h:664
@ SMART_ACTION_LOAD_GRID
Definition SmartScriptMgr.h:717
@ SMART_ACTION_CALL_FOR_HELP
Definition SmartScriptMgr.h:597
@ SMART_ACTION_SUMMON_RADIAL
Definition SmartScriptMgr.h:731
@ SMART_ACTION_ADD_THREAT
Definition SmartScriptMgr.h:681
@ SMART_ACTION_TELEPORT
Definition SmartScriptMgr.h:620
@ SMART_ACTION_PLAYMOVIE
Definition SmartScriptMgr.h:626
@ SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT
Definition SmartScriptMgr.h:683
@ SMART_ACTION_FOLLOW
Definition SmartScriptMgr.h:587
@ SMART_ACTION_PLAY_EMOTE
Definition SmartScriptMgr.h:563
@ SMART_ACTION_SET_EVENT_PHASE
Definition SmartScriptMgr.h:580
@ SMART_ACTION_SET_CORPSE_DELAY
Definition SmartScriptMgr.h:674
@ SMART_ACTION_WAYPOINT_DATA_RANDOM
Definition SmartScriptMgr.h:736
@ SMART_ACTION_SET_GUID
Definition SmartScriptMgr.h:728
@ SMART_ACTION_SET_SHEATH
Definition SmartScriptMgr.h:598
@ SMART_ACTION_SET_ORIENTATION
Definition SmartScriptMgr.h:624
@ SMART_ACTION_SET_NPC_FLAG
Definition SmartScriptMgr.h:639
@ SMART_ACTION_MOVE_TO_POS
Definition SmartScriptMgr.h:627
@ SMART_ACTION_RANDOM_EMOTE
Definition SmartScriptMgr.h:568
@ SMART_ACTION_INC_EVENT_PHASE
Definition SmartScriptMgr.h:581
@ SMART_ACTION_CREATE_TIMED_EVENT
Definition SmartScriptMgr.h:625
@ SMART_ACTION_SET_EVENT_FLAG_RESET
Definition SmartScriptMgr.h:713
@ SMART_ACTION_DIE
Definition SmartScriptMgr.h:595
@ SMART_ACTION_RESET_SCRIPT_BASE_OBJECT
Definition SmartScriptMgr.h:635
@ SMART_ACTION_REMOVE_NPC_FLAG
Definition SmartScriptMgr.h:641
@ SMART_ACTION_SET_FLY
Definition SmartScriptMgr.h:618
@ SMART_ACTION_INSTALL_AI_TEMPLATE
Definition SmartScriptMgr.h:616
@ SMART_ACTION_SUMMON_CREATURE
Definition SmartScriptMgr.h:570
@ SMART_ACTION_RESET_GOBJECT
Definition SmartScriptMgr.h:590
@ SMART_ACTION_CALL_TIMED_ACTIONLIST
Definition SmartScriptMgr.h:638
@ SMART_ACTION_SET_IN_COMBAT_WITH_ZONE
Definition SmartScriptMgr.h:596
@ SMART_ACTION_SET_HOME_POS
Definition SmartScriptMgr.h:659
@ SMART_ACTION_ADD_ITEM
Definition SmartScriptMgr.h:614
@ SMART_ACTION_SET_ACTIVE
Definition SmartScriptMgr.h:606
@ SMART_ACTION_SET_RANGED_MOVEMENT
Definition SmartScriptMgr.h:637
@ SMART_ACTION_ACTIVATE_TAXI
Definition SmartScriptMgr.h:610
@ SMART_ACTION_START_CLOSEST_WAYPOINT
Definition SmartScriptMgr.h:671
@ SMART_ACTION_SUMMON_CREATURE_GROUP
Definition SmartScriptMgr.h:665
@ SMART_ACTION_PLAY_SPELL_VISUAL
Definition SmartScriptMgr.h:732
@ SMART_ACTION_SET_REACT_STATE
Definition SmartScriptMgr.h:566
@ SMART_ACTION_DISABLE_REWARD
Definition SmartScriptMgr.h:741
@ SMART_ACTION_RANDOM_MOVE
Definition SmartScriptMgr.h:647
@ SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT
Definition SmartScriptMgr.h:634
@ SMART_ACTION_TRIGGER_TIMED_EVENT
Definition SmartScriptMgr.h:631
@ SMART_ACTION_REMOVEAURASFROMSPELL
Definition SmartScriptMgr.h:586
@ SMART_ACTION_FLEE
Definition SmartScriptMgr.h:680
@ SMART_ACTION_ZONE_UNDER_ATTACK
Definition SmartScriptMgr.h:716
struct SmartAction::@75::@193 worldStateScript
struct SmartAction::@75::@98 combatMove
struct SmartAction::@75::@100 incEventPhase
struct SmartAction::@75::@106 killedMonster
struct SmartAction::@75::@163 combatDistance
struct SmartAction::@75::@166 setHomePos
struct SmartAction::@75::@82 randomSound
struct SmartAction::@75::@120 summonGO
struct SmartAction::@75::@182 cinematic
struct SmartAction::@75::@167 loadEquipment
struct SmartAction::@75::@142 randRangeTimedActionList
struct SmartAction::@75::@111 callHelp
struct SmartAction::@75::@97 autoAttack
struct SmartAction::@75::@105 randomPhaseRange
struct SmartAction::@75::@168 randomTimedEvent
struct SmartAction::@75::@184 scriptSpawn
struct SmartAction::@75::@91 crossCast
struct SmartAction::@75::@129 setSwim
uint32 quest
Definition SmartScriptMgr.h:828
struct SmartAction::@75::@78 simpleTalk
struct SmartAction::@75::@87 questOffer
struct SmartAction::@75::@101 addAura
struct SmartAction::@75::@110 die
struct SmartAction::@75::@104 randomPhase
struct SmartAction::@75::@133 timeEvent
struct SmartAction::@75::@125 item
struct SmartAction::@75::@152 sendTargetToTarget
struct SmartAction::@75::@169 setHover
struct SmartAction::@75::@134 movie
struct SmartAction::@75::@94 summonCreature
struct SmartAction::@75::@113 forceDespawn
struct SmartAction::@75::@185 setScale
struct SmartAction::@75::@103 follow
struct SmartAction::@75::@187 spellVisual
struct SmartAction::@75::@191 wpDataRandom
struct SmartAction::@75::@164 sightDistance
struct SmartAction::@75::@126 installTtemplate
struct SmartAction::@75::@140 timedActionList
struct SmartAction::@75::@117 moveRandom
struct SmartAction::@75::@150 sendGossipMenu
struct SmartAction::@75::@161 gameEventStart
struct SmartAction::@75::@186 radialSummon
struct SmartAction::@75::@179 corpseDelay
struct SmartAction::@75::@183 setGuid
struct SmartAction::@75::@190 wpData
struct SmartAction::@75::@156 goFlag
struct SmartAction::@75::@132 storeTargets
struct SmartAction::@75::@114 invincHP
struct SmartAction::@75::@95 threatPCT
struct SmartAction::@75::@89 randomEmote
uint32 flag
Definition SmartScriptMgr.h:1138
struct SmartAction::@75::@145 jump
struct SmartAction::@75::@151 setGoLootState
struct SmartAction::@75::@188 followGroup
struct SmartAction::@75::@131 setCounter
struct SmartAction::@75::@139 delunitByte
struct SmartAction::@75::@90 cast
struct SmartAction::@75::@155 setRoot
struct SmartAction::@75::@108 setInstanceData64
struct SmartAction::@75::@180 movementSpeed
struct SmartAction::@75::@80 morphOrMount
struct SmartAction::@75::@116 setData
struct SmartAction::@75::@147 flee
struct SmartAction::@75::@122 wpStart
struct SmartAction::@75::@189 orientationTarget
struct SmartAction::@75::@118 visibility
struct SmartAction::@75::@172 stopMotion
struct SmartAction::@75::@121 taxi
struct SmartAction::@75::@162 closestWaypointFromList
struct SmartAction::@75::@112 setSheath
struct SmartAction::@75::@130 teleport
struct SmartAction::@75::@181 setHealthPct
struct SmartAction::@75::@79 faction
struct SmartAction::@75::@135 equip
struct SmartAction::@75::@96 threat
struct SmartAction::@75::@171 orientation
struct SmartAction::@75::@146 movementFlag
struct SmartAction::@75::@143 interruptSpellCasting
struct SmartAction::@75::@136 unitFlag
struct SmartAction::@75::@153 setRangedMovement
struct SmartAction::@75::@88 react
struct SmartAction::@75::@119 setActive
struct SmartAction::@75::@124 wpStop
struct SmartAction::@75::@194 raw
struct SmartAction::@75::@157 goState
uint32 sound
Definition SmartScriptMgr.h:789
struct SmartAction::@75::@195 reward
struct SmartAction::@75::@138 setunitByte
struct SmartAction::@75::@178 disableEvade
struct SmartAction::@75::@158 creatureGroup
struct SmartAction::@75::@160 gameEventStop
struct SmartAction::@75::@148 RespawnTarget
struct SmartAction::@75::@109 updateTemplate
struct SmartAction::@75::@77 talk
struct SmartAction::@75::@123 wpPause
struct SmartAction::@75::@83 music
struct SmartAction::@75::@128 setFly
struct SmartAction::@75::@115 ingamePhaseMask
SAIBool move
Definition SmartScriptMgr.h:904
struct SmartAction::@75::@144 sendGoCustomAnim
struct SmartAction::@75::@149 moveToPos
struct SmartAction::@75::@127 setRun
struct SmartAction::@75::@99 setEventPhase
struct SmartAction::@75::@107 setInstanceData
uint32 emote
Definition SmartScriptMgr.h:823
struct SmartAction::@75::@102 removeAura
struct SmartAction::@75::@159 power
struct SmartAction::@75::@154 setHealthRegen
struct SmartAction::@75::@141 randTimedActionList

References SmartScriptHolder::action, SmartAction::addAura, SmartAction::autoAttack, SmartAction::callHelp, SmartAction::cast, SmartAction::cinematic, SmartAction::closestWaypointFromList, SmartAction::combatDistance, SmartAction::combatMove, SmartAction::corpseDelay, SmartAction::creatureGroup, SmartAction::crossCast, SmartAction::delunitByte, SmartAction::die, SmartAction::disableEvade, SmartAction::emote, SmartScriptHolder::entryOrGuid, SmartAction::equip, SmartScriptHolder::event_id, SmartAction::faction, SmartAction::flag, SmartAction::flee, SmartAction::follow, SmartAction::followGroup, SmartAction::forceDespawn, SmartAction::gameEventStart, SmartAction::gameEventStop, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), SmartAction::goFlag, SmartAction::goState, SmartAction::incEventPhase, SmartAction::ingamePhaseMask, SmartAction::installTtemplate, SmartAction::interruptSpellCasting, SmartAction::invincHP, SmartAction::item, SmartAction::jump, SmartAction::killedMonster, SmartAction::loadEquipment, LOG_ERROR, LOG_WARN, SmartAction::morphOrMount, SmartAction::move, SmartAction::movementFlag, SmartAction::movementSpeed, SmartAction::moveRandom, SmartAction::moveToPos, SmartAction::movie, SmartAction::music, SmartAction::orientation, SmartAction::orientationTarget, SmartAction::power, SmartAction::quest, SmartAction::questOffer, SmartAction::radialSummon, SmartAction::randomEmote, SmartAction::randomPhase, SmartAction::randomPhaseRange, SmartAction::randomSound, SmartAction::randomTimedEvent, SmartAction::randRangeTimedActionList, SmartAction::randTimedActionList, SmartAction::raw, SmartAction::react, SmartAction::removeAura, SmartAction::RespawnTarget, SmartAction::reward, SmartAction::scriptSpawn, SmartAction::sendGoCustomAnim, SmartAction::sendGossipMenu, SmartAction::sendTargetToTarget, SmartAction::setActive, SmartAction::setCounter, SmartAction::setData, SmartAction::setEventPhase, SmartAction::setFly, SmartAction::setGoLootState, SmartAction::setGuid, SmartAction::setHealthPct, SmartAction::setHealthRegen, SmartAction::setHomePos, SmartAction::setHover, SmartAction::setInstanceData, SmartAction::setInstanceData64, SmartAction::setRangedMovement, SmartAction::setRoot, SmartAction::setRun, SmartAction::setScale, SmartAction::setSheath, SmartAction::setSwim, SmartAction::setunitByte, SmartAction::sightDistance, SmartAction::simpleTalk, SMART_ACTION_ACTIVATE_GOBJECT, SMART_ACTION_ACTIVATE_TAXI, SMART_ACTION_ADD_AURA, SMART_ACTION_ADD_DYNAMIC_FLAG, SMART_ACTION_ADD_GO_FLAG, SMART_ACTION_ADD_ITEM, SMART_ACTION_ADD_NPC_FLAG, SMART_ACTION_ADD_POWER, SMART_ACTION_ADD_THREAT, SMART_ACTION_ALLOW_COMBAT_MOVEMENT, SMART_ACTION_ATTACK_START, SMART_ACTION_ATTACK_STOP, SMART_ACTION_AUTO_ATTACK, SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS, SMART_ACTION_CALL_FOR_HELP, SMART_ACTION_CALL_GROUPEVENTHAPPENS, SMART_ACTION_CALL_KILLEDMONSTER, SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST, SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST, SMART_ACTION_CALL_SCRIPT_RESET, SMART_ACTION_CALL_TIMED_ACTIONLIST, SMART_ACTION_CAST, SMART_ACTION_CLOSE_GOSSIP, SMART_ACTION_COMBAT_STOP, SMART_ACTION_CREATE_TIMED_EVENT, SMART_ACTION_CROSS_CAST, SMART_ACTION_DIE, SMART_ACTION_DISABLE_EVADE, SMART_ACTION_DISABLE_REWARD, SMART_ACTION_EQUIP, SMART_ACTION_EVADE, SMART_ACTION_EXIT_VEHICLE, SMART_ACTION_FAIL_QUEST, SMART_ACTION_FALL, SMART_ACTION_FLEE, SMART_ACTION_FLEE_FOR_ASSIST, SMART_ACTION_FOLLOW, SMART_ACTION_FOLLOW_GROUP, SMART_ACTION_FORCE_DESPAWN, SMART_ACTION_GAME_EVENT_START, SMART_ACTION_GAME_EVENT_STOP, SMART_ACTION_GO_SET_GO_STATE, SMART_ACTION_GO_SET_LOOT_STATE, SMART_ACTION_INC_EVENT_PHASE, SMART_ACTION_INSTALL_AI_TEMPLATE, SMART_ACTION_INTERRUPT_SPELL, SMART_ACTION_INVOKER_CAST, SMART_ACTION_JUMP_TO_POS, SMART_ACTION_KILL_UNIT, SMART_ACTION_LOAD_EQUIPMENT, SMART_ACTION_LOAD_GRID, SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL, SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL, SMART_ACTION_MOVE_FORWARD, SMART_ACTION_MOVE_TO_POS, SMART_ACTION_MOVE_TO_POS_TARGET, SMART_ACTION_MOVEMENT_PAUSE, SMART_ACTION_MOVEMENT_RESUME, SMART_ACTION_MOVEMENT_STOP, SMART_ACTION_MUSIC, SMART_ACTION_NO_ENVIRONMENT_UPDATE, SMART_ACTION_NONE, SMART_ACTION_OFFER_QUEST, SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT, SMART_ACTION_PLAY_ANIMKIT, SMART_ACTION_PLAY_CINEMATIC, SMART_ACTION_PLAY_EMOTE, SMART_ACTION_PLAY_SPELL_VISUAL, SMART_ACTION_PLAYMOVIE, SMART_ACTION_RANDOM_EMOTE, SMART_ACTION_RANDOM_MOVE, SMART_ACTION_RANDOM_PHASE, SMART_ACTION_RANDOM_PHASE_RANGE, SMART_ACTION_RANDOM_SOUND, SMART_ACTION_REMOVE_ALL_GAMEOBJECTS, SMART_ACTION_REMOVE_DYNAMIC_FLAG, SMART_ACTION_REMOVE_GO_FLAG, SMART_ACTION_REMOVE_ITEM, SMART_ACTION_REMOVE_NPC_FLAG, SMART_ACTION_REMOVE_POWER, SMART_ACTION_REMOVE_TIMED_EVENT, SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1, SMART_ACTION_REMOVE_UNIT_FLAG, SMART_ACTION_REMOVEAURASFROMSPELL, SMART_ACTION_RESERVED_16, SMART_ACTION_RESET_GOBJECT, SMART_ACTION_RESET_SCRIPT_BASE_OBJECT, SMART_ACTION_RESPAWN_TARGET, SMART_ACTION_RISE_UP, SMART_ACTION_SCENE_CANCEL, SMART_ACTION_SCENE_PLAY, SMART_ACTION_SCRIPTED_SPAWN, SMART_ACTION_SELF_CAST, SMART_ACTION_SEND_GO_CUSTOM_ANIM, SMART_ACTION_SEND_GOSSIP_MENU, SMART_ACTION_SEND_TARGET_TO_TARGET, SMART_ACTION_SET_ACTIVE, SMART_ACTION_SET_COMBAT_DISTANCE, SMART_ACTION_SET_CORPSE_DELAY, SMART_ACTION_SET_COUNTER, SMART_ACTION_SET_DATA, SMART_ACTION_SET_DYNAMIC_FLAG, SMART_ACTION_SET_EMOTE_STATE, SMART_ACTION_SET_EVENT_FLAG_RESET, SMART_ACTION_SET_EVENT_PHASE, SMART_ACTION_SET_FACTION, SMART_ACTION_SET_FLY, SMART_ACTION_SET_GO_FLAG, SMART_ACTION_SET_GUID, SMART_ACTION_SET_HEALTH_PCT, SMART_ACTION_SET_HEALTH_REGEN, SMART_ACTION_SET_HOME_POS, SMART_ACTION_SET_HOVER, SMART_ACTION_SET_IN_COMBAT_WITH_ZONE, SMART_ACTION_SET_INGAME_PHASE_MASK, SMART_ACTION_SET_INST_DATA, SMART_ACTION_SET_INST_DATA64, SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL, SMART_ACTION_SET_MOVEMENT_SPEED, SMART_ACTION_SET_NPC_FLAG, SMART_ACTION_SET_ORIENTATION, SMART_ACTION_SET_ORIENTATION_TARGET, SMART_ACTION_SET_POWER, SMART_ACTION_SET_RANGED_MOVEMENT, SMART_ACTION_SET_REACT_STATE, SMART_ACTION_SET_ROOT, SMART_ACTION_SET_RUN, SMART_ACTION_SET_SCALE, SMART_ACTION_SET_SHEATH, SMART_ACTION_SET_SIGHT_DIST, SMART_ACTION_SET_SWIM, SMART_ACTION_SET_UNIT_FIELD_BYTES_1, SMART_ACTION_SET_UNIT_FLAG, SMART_ACTION_SET_UNIT_MOVEMENT_FLAGS, SMART_ACTION_SET_VISIBILITY, SMART_ACTION_SIMPLE_TALK, SMART_ACTION_SOUND, SMART_ACTION_START_CLOSEST_WAYPOINT, SMART_ACTION_STOP_MOTION, SMART_ACTION_STORE_TARGET_LIST, SMART_ACTION_SUMMON_CREATURE, SMART_ACTION_SUMMON_CREATURE_GROUP, SMART_ACTION_SUMMON_GO, SMART_ACTION_SUMMON_RADIAL, SMART_ACTION_TALK, SMART_ACTION_TELEPORT, SMART_ACTION_THREAT_ALL_PCT, SMART_ACTION_THREAT_SINGLE_PCT, SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT, SMART_ACTION_TRIGGER_TIMED_EVENT, SMART_ACTION_UPDATE_TEMPLATE, SMART_ACTION_WAYPOINT_DATA_RANDOM, SMART_ACTION_WAYPOINT_DATA_START, SMART_ACTION_WORLD_SCRIPT, SMART_ACTION_WP_PAUSE, SMART_ACTION_WP_RESUME, SMART_ACTION_WP_START, SMART_ACTION_WP_STOP, SMART_ACTION_ZONE_UNDER_ATTACK, SmartAction::sound, SmartAction::spellVisual, SmartAction::stopMotion, SmartAction::storeTargets, SmartAction::summonCreature, SmartAction::summonGO, SmartAction::talk, SmartAction::taxi, SmartAction::teleport, SmartAction::threat, SmartAction::threatPCT, SmartAction::timedActionList, SmartAction::timeEvent, SmartAction::type, SmartAction::unitFlag, SmartAction::updateTemplate, SmartAction::visibility, SmartAction::worldStateScript, SmartAction::wpData, SmartAction::wpDataRandom, SmartAction::wpPause, SmartAction::wpStart, and SmartAction::wpStop.

Referenced by IsEventValid().

◆ CheckUnusedEventParams()

bool SmartAIMgr::CheckUnusedEventParams ( SmartScriptHolder const &  e)
staticprivate
563{
564 std::size_t paramsStructSize = [&]() -> std::size_t
565 {
566 constexpr std::size_t NO_PARAMS = std::size_t(0);
567 switch (e.event.type)
568 {
573 case SMART_EVENT_AGGRO: return NO_PARAMS;
574 case SMART_EVENT_KILL: return sizeof(SmartEvent::kill);
575 case SMART_EVENT_DEATH: return NO_PARAMS;
576 case SMART_EVENT_EVADE: return NO_PARAMS;
577 case SMART_EVENT_SPELLHIT: return sizeof(SmartEvent::spellHit);
578 case SMART_EVENT_RANGE: return sizeof(SmartEvent::minMaxRepeat);
579 case SMART_EVENT_OOC_LOS: return sizeof(SmartEvent::los);
580 case SMART_EVENT_RESPAWN: return sizeof(SmartEvent::respawn);
589 case SMART_EVENT_REWARD_QUEST: return sizeof(SmartEvent::quest);
590 case SMART_EVENT_REACHED_HOME: return NO_PARAMS;
591 case SMART_EVENT_RECEIVE_EMOTE: return sizeof(SmartEvent::emote);
592 case SMART_EVENT_HAS_AURA: return sizeof(SmartEvent::aura);
593 case SMART_EVENT_TARGET_BUFFED: return sizeof(SmartEvent::aura);
594 case SMART_EVENT_RESET: return NO_PARAMS;
595 case SMART_EVENT_IC_LOS: return sizeof(SmartEvent::los);
598 case SMART_EVENT_CHARMED: return sizeof(SmartEvent::charm);
599 case SMART_EVENT_CHARMED_TARGET: return NO_PARAMS;
605 case SMART_EVENT_CORPSE_REMOVED: return NO_PARAMS;
606 case SMART_EVENT_AI_INIT: return NO_PARAMS;
607 case SMART_EVENT_DATA_SET: return sizeof(SmartEvent::dataSet);
610 case SMART_EVENT_TRANSPORT_ADDPLAYER: return NO_PARAMS;
612 case SMART_EVENT_TRANSPORT_REMOVE_PLAYER: return NO_PARAMS;
616 case SMART_EVENT_QUEST_ACCEPTED: return NO_PARAMS;
617 case SMART_EVENT_QUEST_OBJ_COMPLETION: return NO_PARAMS;
618 case SMART_EVENT_QUEST_COMPLETION: return NO_PARAMS;
619 case SMART_EVENT_QUEST_REWARDED: return NO_PARAMS;
620 case SMART_EVENT_QUEST_FAIL: return NO_PARAMS;
621 case SMART_EVENT_TEXT_OVER: return sizeof(SmartEvent::textOver);
623 case SMART_EVENT_JUST_SUMMONED: return NO_PARAMS;
629 case SMART_EVENT_UPDATE: return sizeof(SmartEvent::minMaxRepeat);
630 case SMART_EVENT_LINK: return NO_PARAMS;
632 case SMART_EVENT_JUST_CREATED: return NO_PARAMS;
634 case SMART_EVENT_FOLLOW_COMPLETED: return NO_PARAMS;
643 case SMART_EVENT_ON_SPELLCLICK: return NO_PARAMS;
647 case SMART_EVENT_COUNTER_SET: return sizeof(SmartEvent::counter);
648 //case SMART_EVENT_SCENE_START: return sizeof(SmartEvent::raw);
649 //case SMART_EVENT_SCENE_TRIGGER: return sizeof(SmartEvent::raw);
650 //case SMART_EVENT_SCENE_CANCEL: return sizeof(SmartEvent::raw);
651 //case SMART_EVENT_SCENE_COMPLETE: return sizeof(SmartEvent::raw);
655 case SMART_EVENT_NEAR_UNIT: return sizeof(SmartEvent::nearUnit);
662 default:
663 LOG_WARN("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} is using an event {} with no unused params specified in SmartAIMgr::CheckUnusedEventParams(), please report this.",
664 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.GetEventType());
665 return sizeof(SmartEvent::raw);
666 }
667 }();
668
669 static std::size_t rawCount = sizeof(SmartEvent::raw) / sizeof(uint32);
670 std::size_t paramsCount = paramsStructSize / sizeof(uint32);
671
672 bool valid = true;
673 for (std::size_t index = paramsCount; index < rawCount; index++)
674 {
675 uint32 value = ((uint32*)&e.event.raw)[index];
676 if (value != 0)
677 {
678 LOG_ERROR("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} has unused event_param{} with value {}, it must be 0, skipped.",
679 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), index + 1, value);
680 valid = false;
681 }
682 }
683
684 return valid;
685}
@ SMART_EVENT_IC_LOS
Definition SmartScriptMgr.h:144
@ SMART_EVENT_EVADE
Definition SmartScriptMgr.h:125
@ SMART_EVENT_ACTION_DONE
Definition SmartScriptMgr.h:190
@ SMART_EVENT_SUMMON_DESPAWNED
Definition SmartScriptMgr.h:153
@ SMART_EVENT_SPELLHIT
Definition SmartScriptMgr.h:126
@ SMART_EVENT_RECEIVE_EMOTE
Definition SmartScriptMgr.h:140
@ SMART_EVENT_FRIENDLY_HEALTH_PCT
Definition SmartScriptMgr.h:192
@ SMART_EVENT_QUEST_FAIL
Definition SmartScriptMgr.h:169
@ SMART_EVENT_DATA_SET
Definition SmartScriptMgr.h:156
@ SMART_EVENT_RECEIVE_HEAL
Definition SmartScriptMgr.h:171
@ SMART_EVENT_TIMED_EVENT_TRIGGERED
Definition SmartScriptMgr.h:177
@ SMART_EVENT_CHARMED_TARGET
Definition SmartScriptMgr.h:148
@ SMART_EVENT_NEAR_PLAYERS_NEGATION
Definition SmartScriptMgr.h:210
@ SMART_EVENT_TARGET_MANA_PCT
Definition SmartScriptMgr.h:136
@ SMART_EVENT_QUEST_COMPLETION
Definition SmartScriptMgr.h:167
@ SMART_EVENT_JUST_CREATED
Definition SmartScriptMgr.h:181
@ SMART_EVENT_HEALTH_PCT
Definition SmartScriptMgr.h:120
@ SMART_EVENT_EVENT_PHASE_CHANGE
Definition SmartScriptMgr.h:184
@ SMART_EVENT_AREA_CASTING
Definition SmartScriptMgr.h:213
@ SMART_EVENT_AREATRIGGER_ONTRIGGER
Definition SmartScriptMgr.h:164
@ SMART_EVENT_DISTANCE_GAMEOBJECT
Definition SmartScriptMgr.h:194
@ SMART_EVENT_ON_SPELLCLICK
Definition SmartScriptMgr.h:191
@ SMART_EVENT_MOVEMENTINFORM
Definition SmartScriptMgr.h:152
@ SMART_EVENT_RANGE
Definition SmartScriptMgr.h:127
@ SMART_EVENT_MANA_PCT
Definition SmartScriptMgr.h:121
@ SMART_EVENT_NEAR_UNIT_NEGATION
Definition SmartScriptMgr.h:212
@ SMART_EVENT_PASSENGER_REMOVED
Definition SmartScriptMgr.h:146
@ SMART_EVENT_INSTANCE_PLAYER_ENTER
Definition SmartScriptMgr.h:163
@ SMART_EVENT_LINK
Definition SmartScriptMgr.h:179
@ SMART_EVENT_WAYPOINT_PAUSED
Definition SmartScriptMgr.h:173
@ SMART_EVENT_WAYPOINT_DATA_ENDED
Definition SmartScriptMgr.h:217
@ SMART_EVENT_REACHED_HOME
Definition SmartScriptMgr.h:139
@ SMART_EVENT_TRANSPORT_ADDCREATURE
Definition SmartScriptMgr.h:160
@ SMART_EVENT_REWARD_QUEST
Definition SmartScriptMgr.h:138
@ SMART_EVENT_WAYPOINT_DATA_REACHED
Definition SmartScriptMgr.h:216
@ SMART_EVENT_GO_EVENT_INFORM
Definition SmartScriptMgr.h:189
@ SMART_EVENT_UPDATE_IC
Definition SmartScriptMgr.h:118
@ SMART_EVENT_RESET
Definition SmartScriptMgr.h:143
@ SMART_EVENT_IS_IN_MELEE_RANGE
Definition SmartScriptMgr.h:218
@ SMART_EVENT_JUST_SUMMONED
Definition SmartScriptMgr.h:172
@ SMART_EVENT_CHARMED
Definition SmartScriptMgr.h:147
@ SMART_EVENT_AI_INIT
Definition SmartScriptMgr.h:155
@ SMART_EVENT_WAYPOINT_START
Definition SmartScriptMgr.h:157
@ SMART_EVENT_AREA_RANGE
Definition SmartScriptMgr.h:214
@ SMART_EVENT_SPELLHIT_TARGET
Definition SmartScriptMgr.h:149
@ SMART_EVENT_GAME_EVENT_START
Definition SmartScriptMgr.h:186
@ SMART_EVENT_KILL
Definition SmartScriptMgr.h:123
@ SMART_EVENT_TRANSPORT_REMOVE_PLAYER
Definition SmartScriptMgr.h:161
@ SMART_EVENT_GOSSIP_HELLO
Definition SmartScriptMgr.h:182
@ SMART_EVENT_GOSSIP_SELECT
Definition SmartScriptMgr.h:180
@ SMART_EVENT_CORPSE_REMOVED
Definition SmartScriptMgr.h:154
@ SMART_EVENT_SUMMONED_UNIT_EVADE
Definition SmartScriptMgr.h:215
@ SMART_EVENT_PASSENGER_BOARDED
Definition SmartScriptMgr.h:145
@ SMART_EVENT_UPDATE
Definition SmartScriptMgr.h:178
@ SMART_EVENT_TRANSPORT_ADDPLAYER
Definition SmartScriptMgr.h:159
@ SMART_EVENT_WAYPOINT_ENDED
Definition SmartScriptMgr.h:176
@ SMART_EVENT_IS_BEHIND_TARGET
Definition SmartScriptMgr.h:185
@ SMART_EVENT_UPDATE_OOC
Definition SmartScriptMgr.h:119
@ SMART_EVENT_ACCEPTED_QUEST
Definition SmartScriptMgr.h:137
@ SMART_EVENT_COUNTER_SET
Definition SmartScriptMgr.h:195
@ SMART_EVENT_FRIENDLY_MISSING_BUFF
Definition SmartScriptMgr.h:134
@ SMART_EVENT_WAYPOINT_RESUMED
Definition SmartScriptMgr.h:174
@ SMART_EVENT_WAYPOINT_REACHED
Definition SmartScriptMgr.h:158
@ SMART_EVENT_TARGET_BUFFED
Definition SmartScriptMgr.h:142
@ SMART_EVENT_RESPAWN
Definition SmartScriptMgr.h:129
@ SMART_EVENT_QUEST_ACCEPTED
Definition SmartScriptMgr.h:165
@ SMART_EVENT_FRIENDLY_HEALTH
Definition SmartScriptMgr.h:132
@ SMART_EVENT_NEAR_UNIT
Definition SmartScriptMgr.h:211
@ SMART_EVENT_QUEST_REWARDED
Definition SmartScriptMgr.h:168
@ SMART_EVENT_TEXT_OVER
Definition SmartScriptMgr.h:170
@ SMART_EVENT_DEATH
Definition SmartScriptMgr.h:124
@ SMART_EVENT_TRANSPORT_RELOCATE
Definition SmartScriptMgr.h:162
@ SMART_EVENT_GAME_EVENT_END
Definition SmartScriptMgr.h:187
@ SMART_EVENT_DAMAGED
Definition SmartScriptMgr.h:150
@ SMART_EVENT_FOLLOW_COMPLETED
Definition SmartScriptMgr.h:183
@ SMART_EVENT_QUEST_OBJ_COMPLETION
Definition SmartScriptMgr.h:166
@ SMART_EVENT_DISTANCE_CREATURE
Definition SmartScriptMgr.h:193
@ SMART_EVENT_WAYPOINT_STOPPED
Definition SmartScriptMgr.h:175
@ SMART_EVENT_SUMMONED_UNIT_DIES
Definition SmartScriptMgr.h:202
@ SMART_EVENT_FRIENDLY_IS_CC
Definition SmartScriptMgr.h:133
@ SMART_EVENT_GO_STATE_CHANGED
Definition SmartScriptMgr.h:188
@ SMART_EVENT_OOC_LOS
Definition SmartScriptMgr.h:128
@ SMART_EVENT_AGGRO
Definition SmartScriptMgr.h:122
@ SMART_EVENT_NEAR_PLAYERS
Definition SmartScriptMgr.h:209
@ SMART_EVENT_TARGET_HEALTH_PCT
Definition SmartScriptMgr.h:130
@ SMART_EVENT_VICTIM_CASTING
Definition SmartScriptMgr.h:131
@ SMART_EVENT_DAMAGED_TARGET
Definition SmartScriptMgr.h:151
@ SMART_EVENT_HAS_AURA
Definition SmartScriptMgr.h:141
@ SMART_EVENT_SUMMONED_UNIT
Definition SmartScriptMgr.h:135
struct SmartEvent::@30::@69 nearPlayerNegation
struct SmartEvent::@30::@74 raw
struct SmartEvent::@30::@68 nearPlayer
struct SmartEvent::@30::@32 minMaxRepeat
struct SmartEvent::@30::@61 gameEvent
struct SmartEvent::@30::@70 nearUnit
struct SmartEvent::@30::@53 instancePlayerEnter
struct SmartEvent::@30::@51 transportAddCreature
struct SmartEvent::@30::@45 aura
struct SmartEvent::@30::@57 gossipHello
struct SmartEvent::@30::@34 spellHit
struct SmartEvent::@30::@35 los
struct SmartEvent::@30::@49 dataSet
struct SmartEvent::@30::@48 movementInform
uint32 emote
Definition SmartScriptMgr.h:329
struct SmartEvent::@30::@72 nearUnitNegation
struct SmartEvent::@30::@33 kill
struct SmartEvent::@30::@71 meleeRange
struct SmartEvent::@30::@41 missingBuff
struct SmartEvent::@30::@50 waypoint
struct SmartEvent::@30::@42 summoned
struct SmartEvent::@30::@54 areatrigger
struct SmartEvent::@30::@60 eventPhaseChange
struct SmartEvent::@30::@65 friendlyHealthPct
struct SmartEvent::@30::@58 gossip
struct SmartEvent::@30::@64 doAction
struct SmartEvent::@30::@46 charm
struct SmartEvent::@30::@63 eventInform
struct SmartEvent::@30::@38 targetCasting
struct SmartEvent::@30::@52 transportRelocate
struct SmartEvent::@30::@73 wpData
uint32 quest
Definition SmartScriptMgr.h:322
struct SmartEvent::@30::@67 counter
struct SmartEvent::@30::@36 respawn
struct SmartEvent::@30::@56 timedEvent
struct SmartEvent::@30::@39 friendlyHealth
struct SmartEvent::@30::@66 distance
struct SmartEvent::@30::@37 minMax
struct SmartEvent::@30::@55 textOver
struct SmartEvent::@30::@40 friendlyCC
struct SmartEvent::@30::@62 goStateChanged

References SmartEvent::areatrigger, SmartEvent::aura, SmartEvent::charm, SmartEvent::counter, SmartEvent::dataSet, SmartEvent::distance, SmartEvent::doAction, SmartEvent::emote, SmartScriptHolder::entryOrGuid, SmartScriptHolder::event, SmartScriptHolder::event_id, SmartEvent::eventInform, SmartEvent::eventPhaseChange, SmartEvent::friendlyCC, SmartEvent::friendlyHealth, SmartEvent::friendlyHealthPct, SmartEvent::gameEvent, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetEventType(), SmartScriptHolder::GetScriptType(), SmartEvent::gossip, SmartEvent::gossipHello, SmartEvent::goStateChanged, SmartEvent::instancePlayerEnter, SmartEvent::kill, LOG_ERROR, LOG_WARN, SmartEvent::los, SmartEvent::meleeRange, SmartEvent::minMax, SmartEvent::minMaxRepeat, SmartEvent::missingBuff, SmartEvent::movementInform, SmartEvent::nearPlayer, SmartEvent::nearPlayerNegation, SmartEvent::nearUnit, SmartEvent::nearUnitNegation, SmartEvent::quest, SmartEvent::raw, SmartEvent::respawn, SMART_EVENT_ACCEPTED_QUEST, SMART_EVENT_ACTION_DONE, SMART_EVENT_AGGRO, SMART_EVENT_AI_INIT, SMART_EVENT_AREA_CASTING, SMART_EVENT_AREA_RANGE, SMART_EVENT_AREATRIGGER_ONTRIGGER, SMART_EVENT_CHARMED, SMART_EVENT_CHARMED_TARGET, SMART_EVENT_CORPSE_REMOVED, SMART_EVENT_COUNTER_SET, SMART_EVENT_DAMAGED, SMART_EVENT_DAMAGED_TARGET, SMART_EVENT_DATA_SET, SMART_EVENT_DEATH, SMART_EVENT_DISTANCE_CREATURE, SMART_EVENT_DISTANCE_GAMEOBJECT, SMART_EVENT_EVADE, SMART_EVENT_EVENT_PHASE_CHANGE, SMART_EVENT_FOLLOW_COMPLETED, SMART_EVENT_FRIENDLY_HEALTH, SMART_EVENT_FRIENDLY_HEALTH_PCT, SMART_EVENT_FRIENDLY_IS_CC, SMART_EVENT_FRIENDLY_MISSING_BUFF, SMART_EVENT_GAME_EVENT_END, SMART_EVENT_GAME_EVENT_START, SMART_EVENT_GO_EVENT_INFORM, SMART_EVENT_GO_STATE_CHANGED, SMART_EVENT_GOSSIP_HELLO, SMART_EVENT_GOSSIP_SELECT, SMART_EVENT_HAS_AURA, SMART_EVENT_HEALTH_PCT, SMART_EVENT_IC_LOS, SMART_EVENT_INSTANCE_PLAYER_ENTER, SMART_EVENT_IS_BEHIND_TARGET, SMART_EVENT_IS_IN_MELEE_RANGE, SMART_EVENT_JUST_CREATED, SMART_EVENT_JUST_SUMMONED, SMART_EVENT_KILL, SMART_EVENT_LINK, SMART_EVENT_MANA_PCT, SMART_EVENT_MOVEMENTINFORM, SMART_EVENT_NEAR_PLAYERS, SMART_EVENT_NEAR_PLAYERS_NEGATION, SMART_EVENT_NEAR_UNIT, SMART_EVENT_NEAR_UNIT_NEGATION, SMART_EVENT_ON_SPELLCLICK, SMART_EVENT_OOC_LOS, SMART_EVENT_PASSENGER_BOARDED, SMART_EVENT_PASSENGER_REMOVED, SMART_EVENT_QUEST_ACCEPTED, SMART_EVENT_QUEST_COMPLETION, SMART_EVENT_QUEST_FAIL, SMART_EVENT_QUEST_OBJ_COMPLETION, SMART_EVENT_QUEST_REWARDED, SMART_EVENT_RANGE, SMART_EVENT_REACHED_HOME, SMART_EVENT_RECEIVE_EMOTE, SMART_EVENT_RECEIVE_HEAL, SMART_EVENT_RESET, SMART_EVENT_RESPAWN, SMART_EVENT_REWARD_QUEST, SMART_EVENT_SPELLHIT, SMART_EVENT_SPELLHIT_TARGET, SMART_EVENT_SUMMON_DESPAWNED, SMART_EVENT_SUMMONED_UNIT, SMART_EVENT_SUMMONED_UNIT_DIES, SMART_EVENT_SUMMONED_UNIT_EVADE, SMART_EVENT_TARGET_BUFFED, SMART_EVENT_TARGET_HEALTH_PCT, SMART_EVENT_TARGET_MANA_PCT, SMART_EVENT_TEXT_OVER, SMART_EVENT_TIMED_EVENT_TRIGGERED, SMART_EVENT_TRANSPORT_ADDCREATURE, SMART_EVENT_TRANSPORT_ADDPLAYER, SMART_EVENT_TRANSPORT_RELOCATE, SMART_EVENT_TRANSPORT_REMOVE_PLAYER, SMART_EVENT_UPDATE, SMART_EVENT_UPDATE_IC, SMART_EVENT_UPDATE_OOC, SMART_EVENT_VICTIM_CASTING, SMART_EVENT_WAYPOINT_DATA_ENDED, SMART_EVENT_WAYPOINT_DATA_REACHED, SMART_EVENT_WAYPOINT_ENDED, SMART_EVENT_WAYPOINT_PAUSED, SMART_EVENT_WAYPOINT_REACHED, SMART_EVENT_WAYPOINT_RESUMED, SMART_EVENT_WAYPOINT_START, SMART_EVENT_WAYPOINT_STOPPED, SmartEvent::spellHit, SmartEvent::summoned, SmartEvent::targetCasting, SmartEvent::textOver, SmartEvent::timedEvent, SmartEvent::transportAddCreature, SmartEvent::transportRelocate, SmartEvent::type, SmartEvent::waypoint, and SmartEvent::wpData.

Referenced by IsEventValid().

◆ CheckUnusedTargetParams()

bool SmartAIMgr::CheckUnusedTargetParams ( SmartScriptHolder const &  e)
staticprivate
890{
891 std::size_t paramsStructSize = [&]() -> std::size_t
892 {
893 constexpr std::size_t NO_PARAMS = std::size_t(0);
894 switch (e.target.type)
895 {
896 case SMART_TARGET_NONE: return NO_PARAMS;
897 case SMART_TARGET_SELF: return NO_PARAMS;
898 case SMART_TARGET_VICTIM: return NO_PARAMS;
903 case SMART_TARGET_ACTION_INVOKER: return NO_PARAMS;
904 case SMART_TARGET_POSITION: return NO_PARAMS; //uses x,y,z,o
908 case SMART_TARGET_STORED: return sizeof(SmartTarget::stored);
918 case SMART_TARGET_ACTION_INVOKER_VEHICLE: return NO_PARAMS;
923 case SMART_TARGET_LOOT_RECIPIENTS: return NO_PARAMS;
924 case SMART_TARGET_FARTHEST: return sizeof(SmartTarget::farthest);
926 // case SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT: return sizeof(SmartTarget::goClosest);
928 default:
929 LOG_WARN("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} is using a target {} with no unused params specified in SmartAIMgr::CheckUnusedTargetParams(), please report this.",
930 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.GetTargetType());
931 return sizeof(SmartTarget::raw);
932 }
933 }();
934
935 static std::size_t rawCount = sizeof(SmartTarget::raw) / sizeof(uint32);
936 std::size_t paramsCount = paramsStructSize / sizeof(uint32);
937
938 bool valid = true;
939 for (std::size_t index = paramsCount; index < rawCount; index++)
940 {
941 uint32 value = ((uint32*)&e.target.raw)[index];
942 if (value != 0)
943 {
944 LOG_ERROR("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} has unused target_param{} with value {}, it must be 0, skipped.",
945 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), index + 1, value);
946 valid = false;
947 }
948 }
949
950 return valid;
951}
@ SMART_TARGET_LOOT_RECIPIENTS
Definition SmartScriptMgr.h:1554
@ SMART_TARGET_CLOSEST_CREATURE
Definition SmartScriptMgr.h:1546
@ SMART_TARGET_CREATURE_DISTANCE
Definition SmartScriptMgr.h:1538
@ SMART_TARGET_HOSTILE_RANDOM_NOT_TOP
Definition SmartScriptMgr.h:1533
@ SMART_TARGET_INVOKER_PARTY
Definition SmartScriptMgr.h:1543
@ SMART_TARGET_CLOSEST_FRIENDLY
Definition SmartScriptMgr.h:1553
@ SMART_TARGET_CLOSEST_GAMEOBJECT
Definition SmartScriptMgr.h:1547
@ SMART_TARGET_VEHICLE_PASSENGER
Definition SmartScriptMgr.h:1556
@ SMART_TARGET_GAMEOBJECT_RANGE
Definition SmartScriptMgr.h:1540
@ SMART_TARGET_CREATURE_GUID
Definition SmartScriptMgr.h:1537
@ SMART_TARGET_PLAYER_RANGE
Definition SmartScriptMgr.h:1544
@ SMART_TARGET_VICTIM
Definition SmartScriptMgr.h:1529
@ SMART_TARGET_GAMEOBJECT_DISTANCE
Definition SmartScriptMgr.h:1542
@ SMART_TARGET_CREATURE_RANGE
Definition SmartScriptMgr.h:1536
@ SMART_TARGET_CLOSEST_PLAYER
Definition SmartScriptMgr.h:1548
@ SMART_TARGET_HOSTILE_RANDOM
Definition SmartScriptMgr.h:1532
@ SMART_TARGET_GAMEOBJECT_GUID
Definition SmartScriptMgr.h:1541
@ SMART_TARGET_HOSTILE_SECOND_AGGRO
Definition SmartScriptMgr.h:1530
@ SMART_TARGET_OWNER_OR_SUMMONER
Definition SmartScriptMgr.h:1550
@ SMART_TARGET_SELF
Definition SmartScriptMgr.h:1528
@ SMART_TARGET_PLAYER_WITH_AURA
Definition SmartScriptMgr.h:1564
@ SMART_TARGET_ACTION_INVOKER
Definition SmartScriptMgr.h:1534
@ SMART_TARGET_POSITION
Definition SmartScriptMgr.h:1535
@ SMART_TARGET_HOSTILE_LAST_AGGRO
Definition SmartScriptMgr.h:1531
@ SMART_TARGET_ACTION_INVOKER_VEHICLE
Definition SmartScriptMgr.h:1549
@ SMART_TARGET_FARTHEST
Definition SmartScriptMgr.h:1555
@ SMART_TARGET_THREAT_LIST
Definition SmartScriptMgr.h:1551
@ SMART_TARGET_CLOSEST_ENEMY
Definition SmartScriptMgr.h:1552
@ SMART_TARGET_NONE
Definition SmartScriptMgr.h:1527
@ SMART_TARGET_PLAYER_DISTANCE
Definition SmartScriptMgr.h:1545
@ SMART_TARGET_STORED
Definition SmartScriptMgr.h:1539
struct SmartTarget::@196::@204 playerDistance
struct SmartTarget::@196::@210 unitClosest
struct SmartTarget::@196::@207 goRange
struct SmartTarget::@196::@214 goClosest
struct SmartTarget::@196::@198 hostileRandom
struct SmartTarget::@196::@208 goGUID
struct SmartTarget::@196::@209 goDistance
struct SmartTarget::@196::@212 vehicle
struct SmartTarget::@196::@203 unitDistance
struct SmartTarget::@196::@205 playerRange
struct SmartTarget::@196::@199 farthest
struct SmartTarget::@196::@216 closestFriendly
struct SmartTarget::@196::@200 unitRange
struct SmartTarget::@196::@218 playerWithAura
struct SmartTarget::@196::@213 threatList
struct SmartTarget::@196::@220 raw
struct SmartTarget::@196::@211 owner
struct SmartTarget::@196::@222 invokerParty
struct SmartTarget::@196::@215 closestAttackable
struct SmartTarget::@196::@206 stored
struct SmartTarget::@196::@201 unitGUID

References SmartTarget::closestAttackable, SmartTarget::closestFriendly, SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartTarget::farthest, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), SmartScriptHolder::GetTargetType(), SmartTarget::goClosest, SmartTarget::goDistance, SmartTarget::goGUID, SmartTarget::goRange, SmartTarget::hostileRandom, SmartTarget::invokerParty, LOG_ERROR, LOG_WARN, SmartTarget::owner, SmartTarget::playerDistance, SmartTarget::playerRange, SmartTarget::playerWithAura, SmartTarget::raw, SMART_TARGET_ACTION_INVOKER, SMART_TARGET_ACTION_INVOKER_VEHICLE, SMART_TARGET_CLOSEST_CREATURE, SMART_TARGET_CLOSEST_ENEMY, SMART_TARGET_CLOSEST_FRIENDLY, SMART_TARGET_CLOSEST_GAMEOBJECT, SMART_TARGET_CLOSEST_PLAYER, SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_CREATURE_GUID, SMART_TARGET_CREATURE_RANGE, SMART_TARGET_FARTHEST, SMART_TARGET_GAMEOBJECT_DISTANCE, SMART_TARGET_GAMEOBJECT_GUID, SMART_TARGET_GAMEOBJECT_RANGE, SMART_TARGET_HOSTILE_LAST_AGGRO, SMART_TARGET_HOSTILE_RANDOM, SMART_TARGET_HOSTILE_RANDOM_NOT_TOP, SMART_TARGET_HOSTILE_SECOND_AGGRO, SMART_TARGET_INVOKER_PARTY, SMART_TARGET_LOOT_RECIPIENTS, SMART_TARGET_NONE, SMART_TARGET_OWNER_OR_SUMMONER, SMART_TARGET_PLAYER_DISTANCE, SMART_TARGET_PLAYER_RANGE, SMART_TARGET_PLAYER_WITH_AURA, SMART_TARGET_POSITION, SMART_TARGET_SELF, SMART_TARGET_STORED, SMART_TARGET_THREAT_LIST, SMART_TARGET_VEHICLE_PASSENGER, SMART_TARGET_VICTIM, SmartTarget::stored, SmartScriptHolder::target, SmartTarget::threatList, SmartTarget::type, SmartTarget::unitClosest, SmartTarget::unitDistance, SmartTarget::unitGUID, SmartTarget::unitRange, and SmartTarget::vehicle.

Referenced by IsTargetValid().

◆ EventHasInvoker()

bool SmartAIMgr::EventHasInvoker ( SMART_EVENT  event)
staticprivate
384{
385 switch (event)
386 { // white list of events that actually have an invoker passed to them
389 case SMART_EVENT_KILL:
432 return true;
433 default:
434 return false;
435 }
436}

References SMART_EVENT_ACCEPTED_QUEST, SMART_EVENT_ACTION_DONE, SMART_EVENT_AGGRO, SMART_EVENT_AREA_CASTING, SMART_EVENT_AREA_RANGE, SMART_EVENT_AREATRIGGER_ONTRIGGER, SMART_EVENT_DAMAGED, SMART_EVENT_DAMAGED_TARGET, SMART_EVENT_DATA_SET, SMART_EVENT_DEATH, SMART_EVENT_DISTANCE_CREATURE, SMART_EVENT_FOLLOW_COMPLETED, SMART_EVENT_FRIENDLY_HEALTH, SMART_EVENT_FRIENDLY_HEALTH_PCT, SMART_EVENT_FRIENDLY_IS_CC, SMART_EVENT_FRIENDLY_MISSING_BUFF, SMART_EVENT_GO_STATE_CHANGED, SMART_EVENT_GOSSIP_HELLO, SMART_EVENT_GOSSIP_SELECT, SMART_EVENT_IC_LOS, SMART_EVENT_INSTANCE_PLAYER_ENTER, SMART_EVENT_IS_BEHIND_TARGET, SMART_EVENT_IS_IN_MELEE_RANGE, SMART_EVENT_JUST_SUMMONED, SMART_EVENT_KILL, SMART_EVENT_NEAR_PLAYERS, SMART_EVENT_ON_SPELLCLICK, SMART_EVENT_OOC_LOS, SMART_EVENT_PASSENGER_BOARDED, SMART_EVENT_PASSENGER_REMOVED, SMART_EVENT_RANGE, SMART_EVENT_RECEIVE_EMOTE, SMART_EVENT_RECEIVE_HEAL, SMART_EVENT_REWARD_QUEST, SMART_EVENT_SPELLHIT, SMART_EVENT_SPELLHIT_TARGET, SMART_EVENT_SUMMON_DESPAWNED, SMART_EVENT_SUMMONED_UNIT, SMART_EVENT_SUMMONED_UNIT_DIES, SMART_EVENT_SUMMONED_UNIT_EVADE, SMART_EVENT_TARGET_BUFFED, SMART_EVENT_TARGET_HEALTH_PCT, SMART_EVENT_TARGET_MANA_PCT, SMART_EVENT_TRANSPORT_ADDCREATURE, and SMART_EVENT_VICTIM_CASTING.

Referenced by IsEventValid(), and IsTargetValid().

◆ GetScript()

SmartAIEventList SmartAIMgr::GetScript ( int32  entry,
SmartScriptType  type 
)
inline
2078 {
2079 SmartAIEventList temp;
2080 if (mEventMap[uint32(type)].find(entry) != mEventMap[uint32(type)].end())
2081 return mEventMap[uint32(type)][entry];
2082 else
2083 {
2084 if (entry > 0) //first search is for guid (negative), do not drop error if not found
2085 LOG_DEBUG("sql.sql", "SmartAIMgr::GetScript: Could not load Script for Entry {} ScriptType {}.", entry, uint32(type));
2086 return temp;
2087 }
2088 }
#define LOG_DEBUG(filterType__,...)
Definition Log.h:169
std::vector< SmartScriptHolder > SmartAIEventList
Definition SmartScriptMgr.h:2060

References LOG_DEBUG, and mEventMap.

◆ instance()

SmartAIMgr * SmartAIMgr::instance ( )
static
122{
123 static SmartAIMgr instance;
124 return &instance;
125}
Definition SmartScriptMgr.h:2067
static SmartAIMgr * instance()
Definition SmartScriptMgr.cpp:121

References instance().

Referenced by instance().

◆ IsAreaTriggerValid()

bool SmartAIMgr::IsAreaTriggerValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2210 {
2211 if (!sObjectMgr->GetAreaTrigger(entry))
2212 {
2213 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent AreaTrigger entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2214 return false;
2215 }
2216 return true;
2217 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sObjectMgr.

Referenced by IsEventValid().

◆ IsCreatureValid()

bool SmartAIMgr::IsCreatureValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2140 {
2141 if (!sObjectMgr->GetCreatureTemplate(entry))
2142 {
2143 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Creature entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2144 return false;
2145 }
2146 return true;
2147 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sObjectMgr.

Referenced by IsEventValid(), and IsTargetValid().

◆ IsEmoteValid()

bool SmartAIMgr::IsEmoteValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2200 {
2201 if (!sEmotesStore.LookupEntry(entry))
2202 {
2203 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Emote entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2204 return false;
2205 }
2206 return true;
2207 }
DBCStorage< EmotesEntry > sEmotesStore(EmotesEntryfmt)

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sEmotesStore.

Referenced by IsEventValid().

◆ IsEventValid()

bool SmartAIMgr::IsEventValid ( SmartScriptHolder e)
private
954{
956 {
957 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has invalid event type ({}), skipped.", e.entryOrGuid, e.event_id, e.GetEventType());
958 return false;
959 }
960 // in SMART_SCRIPT_TYPE_TIMED_ACTIONLIST all event types are overriden by core
962 {
963 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {}, event type {} can not be used for Script type {}", e.entryOrGuid, e.GetEventType(), e.GetScriptType());
964 return false;
965 }
966 if (e.action.type <= 0
969 {
970 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has an invalid action type ({}), skipped.", e.entryOrGuid, e.event_id, e.GetActionType());
971 return false;
972 }
973 switch (e.action.type)
974 {
979 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has an action type that is not supported on 3.3.5a ({}), skipped.",
981 return false;
988 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has an action type that is not yet supported on AzerothCore ({}), skipped.",
990 return false;
991 default:
992 break;
993 }
995 {
996 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has an invalid target type ({}), skipped.",
998 return false;
999 }
1001 {
1002 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has a target type that is not yet supported on AzerothCore ({}), skipped.",
1004 return false;
1005 }
1007 {
1008 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has invalid phase mask ({}), skipped.", e.entryOrGuid, e.event_id, e.event.event_phase_mask);
1009 return false;
1010 }
1012 {
1013 LOG_ERROR("sql.sql", "SmartAIMgr: EntryOrGuid {} using event({}) has invalid event flags ({}), skipped.", e.entryOrGuid, e.event_id, e.event.event_flags);
1014 return false;
1015 }
1017 {
1018 e.event.type = SMART_EVENT_UPDATE_OOC;//force default OOC, can change when calling the script!
1020 return false;
1021
1023 return false;
1024 }
1025 else
1026 {
1027 uint32 type = e.event.type;
1028 switch (type)
1029 {
1030 case SMART_EVENT_UPDATE:
1041 return false;
1042
1044 return false;
1045 break;
1049 case SMART_EVENT_RANGE:
1052 return false;
1053
1055 return false;
1056
1058 return false;
1059
1060 break;
1063 if (e.event.spellHit.spell)
1064 {
1065 SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(e.event.spellHit.spell);
1066 if (!spellInfo)
1067 {
1068 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Spell entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.spellHit.spell);
1069 return false;
1070 }
1071 if (e.event.spellHit.school && (e.event.spellHit.school & spellInfo->SchoolMask) != spellInfo->SchoolMask)
1072 {
1073 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses Spell entry {} with invalid school mask, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.spellHit.spell);
1074 return false;
1075 }
1076 }
1078 return false;
1079 break;
1081 case SMART_EVENT_IC_LOS:
1083 return false;
1084
1086 {
1087 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses hostilityMode with invalid value {} (max allowed value {}), skipped.",
1089 return false;
1090 }
1091
1092 return IsSAIBoolValid(e, e.event.los.playerOnly);
1095 {
1096 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Map entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.respawn.map);
1097 return false;
1098 }
1100 {
1101 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Area entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.respawn.area);
1102 return false;
1103 }
1104 break;
1107 return false;
1108
1110 return false;
1111 break;
1114 return false;
1115 break;
1117 {
1119 return false;
1120
1121 if (!NotNULL(e, e.event.missingBuff.radius))
1122 return false;
1123
1125 return false;
1126 break;
1127 }
1128 case SMART_EVENT_KILL:
1130 return false;
1131
1133 return false;
1134
1135 return IsSAIBoolValid(e, e.event.kill.playerOnly);
1137 if (e.event.targetCasting.spellId > 0 && !sSpellMgr->GetSpellInfo(e.event.targetCasting.spellId))
1138 {
1139 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Spell entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.spellHit.spell);
1140 return false;
1141 }
1142
1144 return false;
1145 break;
1149 return false;
1150 break;
1156 return false;
1157
1159 return false;
1160 break;
1163 if (e.event.quest.quest && !IsQuestValid(e, e.event.quest.quest))
1164 return false;
1165
1166 if (!IsMinMaxValid(e, e.event.quest.cooldownMin, e.event.quest.cooldownMax))
1167 return false;
1168 break;
1170 {
1171 if (e.event.emote.emote && !IsTextEmoteValid(e, e.event.emote.emote))
1172 return false;
1173
1174 if (!IsMinMaxValid(e, e.event.emote.cooldownMin, e.event.emote.cooldownMax))
1175 return false;
1176 break;
1177 }
1180 {
1181 if (!IsSpellValid(e, e.event.aura.spell))
1182 return false;
1183
1185 return false;
1186 break;
1187 }
1189 {
1191 return false;
1192 break;
1193 }
1195 {
1197 {
1198 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid Motion type {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.movementInform.type);
1199 return false;
1200 }
1201 break;
1202 }
1204 {
1206 return false;
1207 break;
1208 }
1210 {
1212 return false;
1213 break;
1214 }
1216 //if (e.event.textOver.textGroupID && !IsTextValid(e, e.event.textOver.textGroupID)) return false;// 0 is a valid text group!
1217 break;
1218 case SMART_EVENT_LINK:
1219 {
1220 if (e.link && e.link == e.event_id)
1221 {
1222 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {}, Event {}, Link Event is linking self (infinite loop), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id);
1223 return false;
1224 }
1225 break;
1226 }
1228 {
1230 {
1231 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has no param set, event won't be executed!.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1232 return false;
1233 }
1234
1236 {
1237 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid phasemask {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.eventPhaseChange.phasemask);
1238 return false;
1239 }
1240
1242 {
1243 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses event phasemask {} and incompatible event_param1 {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.event_phase_mask, e.event.eventPhaseChange.phasemask);
1244 return false;
1245 }
1246 break;
1247 }
1250 {
1251 GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap();
1252 if (e.event.gameEvent.gameEventId >= events.size() || !events[e.event.gameEvent.gameEventId].isValid())
1253 return false;
1254 break;
1255 }
1257 {
1259 {
1260 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid event id {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.doAction.eventId);
1261 return false;
1262 }
1263 break;
1264 }
1267 return false;
1268
1270 return false;
1271
1272 if (e.event.friendlyHealthPct.hpPct > 100)
1273 {
1274 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has pct value above 100, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1275 return false;
1276 }
1277
1278 switch (e.GetTargetType())
1279 {
1287 break;
1288 case SMART_TARGET_SELF:
1291 {
1292 return false;
1293 }
1294 break;
1295 default:
1296 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid target_type {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.GetTargetType());
1297 return false;
1298 }
1299 break;
1301 if (e.event.distance.guid == 0 && e.event.distance.entry == 0)
1302 {
1303 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE did not provide creature guid or entry, skipped.");
1304 return false;
1305 }
1306
1307 if (e.event.distance.guid != 0 && e.event.distance.entry != 0)
1308 {
1309 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE provided both an entry and guid, skipped.");
1310 return false;
1311 }
1312
1313 if (e.event.distance.guid != 0 && !sObjectMgr->GetCreatureData(e.event.distance.guid))
1314 {
1315 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE using invalid creature guid {}, skipped.", e.event.distance.guid);
1316 return false;
1317 }
1318
1319 if (e.event.distance.entry != 0 && !sObjectMgr->GetCreatureTemplate(e.event.distance.entry))
1320 {
1321 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_CREATURE using invalid creature entry {}, skipped.", e.event.distance.entry);
1322 return false;
1323 }
1324 break;
1326 if (e.event.distance.guid == 0 && e.event.distance.entry == 0)
1327 {
1328 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT did not provide gameobject guid or entry, skipped.");
1329 return false;
1330 }
1331
1332 if (e.event.distance.guid != 0 && e.event.distance.entry != 0)
1333 {
1334 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT provided both an entry and guid, skipped.");
1335 return false;
1336 }
1337
1338 if (e.event.distance.guid != 0 && !sObjectMgr->GetGameObjectData(e.event.distance.guid))
1339 {
1340 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT using invalid gameobject guid {}, skipped.", e.event.distance.guid);
1341 return false;
1342 }
1343
1344 if (e.event.distance.entry != 0 && !sObjectMgr->GetGameObjectTemplate(e.event.distance.entry))
1345 {
1346 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_DISTANCE_GAMEOBJECT using invalid gameobject entry {}, skipped.", e.event.distance.entry);
1347 return false;
1348 }
1349 break;
1352 return false;
1353
1354 if (e.event.counter.id == 0)
1355 {
1356 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_COUNTER_SET using invalid counter id {}, skipped.", e.event.counter.id);
1357 return false;
1358 }
1359
1360 if (e.event.counter.value == 0)
1361 {
1362 LOG_ERROR("sql.sql", "SmartAIMgr: Event SMART_EVENT_COUNTER_SET using invalid value {}, skipped.", e.event.counter.value);
1363 return false;
1364 }
1365 break;
1368 return false;
1369 break;
1372 return false;
1373 break;
1387 case SMART_EVENT_AGGRO:
1388 case SMART_EVENT_DEATH:
1389 case SMART_EVENT_EVADE:
1391 case SMART_EVENT_RESET:
1411 break;
1412 default:
1413 LOG_ERROR("sql.sql", "SmartAIMgr: Not handled event_type({}), Entry {} SourceType {} Event {} Action {}, skipped.", e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1414 return false;
1415 }
1416 }
1417
1418 if (!CheckUnusedEventParams(e))
1419 {
1420 return false;
1421 }
1422
1423 switch (e.GetActionType())
1424 {
1427 {
1428 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Faction {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.faction.factionID);
1429 return false;
1430 }
1431 break;
1435 {
1436 if (e.action.morphOrMount.creature > 0 && !sObjectMgr->GetCreatureTemplate(e.action.morphOrMount.creature))
1437 {
1438 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Creature entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.morphOrMount.creature);
1439 return false;
1440 }
1441
1443 {
1445 {
1446 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has ModelID set with also set CreatureId, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1447 return false;
1448 }
1449 else if (!sCreatureDisplayInfoStore.LookupEntry(e.action.morphOrMount.model))
1450 {
1451 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Model id {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.morphOrMount.model);
1452 return false;
1453 }
1454 }
1455 }
1456 break;
1457 case SMART_ACTION_SOUND:
1458 if (!IsSoundValid(e, e.action.sound.sound))
1459 return false;
1460 return IsSAIBoolValid(e, e.action.sound.onlySelf);
1463 return false;
1464
1466 return false;
1467
1469 return false;
1470
1472 return false;
1473 break;
1474 case SMART_ACTION_MUSIC:
1475 if (!IsSoundValid(e, e.action.music.sound))
1476 return false;
1477 break;
1480 return false;
1481
1483 return false;
1484
1486 return false;
1487
1489 return false;
1490 break;
1493 if (!IsEmoteValid(e, e.action.emote.emote))
1494 return false;
1495 break;
1498 return false;
1499
1502 if (!IsQuestValid(e, e.action.quest.quest))
1503 return false;
1504 break;
1506 {
1507 if (!sTaxiPathStore.LookupEntry(e.action.taxi.id))
1508 {
1509 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid Taxi path ID {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.taxi.id);
1510 return false;
1511 }
1512 break;
1513 }
1515 {
1516 if (std::all_of(e.action.randomEmote.emotes.begin(), e.action.randomEmote.emotes.end(), [](uint32 emote) { return emote == 0; }))
1517 {
1518 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} does not have any non-zero emote",
1520 return false;
1521 }
1522
1523 for (uint32 emote : e.action.randomEmote.emotes)
1524 if (emote && !IsEmoteValid(e, emote))
1525 return false;
1526 break;
1527 }
1529 {
1530 if (std::all_of(e.action.randTimedActionList.actionLists.begin(), e.action.randTimedActionList.actionLists.end(), [](uint32 actionList) { return actionList == 0; }))
1531 {
1532 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} does not have any non-zero action list",
1534 return false;
1535 }
1536 break;
1537 }
1539 {
1540 if (std::all_of(e.action.closestWaypointFromList.wps.begin(), e.action.closestWaypointFromList.wps.end(), [](uint32 wp) { return wp == 0; }))
1541 {
1542 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} does not have any non-zero waypoint id",
1544 return false;
1545 }
1546 break;
1547 }
1550 {
1551 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has invoker cast action, but event does not provide any invoker!", e.entryOrGuid, e.GetScriptType(), e.GetEventType(), e.GetActionType());
1552 return false;
1553 }
1554 break;
1555 case SMART_ACTION_CAST:
1558 return false;
1559 break;
1562 return false;
1563 break;
1565 if (!IsSpellValid(e, e.action.addAura.spell))
1566 return false;
1567 break;
1570 if (Quest const* qid = sObjectMgr->GetQuestTemplate(e.action.quest.quest))
1571 {
1572 if (!qid->HasSpecialFlag(QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT))
1573 {
1574 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} SpecialFlags for Quest entry {} does not include FLAGS_EXPLORATION_OR_EVENT(2), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.quest.quest);
1575 return false;
1576 }
1577 }
1578 else
1579 {
1580 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Quest entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.quest.quest);
1581 return false;
1582 }
1583 break;
1586 {
1587 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} attempts to set phase {}. Phase mask cannot be used past phase {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.setEventPhase.phase, SMART_EVENT_PHASE_MAX - 1);
1588 return false;
1589 }
1590 break;
1593 {
1594 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} is incrementing phase by 0, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1595 return false;
1596 }
1598 {
1599 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} attempts to increment phase by too large value, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1600 return false;
1601 }
1602 break;
1605 return false;
1606 break;
1608 {
1609 if (std::all_of(e.action.randomPhase.phases.begin(), e.action.randomPhase.phases.end(), [](uint32 phase) { return phase == 0; }))
1610 {
1611 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} does not have any non-zero phase",
1613 return false;
1614 }
1615
1616 if (std::any_of(e.action.randomPhase.phases.begin(), e.action.randomPhase.phases.end(), [](uint32 phase) { return phase >= SMART_EVENT_PHASE_MAX; }))
1617 {
1618 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} attempts to set invalid phase, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1619 return false;
1620 }
1621 break;
1622 }
1623 case SMART_ACTION_RANDOM_PHASE_RANGE: //PhaseMin, PhaseMax
1624 {
1627 {
1628 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} attempts to set invalid phase, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1629 return false;
1630 }
1631
1633 return false;
1634 break;
1635 }
1638 return false;
1640 {
1641 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses incorrect TempSummonType {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.summonCreature.type);
1642 return false;
1643 }
1644
1648 return false;
1649 break;
1652 return false;
1656 {
1657 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses incorrect Sheath state {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.setSheath.sheath);
1658 return false;
1659 }
1660 break;
1662 {
1664 {
1665 LOG_ERROR("sql.sql", "SmartAIMgr: Creature {} Event {} Action {} uses invalid React State {}, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.react.state);
1666 return false;
1667 }
1668 break;
1669 }
1672 return false;
1673 break;
1676 if (!IsItemValid(e, e.action.item.entry))
1677 return false;
1678
1679 if (!NotNULL(e, e.action.item.count))
1680 return false;
1681 break;
1683 if (!sMapStore.LookupEntry(e.action.teleport.mapID))
1684 {
1685 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Map entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.teleport.mapID);
1686 return false;
1687 }
1688 break;
1691 {
1692 LOG_ERROR("sql.sql", "SmartAIMgr: Creature {} Event {} Action {} uses non-existent AI template id {}, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.installTtemplate.id);
1693 return false;
1694 }
1695 break;
1698 return false;
1699 return IsSAIBoolValid(e, e.action.wpStop.fail);
1701 {
1702 if (!sSmartWaypointMgr->GetPath(e.action.wpStart.pathID))
1703 {
1704 LOG_ERROR("sql.sql", "SmartAIMgr: Creature {} Event {} Action {} uses non-existent WaypointPath id {}, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.wpStart.pathID);
1705 return false;
1706 }
1708 return false;
1709
1710 // Allow "invalid" value 3 for a while to allow cleanup the values stored in the db for SMART_ACTION_WP_START.
1711 // Remember to remove this once the clean is complete.
1712 constexpr uint32 TEMPORARY_EXTRA_VALUE_FOR_DB_CLEANUP = 1;
1713
1714 if (e.action.wpStart.reactState > (REACT_AGGRESSIVE + TEMPORARY_EXTRA_VALUE_FOR_DB_CLEANUP))
1715 {
1716 LOG_ERROR("sql.sql", "SmartAIMgr: Creature {} Event {} Action {} uses invalid React State {}, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.wpStart.reactState);
1717 return false;
1718 }
1719
1720 return IsSAIBoolValid(e, e.action.wpStart.run) &&
1722 }
1724 {
1726 return false;
1727
1729 return false;
1730 break;
1731 }
1733 {
1735 return false;
1736 break;
1737 }
1742 {
1743 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Power {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.power.powerType);
1744 return false;
1745 }
1746 break;
1748 {
1749 uint32 eventId = e.action.gameEventStop.id;
1750
1751 GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap();
1752 if (eventId < 1 || eventId >= events.size())
1753 {
1754 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent event, eventId {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStop.id);
1755 return false;
1756 }
1757
1758 GameEventData const& eventData = events[eventId];
1759 if (!eventData.isValid())
1760 {
1761 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent event, eventId {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStop.id);
1762 return false;
1763 }
1764 break;
1765 }
1767 {
1768 uint32 eventId = e.action.gameEventStart.id;
1769
1770 GameEventMgr::GameEventDataMap const& events = sGameEventMgr->GetEventMap();
1771 if (eventId < 1 || eventId >= events.size())
1772 {
1773 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent event, eventId {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStart.id);
1774 return false;
1775 }
1776
1777 GameEventData const& eventData = events[eventId];
1778 if (!eventData.isValid())
1779 {
1780 LOG_ERROR("scripts.ai.sai", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent event, eventId {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.gameEventStart.id);
1781 return false;
1782 }
1783 break;
1784 }
1785 case SMART_ACTION_EQUIP:
1786 {
1788 {
1789 if (int8 equipId = static_cast<int8>(e.action.equip.entry))
1790 {
1791 EquipmentInfo const* eInfo = sObjectMgr->GetEquipmentInfo(e.entryOrGuid, equipId);
1792 if (!eInfo)
1793 {
1794 LOG_ERROR("scripts.ai.sai", "SmartScript: SMART_ACTION_EQUIP uses non-existent equipment info id {} for creature {}, skipped.", equipId, e.entryOrGuid);
1795 return false;
1796 }
1797 }
1798 }
1799 break;
1800 }
1802 {
1804 {
1805 LOG_ERROR("scripts.ai.sai", "SmartScript: SMART_ACTION_LOAD_GRID uses invalid map coords: {}, skipped.", e.entryOrGuid);
1806 return false;
1807 }
1808 break;
1809 }
1811 {
1813 {
1814 LOG_ERROR("sql.sql", "SmartScript: action_type {} is not allowed with source_type {}. Entry {}, skipped.", e.GetActionType(), e.GetScriptType(), e.entryOrGuid);
1815 return false;
1816 }
1817 break;
1818 }
1820 {
1821 if (e.action.setInstanceData.type == 1)
1822 {
1824 {
1825 LOG_ERROR("sql.sql", "SmartScript: SMART_ACTION_SET_INST_DATA with type 1 (bossState) uses invalid encounter state {}. Source entry {}, type {}", e.action.setInstanceData.data, e.entryOrGuid, e.GetScriptType());
1826 return false;
1827 }
1828 }
1829 else if (e.action.setInstanceData.type > 1)
1830 {
1831 LOG_ERROR("sql.sql", "SmartScript: SMART_ACTION_SET_INST_DATA uses unsupported data type {}. Source entry {}, type {}", e.action.setInstanceData.type, e.entryOrGuid, e.GetScriptType());
1832 return false;
1833 }
1834 break;
1835 }
1837 {
1839 {
1840 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} is trying to set invalid HP percent {}, skipped.",
1842 return false;
1843 }
1844 break;
1845 }
1847 {
1849 {
1850 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses invalid movementType {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.movementSpeed.movementType);
1851 return false;
1852 }
1853
1855 {
1856 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses speed 0, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
1857 return false;
1858 }
1859 break;
1860 }
1864 return IsSAIBoolValid(e, e.action.combatMove.move);
1870 return IsSAIBoolValid(e, e.action.setRun.run);
1872 return IsSAIBoolValid(e, e.action.setFly.fly);
1874 return IsSAIBoolValid(e, e.action.setSwim.swim);
1881 return IsSAIBoolValid(e, e.action.setRoot.root);
1886 case SMART_ACTION_TALK:
1888 return false;
1892 return false;
1893 break;
1899 return IsSAIBoolValid(e, e.action.reward.reputation) &&
1903 case SMART_ACTION_EVADE:
1909 case SMART_ACTION_DIE:
1962 case SMART_ACTION_FLEE:
1969 case SMART_ACTION_FALL:
1996 break;
1997 default:
1998 LOG_ERROR("sql.sql", "SmartAIMgr: Not handled action_type({}), event_type({}), Entry {} SourceType {} Event {}, skipped.", e.GetActionType(), e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id);
1999 return false;
2000 }
2001
2003 return false;
2004
2005 return true;
2006}
DBCStorage< CreatureDisplayInfoEntry > sCreatureDisplayInfoStore(CreatureDisplayInfofmt)
DBCStorage< FactionTemplateEntry > sFactionTemplateStore(FactionTemplateEntryfmt)
DBCStorage< TaxiPathEntry > sTaxiPathStore(TaxiPathEntryfmt)
DBCStorage< MapEntry > sMapStore(MapEntryfmt)
DBCStorage< AreaTableEntry > sAreaTableStore(AreaTableEntryfmt)
std::int8_t int8
Definition Define.h:105
#define sGameEventMgr
Definition GameEventMgr.h:201
@ TO_BE_DECIDED
Definition InstanceScript.h:63
@ NULL_MOTION_TYPE
Definition MotionMaster.h:58
@ TEMPSUMMON_MANUAL_DESPAWN
Definition Object.h:53
@ TEMPSUMMON_TIMED_OR_DEAD_DESPAWN
Definition Object.h:46
@ QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT
Definition QuestDef.h:161
@ MAX_POWERS
Definition SharedDefines.h:276
@ EVENT_CHARGE
Definition SharedDefines.h:3311
@ SMART_SCRIPT_TYPE_TIMED_ACTIONLIST
Definition SmartScriptMgr.h:1772
@ SMARTAI_TEMPLATE_END
Definition SmartScriptMgr.h:1522
@ SMART_EVENT_FLAGS_ALL
Definition SmartScriptMgr.h:1933
@ SMART_TARGET_AC_END
Definition SmartScriptMgr.h:1570
@ SMART_TARGET_AC_START
Definition SmartScriptMgr.h:1562
@ SMART_TARGET_TC_END
Definition SmartScriptMgr.h:1558
const uint32 SmartAIEventMask[SMART_EVENT_AC_END][2]
Definition SmartScriptMgr.h:1804
#define sSmartWaypointMgr
Definition SmartScriptMgr.h:2237
@ SMART_SCRIPT_RESPAWN_CONDITION_AREA
Definition SmartScriptMgr.h:552
@ SMART_SCRIPT_RESPAWN_CONDITION_MAP
Definition SmartScriptMgr.h:551
@ SMART_ACTION_TC_END
Definition SmartScriptMgr.h:698
@ SMART_ACTION_AC_START
Definition SmartScriptMgr.h:701
@ SMART_ACTION_CONE_SUMMON
Definition SmartScriptMgr.h:722
@ SMART_ACTION_REMOVE_AURAS_BY_TYPE
Definition SmartScriptMgr.h:678
@ SMART_ACTION_VORTEX_SUMMON
Definition SmartScriptMgr.h:724
@ SMART_ACTION_SPAWN_SPAWNGROUP
Definition SmartScriptMgr.h:689
@ SMART_ACTION_RANDOM_MUSIC
Definition SmartScriptMgr.h:719
@ SMART_ACTION_ADD_IMMUNITY
Definition SmartScriptMgr.h:710
@ SMART_ACTION_CUSTOM_CAST
Definition SmartScriptMgr.h:721
@ SMART_ACTION_CU_ENCOUNTER_START
Definition SmartScriptMgr.h:725
@ SMART_ACTION_AC_END
Definition SmartScriptMgr.h:743
@ SMART_ACTION_PLAYER_TALK
Definition SmartScriptMgr.h:723
@ SMART_ACTION_DISMOUNT
Definition SmartScriptMgr.h:708
@ SMART_ACTION_DESPAWN_SPAWNGROUP
Definition SmartScriptMgr.h:690
@ SMART_ACTION_RESPAWN_BY_SPAWNID
Definition SmartScriptMgr.h:691
@ SMART_ACTION_REMOVE_MOVEMENT
Definition SmartScriptMgr.h:685
@ SMART_ACTION_DO_ACTION
Definition SmartScriptMgr.h:726
@ SMART_ACTION_SET_CAN_FLY
Definition SmartScriptMgr.h:677
@ SMART_ACTION_REMOVE_IMMUNITY
Definition SmartScriptMgr.h:711
@ SMART_EVENT_AC_START
Definition SmartScriptMgr.h:207
@ SMART_EVENT_TC_END
Definition SmartScriptMgr.h:204
@ SMART_EVENT_AC_END
Definition SmartScriptMgr.h:220
@ SMART_EVENT_PHASE_ALL
Definition SmartScriptMgr.h:97
@ SMART_EVENT_PHASE_MAX
Definition SmartScriptMgr.h:77
const uint32 SmartAITypeMask[SMART_SCRIPT_TYPE_MAX][2]
Definition SmartScriptMgr.h:1790
#define sSpellMgr
Definition SpellMgr.h:825
#define MAX_MOVE_TYPE
Definition UnitDefines.h:360
#define MAX_SHEATH_STATE
Definition UnitDefines.h:131
@ REACT_AGGRESSIVE
Definition Unit.h:550
constexpr std::underlying_type< E >::type AsUnderlyingType(E enumValue)
Definition Util.h:619
events
Definition boss_sartura.cpp:43
phase
Definition boss_skadi.cpp:103
std::vector< GameEventData > GameEventDataMap
Definition GameEventMgr.h:107
Definition QuestDef.h:210
bool IsTextEmoteValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2189
bool NotNULL(SmartScriptHolder const &e, uint32 data)
Definition SmartScriptMgr.h:2129
bool IsSoundValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2219
bool IsGameObjectValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2159
bool IsMinMaxValid(SmartScriptHolder const &e, uint32 min, uint32 max)
Definition SmartScriptMgr.h:2109
static bool EventHasInvoker(SMART_EVENT event)
Definition SmartScriptMgr.cpp:383
bool IsQuestValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2149
bool IsCreatureValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2139
bool IsAreaTriggerValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2209
static bool IsTextValid(SmartScriptHolder const &e, uint32 id)
Definition SmartScriptMgr.cpp:2008
static bool CheckUnusedEventParams(SmartScriptHolder const &e)
Definition SmartScriptMgr.cpp:562
static bool IsSAIBoolValid(SmartScriptHolder const &e, SAIBool value)
Definition SmartScriptMgr.cpp:30
static bool CheckUnusedActionParams(SmartScriptHolder const &e)
Definition SmartScriptMgr.cpp:687
bool IsItemValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2179
bool IsEmoteValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2199
bool IsSpellValid(SmartScriptHolder const &e, uint32 entry)
Definition SmartScriptMgr.h:2169
Definition SpellInfo.h:316
uint32 SchoolMask
Definition SpellInfo.h:392
bool IsValidMapCoord(float c)
Definition GridDefines.h:206
Definition CreatureData.h:360
Definition GameEventMgr.h:57
bool isValid() const
Definition GameEventMgr.h:73
std::array< uint32, SMART_ACTION_PARAM_COUNT > emotes
Definition SmartScriptMgr.h:844
uint32 repeatMax
Definition SmartScriptMgr.h:1120
uint32 phaseMin
Definition SmartScriptMgr.h:946
SAIBool reset
Definition SmartScriptMgr.h:1105
std::array< uint32, SMART_ACTION_PARAM_COUNT > actionLists
Definition SmartScriptMgr.h:1168
SAIBool root
Definition SmartScriptMgr.h:1249
SAIBool disable
Definition SmartScriptMgr.h:1392
uint32 spell
Definition SmartScriptMgr.h:849
std::array< uint32, SMART_ACTION_PARAM_COUNT > wps
Definition SmartScriptMgr.h:1287
SAIBool force
Definition SmartScriptMgr.h:1314
SAIBool loot
Definition SmartScriptMgr.h:1509
uint32 data
Definition SmartScriptMgr.h:958
uint32 powerType
Definition SmartScriptMgr.h:1271
SAIBool regenHealth
Definition SmartScriptMgr.h:1244
uint32 entry
Definition SmartScriptMgr.h:933
SAIBool allowOverride
Definition SmartScriptMgr.h:1163
struct SmartAction::@75::@175 castCustom
uint32 min
Definition SmartScriptMgr.h:1117
SAIBool withDelayed
Definition SmartScriptMgr.h:1179
SAIBool withInstant
Definition SmartScriptMgr.h:1181
uint32 percent
Definition SmartScriptMgr.h:999
uint32 dec
Definition SmartScriptMgr.h:915
struct SmartAction::@75::@84 randomMusic
uint32 mapID
Definition SmartScriptMgr.h:1098
uint32 model
Definition SmartScriptMgr.h:784
SAIBool attackInvoker
Definition SmartScriptMgr.h:880
SAIBool useTalkTarget
Definition SmartScriptMgr.h:767
SAIBool run
Definition SmartScriptMgr.h:1043
SAIBool swim
Definition SmartScriptMgr.h:1093
uint32 sound2
Definition SmartScriptMgr.h:797
uint32 creature
Definition SmartScriptMgr.h:783
uint32 sound3
Definition SmartScriptMgr.h:798
uint32 state
Definition SmartScriptMgr.h:839
uint32 sound1
Definition SmartScriptMgr.h:796
SAIBool updateLevel
Definition SmartScriptMgr.h:970
SMART_ACTION type
Definition SmartScriptMgr.h:759
uint32 sound4
Definition SmartScriptMgr.h:799
SAIBool attack
Definition SmartScriptMgr.h:899
uint32 repeatMin
Definition SmartScriptMgr.h:1119
SAIBool fly
Definition SmartScriptMgr.h:1086
uint32 textGroupID
Definition SmartScriptMgr.h:765
std::array< uint32, SMART_ACTION_PARAM_COUNT > phases
Definition SmartScriptMgr.h:941
SAIBool repeat
Definition SmartScriptMgr.h:1045
uint32 count
Definition SmartScriptMgr.h:1066
uint32 inc
Definition SmartScriptMgr.h:914
uint32 phaseMax
Definition SmartScriptMgr.h:947
SAIBool withEmote
Definition SmartScriptMgr.h:981
uint32 max
Definition SmartScriptMgr.h:1118
uint32 speedFraction
Definition SmartScriptMgr.h:1404
SAIBool fail
Definition SmartScriptMgr.h:1060
SAIBool directAdd
Definition SmartScriptMgr.h:834
SAIBool reputation
Definition SmartScriptMgr.h:1508
uint32 reactState
Definition SmartScriptMgr.h:1048
uint32 speedInteger
Definition SmartScriptMgr.h:1403
uint32 factionID
Definition SmartScriptMgr.h:778
uint32 movementType
Definition SmartScriptMgr.h:1402
uint32 questID
Definition SmartScriptMgr.h:833
uint32 pathID
Definition SmartScriptMgr.h:1044
uint32 id
Definition SmartScriptMgr.h:1038
uint32 phase
Definition SmartScriptMgr.h:909
uint32 sheath
Definition SmartScriptMgr.h:986
uint32 map
Definition SmartScriptMgr.h:272
uint32 event_flags
Definition SmartScriptMgr.h:228
uint32 event_phase_mask
Definition SmartScriptMgr.h:226
uint32 entry
Definition SmartScriptMgr.h:463
uint32 id
Definition SmartScriptMgr.h:358
uint32 cooldownMax
Definition SmartScriptMgr.h:244
uint32 min
Definition SmartScriptMgr.h:233
uint32 radius
Definition SmartScriptMgr.h:292
uint32 school
Definition SmartScriptMgr.h:252
uint32 rangeMin
Definition SmartScriptMgr.h:237
uint32 eventId
Definition SmartScriptMgr.h:442
uint32 guid
Definition SmartScriptMgr.h:462
uint32 spellId
Definition SmartScriptMgr.h:286
uint32 hpPct
Definition SmartScriptMgr.h:456
uint32 hostilityMode
Hostility mode of the event. 0: hostile, 1: not hostile, 2: any.
Definition SmartScriptMgr.h:262
uint32 repeatMin
Definition SmartScriptMgr.h:235
uint32 area
Definition SmartScriptMgr.h:273
uint32 value
Definition SmartScriptMgr.h:364
SAIBool playerOnly
Definition SmartScriptMgr.h:245
uint32 spell
Definition SmartScriptMgr.h:251
uint32 repeatMax
Definition SmartScriptMgr.h:236
uint32 max
Definition SmartScriptMgr.h:234
uint32 gameEventId
Definition SmartScriptMgr.h:432
uint32 cooldownMin
Definition SmartScriptMgr.h:243
uint32 rangeMax
Definition SmartScriptMgr.h:238
SMART_EVENT type
Definition SmartScriptMgr.h:225
uint32 creature
Definition SmartScriptMgr.h:246
uint32 phasemask
Definition SmartScriptMgr.h:427
uint32 link
Definition SmartScriptMgr.h:1972
uint32 event_id
Definition SmartScriptMgr.h:1971
int32 entryOrGuid
Definition SmartScriptMgr.h:1969
uint32 GetScriptType() const
Definition SmartScriptMgr.h:1979
uint32 GetEventType() const
Definition SmartScriptMgr.h:1980
uint32 GetTargetType() const
Definition SmartScriptMgr.h:1982
SmartAction action
Definition SmartScriptMgr.h:1975
SmartEvent event
Definition SmartScriptMgr.h:1974
uint32 GetActionType() const
Definition SmartScriptMgr.h:1981
SmartTarget target
Definition SmartScriptMgr.h:1976
float x
Definition SmartScriptMgr.h:1588
float y
Definition SmartScriptMgr.h:1588
SMARTAI_TARGETS type
Definition SmartScriptMgr.h:1587

References SmartScriptHolder::action, SmartAction::actionLists, SmartAction::addAura, SmartAction::allowOverride, SmartEvent::area, SmartEvent::areatrigger, AsUnderlyingType(), SmartAction::attack, SmartAction::attackInvoker, SmartEvent::aura, SmartAction::autoAttack, SmartAction::callHelp, SmartAction::castCustom, CheckUnusedActionParams(), CheckUnusedEventParams(), SmartAction::closestWaypointFromList, SmartAction::combatMove, SmartEvent::cooldownMax, SmartEvent::cooldownMin, SmartAction::count, SmartEvent::counter, SmartEvent::creature, SmartAction::creature, SmartAction::crossCast, SmartAction::data, SmartEvent::dataSet, SmartAction::dec, SmartAction::directAdd, SmartAction::disable, SmartAction::disableEvade, SmartEvent::distance, SmartEvent::doAction, SmartEvent::emote, SmartAction::emote, SmartAction::emotes, SmartEvent::End, SmartEvent::entry, SmartAction::entry, SmartScriptHolder::entryOrGuid, SmartAction::equip, SmartScriptHolder::event, EVENT_CHARGE, SmartEvent::event_flags, SmartScriptHolder::event_id, SmartEvent::event_phase_mask, EventHasInvoker(), SmartEvent::eventId, SmartEvent::eventPhaseChange, SmartAction::faction, SmartAction::factionID, SmartAction::fail, SmartAction::fly, SmartAction::force, SmartEvent::friendlyCC, SmartEvent::friendlyHealth, SmartEvent::friendlyHealthPct, SmartEvent::gameEvent, SmartEvent::gameEventId, SmartAction::gameEventStart, SmartAction::gameEventStop, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetEventType(), SmartScriptHolder::GetScriptType(), SmartScriptHolder::GetTargetType(), SmartEvent::guid, SmartEvent::hostilityMode, SmartEvent::hpPct, SmartEvent::id, SmartAction::id, SmartAction::inc, SmartAction::incEventPhase, SmartAction::installTtemplate, SmartAction::interruptSpellCasting, IsAreaTriggerValid(), IsCreatureValid(), IsEmoteValid(), IsGameObjectValid(), IsItemValid(), IsMinMaxValid(), IsQuestValid(), IsSAIBoolValid(), IsSoundValid(), IsSpellValid(), IsTextEmoteValid(), IsTextValid(), GameEventData::isValid(), Acore::IsValidMapCoord(), SmartAction::item, SmartEvent::kill, SmartAction::killedMonster, SmartScriptHolder::link, SmartAction::loadEquipment, LOG_ERROR, SmartAction::loot, SmartEvent::los, SmartEvent::map, SmartAction::mapID, SmartEvent::max, SmartAction::max, MAX_MOVE_TYPE, MAX_POWERS, MAX_SHEATH_STATE, SmartEvent::min, SmartAction::min, SmartEvent::minMax, SmartEvent::minMaxRepeat, SmartEvent::missingBuff, SmartAction::model, SmartAction::morphOrMount, SmartAction::move, SmartEvent::movementInform, SmartAction::movementSpeed, SmartAction::movementType, SmartAction::music, SmartEvent::nearPlayer, SmartEvent::nearPlayerNegation, NotNULL(), NULL_MOTION_TYPE, SmartAction::pathID, SmartAction::percent, SmartAction::phase, SmartEvent::phasemask, SmartAction::phaseMax, SmartAction::phaseMin, SmartAction::phases, SmartEvent::playerOnly, SmartAction::power, SmartAction::powerType, SmartEvent::quest, SmartAction::quest, QUEST_SPECIAL_FLAGS_EXPLORATION_OR_EVENT, SmartAction::questID, SmartAction::questOffer, SmartEvent::radius, SmartAction::randomEmote, SmartAction::randomMusic, SmartAction::randomPhase, SmartAction::randomPhaseRange, SmartAction::randomSound, SmartAction::randTimedActionList, SmartEvent::rangeMax, SmartEvent::rangeMin, SmartAction::react, REACT_AGGRESSIVE, SmartAction::reactState, SmartAction::regenHealth, SmartAction::removeAura, SmartAction::repeat, SmartEvent::repeatMax, SmartAction::repeatMax, SmartEvent::repeatMin, SmartAction::repeatMin, SmartAction::reputation, SmartAction::reset, SmartEvent::respawn, SmartAction::reward, SmartAction::root, SmartAction::run, sAreaTableStore, SmartEvent::school, SpellInfo::SchoolMask, sCreatureDisplayInfoStore, SmartAction::setCounter, SmartAction::setEventPhase, SmartAction::setFly, SmartAction::setHealthPct, SmartAction::setHealthRegen, SmartAction::setInstanceData, SmartAction::setRoot, SmartAction::setRun, SmartAction::setSheath, SmartAction::setSwim, sFactionTemplateStore, sGameEventMgr, SmartAction::sheath, SmartAction::simpleTalk, sMapStore, SMART_ACTION_AC_END, SMART_ACTION_AC_START, SMART_ACTION_ACTIVATE_GOBJECT, SMART_ACTION_ACTIVATE_TAXI, SMART_ACTION_ADD_AURA, SMART_ACTION_ADD_DYNAMIC_FLAG, SMART_ACTION_ADD_GO_FLAG, SMART_ACTION_ADD_IMMUNITY, SMART_ACTION_ADD_ITEM, SMART_ACTION_ADD_NPC_FLAG, SMART_ACTION_ADD_POWER, SMART_ACTION_ADD_THREAT, SMART_ACTION_ALLOW_COMBAT_MOVEMENT, SMART_ACTION_ATTACK_START, SMART_ACTION_ATTACK_STOP, SMART_ACTION_AUTO_ATTACK, SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS, SMART_ACTION_CALL_FOR_HELP, SMART_ACTION_CALL_GROUPEVENTHAPPENS, SMART_ACTION_CALL_KILLEDMONSTER, SMART_ACTION_CALL_RANDOM_RANGE_TIMED_ACTIONLIST, SMART_ACTION_CALL_RANDOM_TIMED_ACTIONLIST, SMART_ACTION_CALL_SCRIPT_RESET, SMART_ACTION_CALL_TIMED_ACTIONLIST, SMART_ACTION_CAST, SMART_ACTION_CLOSE_GOSSIP, SMART_ACTION_COMBAT_STOP, SMART_ACTION_CONE_SUMMON, SMART_ACTION_CREATE_TIMED_EVENT, SMART_ACTION_CROSS_CAST, SMART_ACTION_CU_ENCOUNTER_START, SMART_ACTION_CUSTOM_CAST, SMART_ACTION_DESPAWN_SPAWNGROUP, SMART_ACTION_DIE, SMART_ACTION_DISABLE_EVADE, SMART_ACTION_DISABLE_REWARD, SMART_ACTION_DISMOUNT, SMART_ACTION_DO_ACTION, SMART_ACTION_EQUIP, SMART_ACTION_EVADE, SMART_ACTION_EXIT_VEHICLE, SMART_ACTION_FAIL_QUEST, SMART_ACTION_FALL, SMART_ACTION_FLEE, SMART_ACTION_FLEE_FOR_ASSIST, SMART_ACTION_FOLLOW, SMART_ACTION_FOLLOW_GROUP, SMART_ACTION_FORCE_DESPAWN, SMART_ACTION_GAME_EVENT_START, SMART_ACTION_GAME_EVENT_STOP, SMART_ACTION_GO_SET_GO_STATE, SMART_ACTION_GO_SET_LOOT_STATE, SMART_ACTION_INC_EVENT_PHASE, SMART_ACTION_INSTALL_AI_TEMPLATE, SMART_ACTION_INTERRUPT_SPELL, SMART_ACTION_INVOKER_CAST, SMART_ACTION_JUMP_TO_POS, SMART_ACTION_KILL_UNIT, SMART_ACTION_LOAD_EQUIPMENT, SMART_ACTION_LOAD_GRID, SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL, SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL, SMART_ACTION_MOVE_FORWARD, SMART_ACTION_MOVE_TO_POS, SMART_ACTION_MOVE_TO_POS_TARGET, SMART_ACTION_MOVEMENT_PAUSE, SMART_ACTION_MOVEMENT_RESUME, SMART_ACTION_MOVEMENT_STOP, SMART_ACTION_MUSIC, SMART_ACTION_NO_ENVIRONMENT_UPDATE, SMART_ACTION_OFFER_QUEST, SMART_ACTION_OVERRIDE_SCRIPT_BASE_OBJECT, SMART_ACTION_PLAY_ANIMKIT, SMART_ACTION_PLAY_CINEMATIC, SMART_ACTION_PLAY_EMOTE, SMART_ACTION_PLAY_SPELL_VISUAL, SMART_ACTION_PLAYER_TALK, SMART_ACTION_PLAYMOVIE, SMART_ACTION_RANDOM_EMOTE, SMART_ACTION_RANDOM_MOVE, SMART_ACTION_RANDOM_MUSIC, SMART_ACTION_RANDOM_PHASE, SMART_ACTION_RANDOM_PHASE_RANGE, SMART_ACTION_RANDOM_SOUND, SMART_ACTION_REMOVE_ALL_GAMEOBJECTS, SMART_ACTION_REMOVE_AURAS_BY_TYPE, SMART_ACTION_REMOVE_DYNAMIC_FLAG, SMART_ACTION_REMOVE_GO_FLAG, SMART_ACTION_REMOVE_IMMUNITY, SMART_ACTION_REMOVE_ITEM, SMART_ACTION_REMOVE_MOVEMENT, SMART_ACTION_REMOVE_NPC_FLAG, SMART_ACTION_REMOVE_POWER, SMART_ACTION_REMOVE_TIMED_EVENT, SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1, SMART_ACTION_REMOVE_UNIT_FLAG, SMART_ACTION_REMOVEAURASFROMSPELL, SMART_ACTION_RESERVED_16, SMART_ACTION_RESET_GOBJECT, SMART_ACTION_RESET_SCRIPT_BASE_OBJECT, SMART_ACTION_RESPAWN_BY_SPAWNID, SMART_ACTION_RESPAWN_TARGET, SMART_ACTION_RISE_UP, SMART_ACTION_SCENE_CANCEL, SMART_ACTION_SCENE_PLAY, SMART_ACTION_SCRIPTED_SPAWN, SMART_ACTION_SEND_GO_CUSTOM_ANIM, SMART_ACTION_SEND_GOSSIP_MENU, SMART_ACTION_SEND_TARGET_TO_TARGET, SMART_ACTION_SET_ACTIVE, SMART_ACTION_SET_CAN_FLY, SMART_ACTION_SET_COMBAT_DISTANCE, SMART_ACTION_SET_CORPSE_DELAY, SMART_ACTION_SET_COUNTER, SMART_ACTION_SET_DATA, SMART_ACTION_SET_DYNAMIC_FLAG, SMART_ACTION_SET_EMOTE_STATE, SMART_ACTION_SET_EVENT_FLAG_RESET, SMART_ACTION_SET_EVENT_PHASE, SMART_ACTION_SET_FACTION, SMART_ACTION_SET_FLY, SMART_ACTION_SET_GO_FLAG, SMART_ACTION_SET_GUID, SMART_ACTION_SET_HEALTH_PCT, SMART_ACTION_SET_HEALTH_REGEN, SMART_ACTION_SET_HOME_POS, SMART_ACTION_SET_HOVER, SMART_ACTION_SET_IN_COMBAT_WITH_ZONE, SMART_ACTION_SET_INGAME_PHASE_MASK, SMART_ACTION_SET_INST_DATA, SMART_ACTION_SET_INST_DATA64, SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL, SMART_ACTION_SET_MOVEMENT_SPEED, SMART_ACTION_SET_NPC_FLAG, SMART_ACTION_SET_ORIENTATION, SMART_ACTION_SET_ORIENTATION_TARGET, SMART_ACTION_SET_POWER, SMART_ACTION_SET_RANGED_MOVEMENT, SMART_ACTION_SET_REACT_STATE, SMART_ACTION_SET_ROOT, SMART_ACTION_SET_RUN, SMART_ACTION_SET_SCALE, SMART_ACTION_SET_SHEATH, SMART_ACTION_SET_SIGHT_DIST, SMART_ACTION_SET_SWIM, SMART_ACTION_SET_UNIT_FIELD_BYTES_1, SMART_ACTION_SET_UNIT_FLAG, SMART_ACTION_SET_UNIT_MOVEMENT_FLAGS, SMART_ACTION_SET_VISIBILITY, SMART_ACTION_SIMPLE_TALK, SMART_ACTION_SOUND, SMART_ACTION_SPAWN_SPAWNGROUP, SMART_ACTION_START_CLOSEST_WAYPOINT, SMART_ACTION_STOP_MOTION, SMART_ACTION_STORE_TARGET_LIST, SMART_ACTION_SUMMON_CREATURE, SMART_ACTION_SUMMON_CREATURE_GROUP, SMART_ACTION_SUMMON_GO, SMART_ACTION_SUMMON_RADIAL, SMART_ACTION_TALK, SMART_ACTION_TC_END, SMART_ACTION_TELEPORT, SMART_ACTION_THREAT_ALL_PCT, SMART_ACTION_THREAT_SINGLE_PCT, SMART_ACTION_TRIGGER_RANDOM_TIMED_EVENT, SMART_ACTION_TRIGGER_TIMED_EVENT, SMART_ACTION_UPDATE_TEMPLATE, SMART_ACTION_VORTEX_SUMMON, SMART_ACTION_WAYPOINT_DATA_RANDOM, SMART_ACTION_WAYPOINT_DATA_START, SMART_ACTION_WORLD_SCRIPT, SMART_ACTION_WP_PAUSE, SMART_ACTION_WP_RESUME, SMART_ACTION_WP_START, SMART_ACTION_WP_STOP, SMART_ACTION_ZONE_UNDER_ATTACK, SMART_EVENT_AC_END, SMART_EVENT_AC_START, SMART_EVENT_ACCEPTED_QUEST, SMART_EVENT_ACTION_DONE, SMART_EVENT_AGGRO, SMART_EVENT_AI_INIT, SMART_EVENT_AREA_CASTING, SMART_EVENT_AREA_RANGE, SMART_EVENT_AREATRIGGER_ONTRIGGER, SMART_EVENT_CHARMED, SMART_EVENT_CHARMED_TARGET, SMART_EVENT_CORPSE_REMOVED, SMART_EVENT_COUNTER_SET, SMART_EVENT_DAMAGED, SMART_EVENT_DAMAGED_TARGET, SMART_EVENT_DATA_SET, SMART_EVENT_DEATH, SMART_EVENT_DISTANCE_CREATURE, SMART_EVENT_DISTANCE_GAMEOBJECT, SMART_EVENT_EVADE, SMART_EVENT_EVENT_PHASE_CHANGE, SMART_EVENT_FLAGS_ALL, SMART_EVENT_FOLLOW_COMPLETED, SMART_EVENT_FRIENDLY_HEALTH, SMART_EVENT_FRIENDLY_HEALTH_PCT, SMART_EVENT_FRIENDLY_IS_CC, SMART_EVENT_FRIENDLY_MISSING_BUFF, SMART_EVENT_GAME_EVENT_END, SMART_EVENT_GAME_EVENT_START, SMART_EVENT_GO_EVENT_INFORM, SMART_EVENT_GO_STATE_CHANGED, SMART_EVENT_GOSSIP_HELLO, SMART_EVENT_GOSSIP_SELECT, SMART_EVENT_HAS_AURA, SMART_EVENT_HEALTH_PCT, SMART_EVENT_IC_LOS, SMART_EVENT_INSTANCE_PLAYER_ENTER, SMART_EVENT_IS_BEHIND_TARGET, SMART_EVENT_IS_IN_MELEE_RANGE, SMART_EVENT_JUST_CREATED, SMART_EVENT_JUST_SUMMONED, SMART_EVENT_KILL, SMART_EVENT_LINK, SMART_EVENT_MANA_PCT, SMART_EVENT_MOVEMENTINFORM, SMART_EVENT_NEAR_PLAYERS, SMART_EVENT_NEAR_PLAYERS_NEGATION, SMART_EVENT_NEAR_UNIT, SMART_EVENT_NEAR_UNIT_NEGATION, SMART_EVENT_ON_SPELLCLICK, SMART_EVENT_OOC_LOS, SMART_EVENT_PASSENGER_BOARDED, SMART_EVENT_PASSENGER_REMOVED, SMART_EVENT_PHASE_ALL, SMART_EVENT_PHASE_MAX, SMART_EVENT_QUEST_ACCEPTED, SMART_EVENT_QUEST_COMPLETION, SMART_EVENT_QUEST_FAIL, SMART_EVENT_QUEST_OBJ_COMPLETION, SMART_EVENT_QUEST_REWARDED, SMART_EVENT_RANGE, SMART_EVENT_REACHED_HOME, SMART_EVENT_RECEIVE_EMOTE, SMART_EVENT_RECEIVE_HEAL, SMART_EVENT_RESET, SMART_EVENT_RESPAWN, SMART_EVENT_REWARD_QUEST, SMART_EVENT_SPELLHIT, SMART_EVENT_SPELLHIT_TARGET, SMART_EVENT_SUMMON_DESPAWNED, SMART_EVENT_SUMMONED_UNIT, SMART_EVENT_SUMMONED_UNIT_DIES, SMART_EVENT_SUMMONED_UNIT_EVADE, SMART_EVENT_TARGET_BUFFED, SMART_EVENT_TARGET_HEALTH_PCT, SMART_EVENT_TARGET_MANA_PCT, SMART_EVENT_TC_END, SMART_EVENT_TEXT_OVER, SMART_EVENT_TIMED_EVENT_TRIGGERED, SMART_EVENT_TRANSPORT_ADDCREATURE, SMART_EVENT_TRANSPORT_ADDPLAYER, SMART_EVENT_TRANSPORT_RELOCATE, SMART_EVENT_TRANSPORT_REMOVE_PLAYER, SMART_EVENT_UPDATE, SMART_EVENT_UPDATE_IC, SMART_EVENT_UPDATE_OOC, SMART_EVENT_VICTIM_CASTING, SMART_EVENT_WAYPOINT_DATA_ENDED, SMART_EVENT_WAYPOINT_DATA_REACHED, SMART_EVENT_WAYPOINT_ENDED, SMART_EVENT_WAYPOINT_PAUSED, SMART_EVENT_WAYPOINT_REACHED, SMART_EVENT_WAYPOINT_RESUMED, SMART_EVENT_WAYPOINT_START, SMART_EVENT_WAYPOINT_STOPPED, SMART_SCRIPT_RESPAWN_CONDITION_AREA, SMART_SCRIPT_RESPAWN_CONDITION_MAP, SMART_SCRIPT_TYPE_CREATURE, SMART_SCRIPT_TYPE_GAMEOBJECT, SMART_SCRIPT_TYPE_TIMED_ACTIONLIST, SMART_TARGET_AC_END, SMART_TARGET_AC_START, SMART_TARGET_ACTION_INVOKER, SMART_TARGET_CLOSEST_CREATURE, SMART_TARGET_CLOSEST_PLAYER, SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_CREATURE_GUID, SMART_TARGET_CREATURE_RANGE, SMART_TARGET_LOOT_RECIPIENTS, SMART_TARGET_PLAYER_DISTANCE, SMART_TARGET_PLAYER_RANGE, SMART_TARGET_SELF, SMART_TARGET_TC_END, SMARTAI_TEMPLATE_END, SmartAIEventMask, SmartAITypeMask, sObjectMgr, SmartAction::sound, SmartAction::sound1, SmartAction::sound2, SmartAction::sound3, SmartAction::sound4, SmartAction::speedFraction, SmartAction::speedInteger, SmartEvent::spell, SmartAction::spell, SmartEvent::spellHit, SmartEvent::spellId, sSmartWaypointMgr, sSpellMgr, SmartAction::state, sTaxiPathStore, SmartAction::summonCreature, SmartEvent::summoned, SmartAction::summonGO, SmartAction::swim, SmartAction::talk, SmartScriptHolder::target, SmartEvent::targetCasting, SmartAction::taxi, SmartAction::teleport, TEMPSUMMON_MANUAL_DESPAWN, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, SmartAction::textGroupID, SmartAction::timedActionList, SmartAction::timeEvent, TO_BE_DECIDED, SmartEvent::transportAddCreature, SmartEvent::type, SmartAction::type, SmartTarget::type, SmartAction::updateLevel, SmartAction::updateTemplate, SmartAction::useTalkTarget, SmartEvent::value, SmartAction::visibility, SmartAction::withDelayed, SmartAction::withEmote, SmartAction::withInstant, SmartAction::wps, SmartAction::wpStart, SmartAction::wpStop, SmartTarget::x, and SmartTarget::y.

Referenced by LoadSmartAIFromDB().

◆ IsGameObjectValid()

bool SmartAIMgr::IsGameObjectValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2160 {
2161 if (!sObjectMgr->GetGameObjectTemplate(entry))
2162 {
2163 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent GameObject entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2164 return false;
2165 }
2166 return true;
2167 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sObjectMgr.

Referenced by IsEventValid(), and IsTargetValid().

◆ IsItemValid()

bool SmartAIMgr::IsItemValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2180 {
2181 if (!sItemStore.LookupEntry(entry))
2182 {
2183 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Item entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2184 return false;
2185 }
2186 return true;
2187 }
DBCStorage< ItemEntry > sItemStore(Itemfmt)

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sItemStore.

Referenced by IsEventValid().

◆ IsMinMaxValid()

bool SmartAIMgr::IsMinMaxValid ( SmartScriptHolder const &  e,
uint32  min,
uint32  max 
)
inlineprivate
2110 {
2111 if (max < min)
2112 {
2113 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses min/max params wrong ({}/{}), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), min, max);
2114 return false;
2115 }
2116 return true;
2117 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), and LOG_ERROR.

Referenced by IsEventValid().

◆ IsQuestValid()

bool SmartAIMgr::IsQuestValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2150 {
2151 if (!sObjectMgr->GetQuestTemplate(entry))
2152 {
2153 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Quest entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2154 return false;
2155 }
2156 return true;
2157 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sObjectMgr.

Referenced by IsEventValid().

◆ IsSAIBoolValid()

bool SmartAIMgr::IsSAIBoolValid ( SmartScriptHolder const &  e,
SAIBool  value 
)
staticprivate
31{
32 if (value != 0 && value != 1)
33 {
34 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses param {} of type Boolean with value {}, valid values are 0 or 1, skipped.",
35 e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), STRINGIZE(value), value);
36 return false;
37 }
38 return true;
39}
#define STRINGIZE(a)
Definition Common.h:41

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and STRINGIZE.

Referenced by IsEventValid(), and IsTargetValid().

◆ IsSoundValid()

bool SmartAIMgr::IsSoundValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2220 {
2221 if (!sSoundEntriesStore.LookupEntry(entry))
2222 {
2223 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Sound entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2224 return false;
2225 }
2226 return true;
2227 }
DBCStorage< SoundEntriesEntry > sSoundEntriesStore(SoundEntriesfmt)

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sSoundEntriesStore.

Referenced by IsEventValid().

◆ IsSpellValid()

bool SmartAIMgr::IsSpellValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2170 {
2171 if (!sSpellMgr->GetSpellInfo(entry))
2172 {
2173 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Spell entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2174 return false;
2175 }
2176 return true;
2177 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sSpellMgr.

Referenced by IsEventValid().

◆ IsTargetValid()

bool SmartAIMgr::IsTargetValid ( SmartScriptHolder const &  e)
private
439{
440 if (e.GetActionType() == SMART_ACTION_INSTALL_AI_TEMPLATE)
441 return true; // AI template has special handling
442 switch (e.GetTargetType())
443 {
446 {
447 if (e.target.unitDistance.creature && !sObjectMgr->GetCreatureTemplate(e.target.unitDistance.creature))
448 {
449 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Creature entry {} as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.target.unitDistance.creature);
450 return false;
451 }
452 break;
453 }
456 {
457 if (e.target.goDistance.entry && !sObjectMgr->GetGameObjectTemplate(e.target.goDistance.entry))
458 {
459 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent GameObject entry {} as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.target.goDistance.entry);
460 return false;
461 }
462 break;
463 }
465 {
466 if (e.target.unitGUID.entry && !IsCreatureValid(e, e.target.unitGUID.entry))
467 return false;
468 break;
469 }
471 {
472 if (e.target.goGUID.entry && !IsGameObjectValid(e, e.target.goGUID.entry))
473 return false;
474 break;
475 }
478 {
479 if (e.target.playerDistance.dist == 0)
480 {
481 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has maxDist 0 as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
482 return false;
483 }
484 break;
485 }
489 if (e.GetScriptType() != SMART_SCRIPT_TYPE_TIMED_ACTIONLIST && e.GetEventType() != SMART_EVENT_LINK && !EventHasInvoker(e.event.type))
490 {
491 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has invoker target, but event does not provide any invoker!", e.entryOrGuid, e.GetScriptType(), e.GetEventType(), e.GetActionType());
492 return false;
493 }
494 break;
496 {
497 if (e.target.summonedCreatures.entry && !IsCreatureValid(e, e.target.summonedCreatures.entry))
498 {
499 return false;
500 }
501 break;
502 }
504 {
505 if (e.target.instanceStorage.type != 1 && e.target.instanceStorage.type != 2)
506 {
507 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has invalid instance storage type as target ({}).",
508 e.entryOrGuid, e.GetScriptType(), e.GetEventType(), e.GetActionType(), e.target.instanceStorage.type);
509 return false;
510 }
511 break;
512 }
517 return IsSAIBoolValid(e, e.target.hostileRandom.playerOnly);
519 return IsSAIBoolValid(e, e.target.farthest.playerOnly) &&
520 IsSAIBoolValid(e, e.target.farthest.isInLos);
521 break;
523 return IsSAIBoolValid(e, e.target.unitClosest.dead);
524 break;
526 return IsSAIBoolValid(e, e.target.closestAttackable.playerOnly);
527 break;
529 return IsSAIBoolValid(e, e.target.closestFriendly.playerOnly);
530 break;
532 return IsSAIBoolValid(e, e.target.owner.useCharmerOrOwner);
533 break;
548 break;
549 default:
550 LOG_ERROR("sql.sql", "SmartAIMgr: Not handled target_type({}), Entry {} SourceType {} Event {} Action {}, skipped.", e.GetTargetType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
551 return false;
552 }
553
555 {
556 return false;
557 }
558
559 return true;
560}
@ SMART_TARGET_SUMMONED_CREATURES
Definition SmartScriptMgr.h:1567
@ SMART_TARGET_ROLE_SELECTION
Definition SmartScriptMgr.h:1566
@ SMART_TARGET_INSTANCE_STORAGE
Definition SmartScriptMgr.h:1568
@ SMART_TARGET_RANDOM_POINT
Definition SmartScriptMgr.h:1565
static bool CheckUnusedTargetParams(SmartScriptHolder const &e)
Definition SmartScriptMgr.cpp:889

References CheckUnusedTargetParams(), SmartTarget::closestAttackable, SmartTarget::closestFriendly, SmartTarget::creature, SmartTarget::dead, SmartTarget::dist, SmartTarget::entry, SmartScriptHolder::entryOrGuid, SmartScriptHolder::event, SmartScriptHolder::event_id, EventHasInvoker(), SmartTarget::farthest, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetEventType(), SmartScriptHolder::GetScriptType(), SmartScriptHolder::GetTargetType(), SmartTarget::goDistance, SmartTarget::goGUID, SmartTarget::hostileRandom, SmartTarget::instanceStorage, IsCreatureValid(), IsGameObjectValid(), SmartTarget::isInLos, IsSAIBoolValid(), LOG_ERROR, SmartTarget::owner, SmartTarget::playerDistance, SmartTarget::playerOnly, SMART_ACTION_INSTALL_AI_TEMPLATE, SMART_EVENT_LINK, SMART_EVENT_SUMMONED_UNIT_DIES, SMART_EVENT_SUMMONED_UNIT_EVADE, SMART_SCRIPT_TYPE_TIMED_ACTIONLIST, SMART_TARGET_ACTION_INVOKER, SMART_TARGET_ACTION_INVOKER_VEHICLE, SMART_TARGET_CLOSEST_CREATURE, SMART_TARGET_CLOSEST_ENEMY, SMART_TARGET_CLOSEST_FRIENDLY, SMART_TARGET_CLOSEST_GAMEOBJECT, SMART_TARGET_CLOSEST_PLAYER, SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_CREATURE_GUID, SMART_TARGET_CREATURE_RANGE, SMART_TARGET_FARTHEST, SMART_TARGET_GAMEOBJECT_DISTANCE, SMART_TARGET_GAMEOBJECT_GUID, SMART_TARGET_GAMEOBJECT_RANGE, SMART_TARGET_HOSTILE_LAST_AGGRO, SMART_TARGET_HOSTILE_RANDOM, SMART_TARGET_HOSTILE_RANDOM_NOT_TOP, SMART_TARGET_HOSTILE_SECOND_AGGRO, SMART_TARGET_INSTANCE_STORAGE, SMART_TARGET_INVOKER_PARTY, SMART_TARGET_LOOT_RECIPIENTS, SMART_TARGET_NONE, SMART_TARGET_OWNER_OR_SUMMONER, SMART_TARGET_PLAYER_DISTANCE, SMART_TARGET_PLAYER_RANGE, SMART_TARGET_PLAYER_WITH_AURA, SMART_TARGET_POSITION, SMART_TARGET_RANDOM_POINT, SMART_TARGET_ROLE_SELECTION, SMART_TARGET_SELF, SMART_TARGET_STORED, SMART_TARGET_SUMMONED_CREATURES, SMART_TARGET_THREAT_LIST, SMART_TARGET_VICTIM, sObjectMgr, SmartTarget::summonedCreatures, SmartScriptHolder::target, SmartEvent::type, SmartTarget::type, SmartTarget::unitClosest, SmartTarget::unitDistance, SmartTarget::unitGUID, and SmartTarget::useCharmerOrOwner.

Referenced by LoadSmartAIFromDB().

◆ IsTextEmoteValid()

bool SmartAIMgr::IsTextEmoteValid ( SmartScriptHolder const &  e,
uint32  entry 
)
inlineprivate
2190 {
2191 if (!sEmotesTextStore.LookupEntry(entry))
2192 {
2193 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} uses non-existent Text Emote entry {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
2194 return false;
2195 }
2196 return true;
2197 }
DBCStorage< EmotesTextEntry > sEmotesTextStore(EmotesTextEntryfmt)

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), LOG_ERROR, and sEmotesTextStore.

Referenced by IsEventValid().

◆ IsTextValid()

bool SmartAIMgr::IsTextValid ( SmartScriptHolder const &  e,
uint32  id 
)
staticprivate
2009{
2010 if (e.GetScriptType() != SMART_SCRIPT_TYPE_CREATURE)
2011 return true;
2012
2013 uint32 entry = 0;
2014
2015 if (e.GetEventType() == SMART_EVENT_TEXT_OVER)
2016 {
2017 entry = e.event.textOver.creatureEntry;
2018 }
2019 else
2020 {
2021 switch (e.GetTargetType())
2022 {
2026 return true; // ignore
2027 default:
2028 if (e.entryOrGuid < 0)
2029 {
2030 ObjectGuid::LowType guid = ObjectGuid::LowType(-e.entryOrGuid);
2031 CreatureData const* data = sObjectMgr->GetCreatureData(guid);
2032 if (!data)
2033 {
2034 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} using non-existent Creature guid {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), guid);
2035 return false;
2036 }
2037 else
2038 entry = data->id1;
2039 }
2040 else
2041 entry = uint32(e.entryOrGuid);
2042 break;
2043 }
2044 }
2045
2046 if (!entry || !sCreatureTextMgr->TextExist(entry, uint8(id)))
2047 {
2048 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} using non-existent Text id {}, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), id);
2049 return false;
2050 }
2051
2052 return true;
2053}
#define sCreatureTextMgr
Definition CreatureTextMgr.h:119
std::uint8_t uint8
Definition Define.h:109
uint32 LowType
Definition ObjectGuid.h:122
Definition CreatureData.h:370
uint32 id1
Definition CreatureData.h:372

References SmartEvent::creatureEntry, SmartScriptHolder::entryOrGuid, SmartScriptHolder::event, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetEventType(), SmartScriptHolder::GetScriptType(), SmartScriptHolder::GetTargetType(), CreatureData::id1, LOG_ERROR, sCreatureTextMgr, SMART_EVENT_TEXT_OVER, SMART_SCRIPT_TYPE_CREATURE, SMART_TARGET_CLOSEST_CREATURE, SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_CREATURE_RANGE, sObjectMgr, and SmartEvent::textOver.

Referenced by IsEventValid().

◆ LoadSmartAIFromDB()

void SmartAIMgr::LoadSmartAIFromDB ( )
128{
129 uint32 oldMSTime = getMSTime();
130
131 for (uint8 i = 0; i < SMART_SCRIPT_TYPE_MAX; i++)
132 mEventMap[i].clear(); //Drop Existing SmartAI List
133
135 PreparedQueryResult result = WorldDatabase.Query(stmt);
136
137 if (!result)
138 {
139 LOG_WARN("server.loading", ">> Loaded 0 SmartAI scripts. DB table `smart_scripts` is empty.");
140 LOG_INFO("server.loading", " ");
141 return;
142 }
143
144 uint32 count = 0;
145
146 do
147 {
148 Field* fields = result->Fetch();
149
151
152 temp.entryOrGuid = fields[0].Get<int32>();
153 if (!temp.entryOrGuid)
154 {
155 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: invalid entryorguid (0), skipped loading.");
156 continue;
157 }
158
159 SmartScriptType source_type = (SmartScriptType)fields[1].Get<uint8>();
160 if (source_type >= SMART_SCRIPT_TYPE_MAX)
161 {
162 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: invalid source_type ({}), skipped loading.", uint32(source_type));
163 continue;
164 }
165 if (temp.entryOrGuid >= 0)
166 {
167 switch (source_type)
168 {
170 {
171 if (!sObjectMgr->GetCreatureTemplate((uint32)temp.entryOrGuid))
172 {
173 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: Creature entry ({}) does not exist, skipped loading.", uint32(temp.entryOrGuid));
174 continue;
175 }
176 break;
177 }
179 {
180 if (!sObjectMgr->GetGameObjectTemplate((uint32)temp.entryOrGuid))
181 {
182 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: GameObject entry ({}) does not exist, skipped loading.", uint32(temp.entryOrGuid));
183 continue;
184 }
185 break;
186 }
188 {
189 if (!sObjectMgr->GetAreaTrigger((uint32)temp.entryOrGuid))
190 {
191 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: AreaTrigger entry ({}) does not exist, skipped loading.", uint32(temp.entryOrGuid));
192 continue;
193 }
194 break;
195 }
197 break;//nothing to check, really
198 default:
199 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: not yet implemented source_type {}", (uint32)source_type);
200 continue;
201 }
202 }
203 else
204 {
205 if (!sObjectMgr->GetCreatureData(uint32(std::abs(temp.entryOrGuid))))
206 {
207 LOG_ERROR("sql.sql", "SmartAIMgr::LoadSmartAIFromDB: Creature guid ({}) does not exist, skipped loading.", uint32(std::abs(temp.entryOrGuid)));
208 continue;
209 }
210 }
211
212 temp.source_type = source_type;
213 temp.event_id = fields[2].Get<uint16>();
214 temp.link = fields[3].Get<uint16>();
215 temp.event.type = (SMART_EVENT)fields[4].Get<uint8>();
216 temp.event.event_phase_mask = fields[5].Get<uint16>();
217 temp.event.event_chance = fields[6].Get<uint8>();
218 temp.event.event_flags = fields[7].Get<uint16>();
219
220 temp.event.raw.param1 = fields[8].Get<uint32>();
221 temp.event.raw.param2 = fields[9].Get<uint32>();
222 temp.event.raw.param3 = fields[10].Get<uint32>();
223 temp.event.raw.param4 = fields[11].Get<uint32>();
224 temp.event.raw.param5 = fields[12].Get<uint32>();
225 temp.event.raw.param6 = fields[13].Get<uint32>();
226
227 temp.action.type = (SMART_ACTION)fields[14].Get<uint8>();
228 temp.action.raw.param1 = fields[15].Get<uint32>();
229 temp.action.raw.param2 = fields[16].Get<uint32>();
230 temp.action.raw.param3 = fields[17].Get<uint32>();
231 temp.action.raw.param4 = fields[18].Get<uint32>();
232 temp.action.raw.param5 = fields[19].Get<uint32>();
233 temp.action.raw.param6 = fields[20].Get<uint32>();
234
235 temp.target.type = (SMARTAI_TARGETS)fields[21].Get<uint8>();
236 temp.target.raw.param1 = fields[22].Get<uint32>();
237 temp.target.raw.param2 = fields[23].Get<uint32>();
238 temp.target.raw.param3 = fields[24].Get<uint32>();
239 temp.target.raw.param4 = fields[25].Get<uint32>();
240 temp.target.x = fields[26].Get<float>();
241 temp.target.y = fields[27].Get<float>();
242 temp.target.z = fields[28].Get<float>();
243 temp.target.o = fields[29].Get<float>();
244
245 //check target
246 if (!IsTargetValid(temp))
247 continue;
248
249 // check all event and action params
250 if (!IsEventValid(temp))
251 continue;
252
253 // xinef: specific check for timed events, fix db makers
254 switch (temp.event.type)
255 {
273 if (temp.event.minMaxRepeat.repeatMin == 0 && temp.event.minMaxRepeat.repeatMax == 0)
275 break;
278 if (temp.event.friendlyCC.repeatMin == 0 && temp.event.friendlyCC.repeatMax == 0)
280 break;
281 default:
282 break;
283 }
284
286 if (temp.target.type == SMART_TARGET_SELF && (std::fabs(temp.target.x) > 200.0f || std::fabs(temp.target.y) > 200.0f || std::fabs(temp.target.z) > 200.0f))
288
289 // creature entry / guid not found in storage, create empty event list for it and increase counters
290 if (mEventMap[source_type].find(temp.entryOrGuid) == mEventMap[source_type].end())
291 {
292 ++count;
293 SmartAIEventList eventList;
294 mEventMap[source_type][temp.entryOrGuid] = eventList;
295 }
296 // store the new event
297 mEventMap[source_type][temp.entryOrGuid].push_back(temp);
298 } while (result->NextRow());
299
301
302 LOG_INFO("server.loading", ">> Loaded {} SmartAI scripts in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
303 LOG_INFO("server.loading", " ");
304}
std::shared_ptr< PreparedResultSet > PreparedQueryResult
Definition DatabaseEnvFwd.h:45
DatabaseWorkerPool< WorldDatabaseConnection > WorldDatabase
Accessor to the world database.
Definition DatabaseEnv.cpp:20
std::int32_t int32
Definition Define.h:103
std::uint16_t uint16
Definition Define.h:108
#define LOG_INFO(filterType__,...)
Definition Log.h:165
SmartScriptType
Definition SmartScriptMgr.h:1762
@ SMART_SCRIPT_TYPE_MAX
Definition SmartScriptMgr.h:1773
@ SMART_EVENT_FLAG_NOT_REPEATABLE
Definition SmartScriptMgr.h:1921
SMARTAI_TARGETS
Definition SmartScriptMgr.h:1526
SMART_ACTION
Definition SmartScriptMgr.h:557
SMART_EVENT
Definition SmartScriptMgr.h:117
uint32 GetMSTimeDiffToNow(uint32 oldMSTime)
Definition Timer.h:131
uint32 getMSTime()
Definition Timer.h:103
@ WORLD_SEL_SMART_SCRIPTS
Definition WorldDatabase.h:35
Class used to access individual fields of database query result.
Definition Field.h:98
std::enable_if_t< std::is_arithmetic_v< T >, T > Get() const
Definition Field.h:112
Definition PreparedStatement.h:157
bool IsTargetValid(SmartScriptHolder const &e)
Definition SmartScriptMgr.cpp:438
bool IsEventValid(SmartScriptHolder &e)
Definition SmartScriptMgr.cpp:953
void CheckIfSmartAIInDatabaseExists()
Definition SmartScriptMgr.cpp:306
uint32 param3
Definition SmartScriptMgr.h:1074
uint32 param5
Definition SmartScriptMgr.h:1076
uint32 param1
Definition SmartScriptMgr.h:1072
uint32 param4
Definition SmartScriptMgr.h:1075
uint32 param6
Definition SmartScriptMgr.h:1503
uint32 param2
Definition SmartScriptMgr.h:1073
uint32 param1
Definition SmartScriptMgr.h:530
uint32 param2
Definition SmartScriptMgr.h:531
uint32 param4
Definition SmartScriptMgr.h:533
uint32 param3
Definition SmartScriptMgr.h:532
uint32 param6
Definition SmartScriptMgr.h:535
uint32 event_chance
Definition SmartScriptMgr.h:227
uint32 param5
Definition SmartScriptMgr.h:534
Definition SmartScriptMgr.h:1964
SmartScriptType source_type
Definition SmartScriptMgr.h:1970
uint32 param4
Definition SmartScriptMgr.h:1738
float o
Definition SmartScriptMgr.h:1588
uint32 param1
Definition SmartScriptMgr.h:1735
uint32 param3
Definition SmartScriptMgr.h:1737
float z
Definition SmartScriptMgr.h:1588
uint32 param2
Definition SmartScriptMgr.h:1736

References SmartScriptHolder::action, CheckIfSmartAIInDatabaseExists(), SmartScriptHolder::entryOrGuid, SmartScriptHolder::event, SmartEvent::event_chance, SmartEvent::event_flags, SmartScriptHolder::event_id, SmartEvent::event_phase_mask, SmartEvent::friendlyCC, Field::Get(), getMSTime(), GetMSTimeDiffToNow(), IsEventValid(), IsTargetValid(), SmartScriptHolder::link, LOG_ERROR, LOG_INFO, LOG_WARN, mEventMap, SmartEvent::minMaxRepeat, SmartTarget::o, SmartEvent::param1, SmartAction::param1, SmartTarget::param1, SmartEvent::param2, SmartAction::param2, SmartTarget::param2, SmartEvent::param3, SmartAction::param3, SmartTarget::param3, SmartEvent::param4, SmartAction::param4, SmartTarget::param4, SmartEvent::param5, SmartAction::param5, SmartEvent::param6, SmartAction::param6, SmartEvent::raw, SmartAction::raw, SmartTarget::raw, SmartEvent::repeatMax, SmartEvent::repeatMin, SMART_ACTION_MOVE_TO_POS, SMART_EVENT_AREA_CASTING, SMART_EVENT_AREA_RANGE, SMART_EVENT_FLAG_NOT_REPEATABLE, SMART_EVENT_FRIENDLY_HEALTH, SMART_EVENT_FRIENDLY_HEALTH_PCT, SMART_EVENT_FRIENDLY_IS_CC, SMART_EVENT_FRIENDLY_MISSING_BUFF, SMART_EVENT_HAS_AURA, SMART_EVENT_HEALTH_PCT, SMART_EVENT_IS_BEHIND_TARGET, SMART_EVENT_IS_IN_MELEE_RANGE, SMART_EVENT_MANA_PCT, SMART_EVENT_RANGE, SMART_EVENT_TARGET_BUFFED, SMART_EVENT_TARGET_HEALTH_PCT, SMART_EVENT_TARGET_MANA_PCT, SMART_EVENT_UPDATE, SMART_EVENT_UPDATE_IC, SMART_EVENT_UPDATE_OOC, SMART_EVENT_VICTIM_CASTING, SMART_SCRIPT_TYPE_AREATRIGGER, SMART_SCRIPT_TYPE_CREATURE, SMART_SCRIPT_TYPE_GAMEOBJECT, SMART_SCRIPT_TYPE_MAX, SMART_SCRIPT_TYPE_TIMED_ACTIONLIST, SMART_TARGET_POSITION, SMART_TARGET_SELF, sObjectMgr, SmartScriptHolder::source_type, SmartScriptHolder::target, SmartEvent::type, SmartAction::type, SmartTarget::type, WORLD_SEL_SMART_SCRIPTS, WorldDatabase, SmartTarget::x, SmartTarget::y, and SmartTarget::z.

◆ NotNULL()

bool SmartAIMgr::NotNULL ( SmartScriptHolder const &  e,
uint32  data 
)
inlineprivate
2130 {
2131 if (!data)
2132 {
2133 LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} Parameter can not be nullptr, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
2134 return false;
2135 }
2136 return true;
2137 }

References SmartScriptHolder::entryOrGuid, SmartScriptHolder::event_id, SmartScriptHolder::GetActionType(), SmartScriptHolder::GetScriptType(), and LOG_ERROR.

Referenced by IsEventValid().

Member Data Documentation

◆ mEventMap


The documentation for this class was generated from the following files: