|  | AzerothCore 3.3.5a
    OpenSource WoW Emulator | 
#include "GameObject.h"
| Public Attributes | ||
| struct { | ||
| uint32 PathProgress | ||
| TransportAnimation const * AnimationInfo | ||
| } | Transport | |
| struct { | ||
| uint32 MaxOpens | ||
| } | FishingHole | |
| struct { | ||
| OPvPCapturePoint * OPvPObj | ||
| } | CapturePoint | |
| struct { | ||
| uint32 Health | ||
| uint32 MaxHealth | ||
| } | Building | |
| TransportAnimation const* GameObjectValue::AnimationInfo | 
| struct { ... } GameObjectValue::Building | 
Referenced by GameObject::Create(), GameObject::ModifyHealth(), and GameObject::SetDestructibleState().
| struct { ... } GameObjectValue::CapturePoint | 
| struct { ... } GameObjectValue::FishingHole | 
Referenced by GameObject::Create(), WorldSession::DoLootRelease(), and GameObject::Update().
| uint32 GameObjectValue::Health | 
Referenced by GameObject::Create(), GameObject::ModifyHealth(), and GameObject::SetDestructibleState().
| uint32 GameObjectValue::MaxHealth | 
Referenced by GameObject::Create(), GameObject::ModifyHealth(), and GameObject::SetDestructibleState().
| uint32 GameObjectValue::MaxOpens | 
Referenced by GameObject::Create(), WorldSession::DoLootRelease(), and GameObject::Update().
| OPvPCapturePoint* GameObjectValue::OPvPObj | 
| uint32 GameObjectValue::PathProgress | 
Referenced by Transport::GetPathProgress(), and Transport::SetPathProgress().
| struct { ... } GameObjectValue::Transport |