AzerothCore 3.3.5a
OpenSource WoW Emulator
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GameObjectValue Union Reference

#include "GameObject.h"

Public Attributes

struct { 
 
   uint32   PathProgress 
 
   TransportAnimation const *   AnimationInfo 
 
Transport 
 
struct { 
 
   uint32   MaxOpens 
 
FishingHole 
 
struct { 
 
   OPvPCapturePoint *   OPvPObj 
 
CapturePoint 
 
struct { 
 
   uint32   Health 
 
   uint32   MaxHealth 
 
Building 
 

Detailed Description

Member Data Documentation

◆ AnimationInfo

◆ [struct]

struct { ... } GameObjectValue::Building

◆ [struct]

struct { ... } GameObjectValue::CapturePoint

◆ [struct]

struct { ... } GameObjectValue::FishingHole

◆ Health

◆ MaxHealth

◆ MaxOpens

uint32 GameObjectValue::MaxOpens

◆ OPvPObj

OPvPCapturePoint* GameObjectValue::OPvPObj

◆ PathProgress

uint32 GameObjectValue::PathProgress

◆ [struct]


The documentation for this union was generated from the following file: