#include "Unit.h"
◆ absorb
◆ attacker
Unit* CalcDamageInfo::attacker |
◆ attackType
◆ blocked_amount
uint32 CalcDamageInfo::blocked_amount |
◆ cleanDamage
uint32 CalcDamageInfo::cleanDamage |
◆ damage
◆ [struct]
◆ damageSchoolMask
uint32 CalcDamageInfo::damageSchoolMask |
◆ HitInfo
uint32 CalcDamageInfo::HitInfo |
◆ hitOutCome
◆ procAttacker
uint32 CalcDamageInfo::procAttacker |
◆ procEx
◆ procVictim
uint32 CalcDamageInfo::procVictim |
◆ resist
◆ target
Unit* CalcDamageInfo::target |
◆ TargetState
uint32 CalcDamageInfo::TargetState |
The documentation for this struct was generated from the following file:
- azerothcore-wotlk/src/server/game/Entities/Unit/Unit.h