72{
100};
@ EVENT_WAVES_TEXT_2
Definition boss_rend_blackhand.cpp:84
@ EVENT_START_4
Definition boss_rend_blackhand.cpp:76
@ EVENT_WAVES_TEXT_3
Definition boss_rend_blackhand.cpp:85
@ EVENT_PATH_REND
Definition boss_rend_blackhand.cpp:93
@ EVENT_START_1
Definition boss_rend_blackhand.cpp:73
@ EVENT_TELEPORT_1
Definition boss_rend_blackhand.cpp:95
@ EVENT_WAVES_COMPLETE_TEXT_2
Definition boss_rend_blackhand.cpp:89
@ EVENT_WHIRLWIND
Definition boss_rend_blackhand.cpp:97
@ EVENT_TURN_TO_REND
Definition boss_rend_blackhand.cpp:77
@ EVENT_WAVES_TEXT_1
Definition boss_rend_blackhand.cpp:83
@ EVENT_TURN_TO_FACING_1
Definition boss_rend_blackhand.cpp:79
@ EVENT_START_2
Definition boss_rend_blackhand.cpp:74
@ EVENT_SPAWN_WAVE
Definition boss_rend_blackhand.cpp:82
@ EVENT_PATH_NEFARIUS
Definition boss_rend_blackhand.cpp:94
@ EVENT_TURN_TO_FACING_3
Definition boss_rend_blackhand.cpp:81
@ EVENT_WAVES_EMOTE_2
Definition boss_rend_blackhand.cpp:92
@ EVENT_TELEPORT_2
Definition boss_rend_blackhand.cpp:96
@ EVENT_WAVES_TEXT_5
Definition boss_rend_blackhand.cpp:87
@ EVENT_START_3
Definition boss_rend_blackhand.cpp:75
@ EVENT_WAVES_TEXT_4
Definition boss_rend_blackhand.cpp:86
@ EVENT_TURN_TO_FACING_2
Definition boss_rend_blackhand.cpp:80
@ EVENT_CLEAVE
Definition boss_rend_blackhand.cpp:98
@ EVENT_WAVES_COMPLETE_TEXT_3
Definition boss_rend_blackhand.cpp:90
@ EVENT_WAVES_EMOTE_1
Definition boss_rend_blackhand.cpp:91
@ EVENT_MORTAL_STRIKE
Definition boss_rend_blackhand.cpp:99
@ EVENT_WAVES_COMPLETE_TEXT_1
Definition boss_rend_blackhand.cpp:88
@ EVENT_TURN_TO_PLAYER
Definition boss_rend_blackhand.cpp:78