#include "Chat.h"
#include "CommandScript.h"
#include "Language.h"
#include "Player.h"
#include "RBAC.h"
#include "WorldSession.h"
Go to the source code of this file.
◆ AddSC_inventory_commandscript()
| void AddSC_inventory_commandscript |
( |
| ) |
|
◆ bagSpecsColors
Initial value:=
{
0xfff0de18,
0xffa335ee,
0xff1eff00,
0xffe37166,
0xffa68b30,
0xff0070dd,
0xffc1c8c9,
0xfff5a925,
0xff54504f
}
39{
40 0xfff0de18,
41 0xffa335ee,
42 0xff1eff00,
43 0xffe37166,
44 0xffa68b30,
45 0xff0070dd,
46 0xffc1c8c9,
47 0xfff5a925,
48 0xff54504f
49};
Referenced by inventory_commandscript::HandleInventoryCountCommand().
◆ bagSpecsToString
Initial value:=
{
"normal",
"soul",
"herb",
"enchanting",
"engineering",
"gem",
"mining",
"leatherworking",
"inscription"
}
26{
27 "normal",
28 "soul",
29 "herb",
30 "enchanting",
31 "engineering",
32 "gem",
33 "mining",
34 "leatherworking",
35 "inscription"
36};
Referenced by inventory_commandscript::HandleInventoryCountCommand().