#include "IdleMovementGenerator.h"
◆ Finalize()
void IdleMovementGenerator::Finalize |
( |
Unit * |
| ) |
|
|
inlineoverridevirtual |
◆ GetMovementGeneratorType()
◆ Initialize()
void IdleMovementGenerator::Initialize |
( |
Unit * |
owner | ) |
|
|
overridevirtual |
Implements MovementGenerator.
25{
27}
void Reset(Unit *) override
Definition IdleMovementGenerator.cpp:29
References Reset().
◆ Reset()
void IdleMovementGenerator::Reset |
( |
Unit * |
owner | ) |
|
|
overridevirtual |
◆ Update()
bool IdleMovementGenerator::Update |
( |
Unit * |
, |
|
|
uint32 |
|
|
) |
| |
|
inlineoverridevirtual |
The documentation for this class was generated from the following files: