#include "Map.h"
◆ ZoneDynamicInfo()
ZoneDynamicInfo::ZoneDynamicInfo |
( |
| ) |
|
@ WEATHER_STATE_FINE
Definition Weather.h:46
uint32 LightFadeInTime
Definition Map.h:136
uint32 OverrideLightId
Definition Map.h:135
uint32 MusicId
Definition Map.h:132
WeatherState WeatherId
Definition Map.h:133
float WeatherGrade
Definition Map.h:134
◆ LightFadeInTime
uint32 ZoneDynamicInfo::LightFadeInTime |
◆ MusicId
uint32 ZoneDynamicInfo::MusicId |
◆ OverrideLightId
uint32 ZoneDynamicInfo::OverrideLightId |
◆ WeatherGrade
float ZoneDynamicInfo::WeatherGrade |
◆ WeatherId
The documentation for this struct was generated from the following files:
- azerothcore-wotlk/src/server/game/Maps/Map.h
- azerothcore-wotlk/src/server/game/Maps/Map.cpp