#include "GuildPackets.h"
◆ GuildCreate()
WorldPackets::Guild::GuildCreate::GuildCreate |
( |
WorldPacket && |
packet | ) |
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inline |
ClientPacket(WorldPacket &&packet)
Definition Packet.cpp:39
@ CMSG_GUILD_CREATE
Definition Opcodes.h:159
◆ Read()
void WorldPackets::Guild::GuildCreate::Read |
( |
| ) |
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overridevirtual |
Implements WorldPackets::Packet.
46{
48}
std::string GuildName
Definition GuildPackets.h:73
WorldPacket _worldPacket
Definition Packet.h:42
◆ GuildName
std::string WorldPackets::Guild::GuildCreate::GuildName |
The documentation for this class was generated from the following files: