#include "LFGQueue.h"
◆ LfgQueueData() [1/2]
lfg::LfgQueueData::LfgQueueData |
( |
| ) |
|
32 :
Seconds GetGameTime()
Definition GameTime.cpp:38
@ LFG_HEALERS_NEEDED
Definition LFG.h:33
@ LFG_TANKS_NEEDED
Definition LFG.h:32
@ LFG_DPS_NEEDED
Definition LFG.h:34
time_t joinTime
Definition LFGQueue.h:48
uint8 tanks
Definition LFGQueue.h:50
time_t lastRefreshTime
Definition LFGQueue.h:49
uint8 healers
Definition LFGQueue.h:51
uint8 dps
Definition LFGQueue.h:52
◆ LfgQueueData() [2/2]
43 :
46 { }
LfgRolesMap roles
Definition LFGQueue.h:54
LfgDungeonSet dungeons
Definition LFGQueue.h:53
◆ bestCompatible
◆ dps
◆ dungeons
◆ healers
◆ joinTime
time_t lfg::LfgQueueData::joinTime |
◆ lastRefreshTime
time_t lfg::LfgQueueData::lastRefreshTime |
◆ roles
◆ tanks
The documentation for this struct was generated from the following files:
- azerothcore-wotlk/src/server/game/DungeonFinding/LFGQueue.h
- azerothcore-wotlk/src/server/game/DungeonFinding/LFGQueue.cpp