AzerothCore 3.3.5a
OpenSource WoW Emulator
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boss_shazzrah.cpp File Reference
#include "CreatureScript.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h"
#include "molten_core.h"

Go to the source code of this file.

Classes

class  boss_shazzrah
 
struct  boss_shazzrah::boss_shazzrahAI
 
class  spell_shazzrah_gate_dummy
 

Enumerations

enum  Spells {
  SPELL_ARCANE_EXPLOSION = 19712 ,
  SPELL_SHAZZRAH_CURSE = 19713 ,
  SPELL_MAGIC_GROUNDING = 19714 ,
  SPELL_COUNTERSPELL = 19715 ,
  SPELL_SHAZZRAH_GATE_DUMMY = 23138 ,
  SPELL_SHAZZRAH_GATE = 23139
}
 
enum  Events {
  EVENT_ARCANE_EXPLOSION = 1 ,
  EVENT_SHAZZRAH_CURSE ,
  EVENT_MAGIC_GROUNDING ,
  EVENT_COUNTERSPELL ,
  EVENT_SHAZZRAH_GATE
}
 

Functions

void AddSC_boss_shazzrah ()
 

Enumeration Type Documentation

◆ Events

enum Events
Enumerator
EVENT_ARCANE_EXPLOSION 
EVENT_SHAZZRAH_CURSE 
EVENT_MAGIC_GROUNDING 
EVENT_COUNTERSPELL 
EVENT_SHAZZRAH_GATE 
36{
42};
@ EVENT_COUNTERSPELL
Definition boss_shazzrah.cpp:40
@ EVENT_ARCANE_EXPLOSION
Definition boss_shazzrah.cpp:37
@ EVENT_SHAZZRAH_GATE
Definition boss_shazzrah.cpp:41
@ EVENT_SHAZZRAH_CURSE
Definition boss_shazzrah.cpp:38
@ EVENT_MAGIC_GROUNDING
Definition boss_shazzrah.cpp:39

◆ Spells

enum Spells
Enumerator
SPELL_ARCANE_EXPLOSION 
SPELL_SHAZZRAH_CURSE 
SPELL_MAGIC_GROUNDING 
SPELL_COUNTERSPELL 
SPELL_SHAZZRAH_GATE_DUMMY 
SPELL_SHAZZRAH_GATE 
26{
30 SPELL_COUNTERSPELL = 19715,
31 SPELL_SHAZZRAH_GATE_DUMMY = 23138, // Teleports to and attacks a random target. About every 45 seconds Shazzrah will blink to random target causing a wipe of the threat list (source: wowwwiki)
32 SPELL_SHAZZRAH_GATE = 23139,
33};
@ SPELL_COUNTERSPELL
Definition boss_shazzrah.cpp:30
@ SPELL_ARCANE_EXPLOSION
Definition boss_shazzrah.cpp:27
@ SPELL_SHAZZRAH_GATE_DUMMY
Definition boss_shazzrah.cpp:31
@ SPELL_MAGIC_GROUNDING
Definition boss_shazzrah.cpp:29
@ SPELL_SHAZZRAH_CURSE
Definition boss_shazzrah.cpp:28
@ SPELL_SHAZZRAH_GATE
Definition boss_shazzrah.cpp:32

Function Documentation

◆ AddSC_boss_shazzrah()

void AddSC_boss_shazzrah ( )
184{
185 new boss_shazzrah();
186
187 // Spells
189}
#define RegisterSpellScript(spell_script)
Definition SpellScriptLoader.h:88
Definition boss_shazzrah.cpp:45
Definition boss_shazzrah.cpp:113

References RegisterSpellScript.

Referenced by AddEasternKingdomsScripts().