#include "DBCStructure.h"
◆ amount
◆ aura_id
uint32 SpellItemEnchantmentEntry::aura_id |
◆ charges
uint32 SpellItemEnchantmentEntry::charges |
◆ description
char const* SpellItemEnchantmentEntry::description[16] |
◆ EnchantmentCondition
uint32 SpellItemEnchantmentEntry::EnchantmentCondition |
◆ GemID
uint32 SpellItemEnchantmentEntry::GemID |
◆ ID
uint32 SpellItemEnchantmentEntry::ID |
◆ requiredLevel
uint32 SpellItemEnchantmentEntry::requiredLevel |
◆ requiredSkill
uint32 SpellItemEnchantmentEntry::requiredSkill |
◆ requiredSkillValue
uint32 SpellItemEnchantmentEntry::requiredSkillValue |
◆ slot
uint32 SpellItemEnchantmentEntry::slot |
◆ spellid
◆ type
The documentation for this struct was generated from the following file: