Go to the source code of this file.
|
enum | Says {
SAY_AGGRO = 0
,
SAY_DEATH = 1
,
EMOTE_DIES = 2
,
EMOTE_ZEALOT_DIES = 0
} |
|
enum | Spells {
SPELL_SUMMONTIGERS = 24183
,
SPELL_CHARGE = 24193
,
SPELL_ENRAGE = 8269
,
SPELL_FORCEPUNCH = 24189
,
SPELL_FRENZY = 8269
,
SPELL_MORTALCLEAVE = 22859
,
SPELL_RESURRECTION_IMPACT_VISUAL = 24171
,
SPELL_SILENCE = 22666
,
SPELL_TIGER_FORM = 24169
,
SPELL_SHIELD = 20545
,
SPELL_BLOODLUST = 24185
,
SPELL_GREATERHEAL = 24208
,
SPELL_DISARM = 6713
,
SPELL_SWEEPINGSTRIKES = 18765
,
SPELL_SINISTERSTRIKE = 15581
,
SPELL_GOUGE = 12540
,
SPELL_KICK = 15614
,
SPELL_BLIND = 21060
} |
|
enum | Actions { ACTION_RESSURRECT = 1
} |
|
◆ Actions
Enumerator |
---|
ACTION_RESSURRECT | |
63{
65};
@ ACTION_RESSURRECT
Definition boss_thekal.cpp:64
◆ Says
Enumerator |
---|
SAY_AGGRO | |
SAY_DEATH | |
EMOTE_DIES | |
EMOTE_ZEALOT_DIES | |
25{
29
31};
@ SAY_DEATH
Definition boss_thekal.cpp:27
@ EMOTE_DIES
Definition boss_thekal.cpp:28
@ EMOTE_ZEALOT_DIES
Definition boss_thekal.cpp:30
@ SAY_AGGRO
Definition boss_thekal.cpp:26
◆ Spells
Enumerator |
---|
SPELL_SUMMONTIGERS | |
SPELL_CHARGE | |
SPELL_ENRAGE | |
SPELL_FORCEPUNCH | |
SPELL_FRENZY | |
SPELL_MORTALCLEAVE | |
SPELL_RESURRECTION_IMPACT_VISUAL | |
SPELL_SILENCE | |
SPELL_TIGER_FORM | |
SPELL_SHIELD | |
SPELL_BLOODLUST | |
SPELL_GREATERHEAL | |
SPELL_DISARM | |
SPELL_SWEEPINGSTRIKES | |
SPELL_SINISTERSTRIKE | |
SPELL_GOUGE | |
SPELL_KICK | |
SPELL_BLIND | |
34{
35
37
38
47
48
53
54
60};
@ SPELL_BLOODLUST
Definition boss_thekal.cpp:50
@ SPELL_ENRAGE
Definition boss_thekal.cpp:40
@ SPELL_CHARGE
Definition boss_thekal.cpp:39
@ SPELL_SILENCE
Definition boss_thekal.cpp:45
@ SPELL_KICK
Definition boss_thekal.cpp:58
@ SPELL_BLIND
Definition boss_thekal.cpp:59
@ SPELL_TIGER_FORM
Definition boss_thekal.cpp:46
@ SPELL_FORCEPUNCH
Definition boss_thekal.cpp:41
@ SPELL_GREATERHEAL
Definition boss_thekal.cpp:51
@ SPELL_MORTALCLEAVE
Definition boss_thekal.cpp:43
@ SPELL_FRENZY
Definition boss_thekal.cpp:42
@ SPELL_GOUGE
Definition boss_thekal.cpp:57
@ SPELL_SUMMONTIGERS
Definition boss_thekal.cpp:36
@ SPELL_SWEEPINGSTRIKES
Definition boss_thekal.cpp:55
@ SPELL_RESURRECTION_IMPACT_VISUAL
Definition boss_thekal.cpp:44
@ SPELL_SHIELD
Definition boss_thekal.cpp:49
@ SPELL_DISARM
Definition boss_thekal.cpp:52
@ SPELL_SINISTERSTRIKE
Definition boss_thekal.cpp:56
◆ AddSC_boss_thekal()
void AddSC_boss_thekal |
( |
| ) |
|
525{
529}
#define RegisterCreatureAI(ai_name)
Definition CreatureScript.h:71
Definition boss_thekal.cpp:68
Definition boss_thekal.cpp:323
Definition boss_thekal.cpp:424
References RegisterCreatureAI.
Referenced by AddEasternKingdomsScripts().