AzerothCore 3.3.5a
OpenSource WoW Emulator
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boss_high_botanist_freywinn.cpp File Reference
#include "CreatureScript.h"
#include "ScriptedCreature.h"
#include "the_botanica.h"

Go to the source code of this file.

Classes

struct  boss_high_botanist_freywinn
 

Enumerations

enum  Says {
  SAY_AGGRO = 0 ,
  SAY_KILL = 1 ,
  SAY_TREE = 2 ,
  SAY_SUMMON = 3 ,
  SAY_DEATH = 4 ,
  SAY_OOC_RANDOM = 5
}
 
enum  Spells {
  SPELL_TRANQUILITY = 34550 ,
  SPELL_TREE_FORM = 34551 ,
  SPELL_SUMMON_FRAYER = 34557 ,
  SPELL_PLANT_WHITE = 34759 ,
  SPELL_PLANT_GREEN = 34761 ,
  SPELL_PLANT_BLUE = 34762 ,
  SPELL_PLANT_RED = 34763
}
 
enum  Npcs { NPC_FRAYER = 19953 }
 

Functions

void AddSC_boss_high_botanist_freywinn ()
 

Enumeration Type Documentation

◆ Npcs

enum Npcs
Enumerator
NPC_FRAYER 
44{
45 NPC_FRAYER = 19953
46};
@ NPC_FRAYER
Definition boss_high_botanist_freywinn.cpp:45

◆ Says

enum Says
Enumerator
SAY_AGGRO 
SAY_KILL 
SAY_TREE 
SAY_SUMMON 
SAY_DEATH 
SAY_OOC_RANDOM 
23{
24 SAY_AGGRO = 0,
25 SAY_KILL = 1,
26 SAY_TREE = 2,
27 SAY_SUMMON = 3,
28 SAY_DEATH = 4,
30};
@ SAY_DEATH
Definition boss_high_botanist_freywinn.cpp:28
@ SAY_AGGRO
Definition boss_high_botanist_freywinn.cpp:24
@ SAY_KILL
Definition boss_high_botanist_freywinn.cpp:25
@ SAY_OOC_RANDOM
Definition boss_high_botanist_freywinn.cpp:29
@ SAY_TREE
Definition boss_high_botanist_freywinn.cpp:26
@ SAY_SUMMON
Definition boss_high_botanist_freywinn.cpp:27

◆ Spells

enum Spells
Enumerator
SPELL_TRANQUILITY 
SPELL_TREE_FORM 
SPELL_SUMMON_FRAYER 
SPELL_PLANT_WHITE 
SPELL_PLANT_GREEN 
SPELL_PLANT_BLUE 
SPELL_PLANT_RED 
33{
34 SPELL_TRANQUILITY = 34550,
35 SPELL_TREE_FORM = 34551,
36 SPELL_SUMMON_FRAYER = 34557,
37 SPELL_PLANT_WHITE = 34759,
38 SPELL_PLANT_GREEN = 34761,
39 SPELL_PLANT_BLUE = 34762,
40 SPELL_PLANT_RED = 34763
41};
@ SPELL_TREE_FORM
Definition boss_high_botanist_freywinn.cpp:35
@ SPELL_SUMMON_FRAYER
Definition boss_high_botanist_freywinn.cpp:36
@ SPELL_PLANT_RED
Definition boss_high_botanist_freywinn.cpp:40
@ SPELL_PLANT_WHITE
Definition boss_high_botanist_freywinn.cpp:37
@ SPELL_PLANT_BLUE
Definition boss_high_botanist_freywinn.cpp:39
@ SPELL_TRANQUILITY
Definition boss_high_botanist_freywinn.cpp:34
@ SPELL_PLANT_GREEN
Definition boss_high_botanist_freywinn.cpp:38

Function Documentation

◆ AddSC_boss_high_botanist_freywinn()

void AddSC_boss_high_botanist_freywinn ( )
123{
125}
Definition boss_high_botanist_freywinn.cpp:49
#define RegisterTheBotanicaCreatureAI(ai_name)
Definition the_botanica.h:62

References RegisterTheBotanicaCreatureAI.

Referenced by AddOutlandScripts().