#include "ObjectMgr.h"
◆ QuestPOI() [1/2]
◆ QuestPOI() [2/2]
uint32 FloorId
Definition ObjectMgr.h:652
uint32 Unk3
Definition ObjectMgr.h:653
uint32 MapId
Definition ObjectMgr.h:650
uint32 Unk4
Definition ObjectMgr.h:654
uint32 Id
Definition ObjectMgr.h:648
int32 ObjectiveIndex
Definition ObjectMgr.h:649
uint32 AreaId
Definition ObjectMgr.h:651
◆ AreaId
◆ FloorId
◆ Id
◆ MapId
◆ ObjectiveIndex
int32 QuestPOI::ObjectiveIndex {0} |
◆ points
◆ Unk3
◆ Unk4
The documentation for this struct was generated from the following file: