#include "GuildPackets.h"
◆ GuildCommandResult()
WorldPackets::Guild::GuildCommandResult::GuildCommandResult |
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ServerPacket(OpcodeServer opcode, std::size_t initialSize=200)
Definition Packet.cpp:25
@ SMSG_GUILD_COMMAND_RESULT
Definition Opcodes.h:177
◆ Write()
WorldPacket const * WorldPackets::Guild::GuildCommandResult::Write |
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Implements WorldPackets::Packet.
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std::int32_t int32
Definition Define.h:103
int32 Command
Definition GuildPackets.h:162
std::string Name
Definition GuildPackets.h:160
int32 Result
Definition GuildPackets.h:161
WorldPacket _worldPacket
Definition Packet.h:42
Referenced by Guild::SendCommandResult().
◆ Command
int32 WorldPackets::Guild::GuildCommandResult::Command = 0 |
◆ Name
std::string WorldPackets::Guild::GuildCommandResult::Name |
◆ Result
int32 WorldPackets::Guild::GuildCommandResult::Result = 0 |
The documentation for this class was generated from the following files: