![]() |
AzerothCore 3.3.5a
OpenSource WoW Emulator
|
#include "Player.h"
Public Member Functions | |
| BGData ()=default | |
Public Attributes | |
| uint32 | bgInstanceID {0} |
| BattlegroundTypeId | bgTypeID {BATTLEGROUND_TYPE_NONE} |
| TeamId | bgTeamId {TEAM_NEUTRAL} |
| uint32 | bgQueueSlot {PLAYER_MAX_BATTLEGROUND_QUEUES} |
| bool | isInvited {false} |
| bool | bgIsRandom {false} |
| GuidSet | bgAfkReporter |
| uint8 | bgAfkReportedCount {0} |
| time_t | bgAfkReportedTimer {0} |
|
default |
| uint8 BGData::bgAfkReportedCount {0} |
Referenced by Player::CanReportAfkDueToLimit(), and Player::UpdateAfkReport().
| time_t BGData::bgAfkReportedTimer {0} |
Referenced by Player::UpdateAfkReport().
| GuidSet BGData::bgAfkReporter |
Referenced by Player::ClearAfkReports(), and Player::ReportedAfkBy().
| uint32 BGData::bgInstanceID {0} |
Referenced by Player::GetBattlegroundId(), Player::InBattleground(), and Player::SetBattlegroundId().
| bool BGData::bgIsRandom {false} |
Referenced by Player::IsCurrentBattlegroundRandom(), and Player::SetBattlegroundId().
| uint32 BGData::bgQueueSlot {PLAYER_MAX_BATTLEGROUND_QUEUES} |
Referenced by Player::GetCurrentBattlegroundQueueSlot(), and Player::SetBattlegroundId().
| TeamId BGData::bgTeamId {TEAM_NEUTRAL} |
Referenced by Player::GetBgTeamId(), and Player::SetBattlegroundId().
| BattlegroundTypeId BGData::bgTypeID {BATTLEGROUND_TYPE_NONE} |
Referenced by Player::GetBattlegroundTypeId(), and Player::SetBattlegroundId().
| bool BGData::isInvited {false} |
Referenced by Player::IsInvitedForBattlegroundInstance(), and Player::SetBattlegroundId().