This is the complete list of members for AllGameObjectScript, including all inherited members.
_name | ScriptObject | private |
_totalAvailableHooks | ScriptObject | private |
AllGameObjectScript(const char *name) | AllGameObjectScript | protected |
CanGameObjectGossipHello(Player *, GameObject *) | AllGameObjectScript | inlinevirtual |
CanGameObjectGossipSelect(Player *, GameObject *, uint32, uint32) | AllGameObjectScript | inlinevirtual |
CanGameObjectGossipSelectCode(Player *, GameObject *, uint32, uint32, const char *) | AllGameObjectScript | inlinevirtual |
CanGameObjectQuestAccept(Player *, GameObject *, Quest const *) | AllGameObjectScript | inlinevirtual |
CanGameObjectQuestReward(Player *, GameObject *, Quest const *, uint32) | AllGameObjectScript | inlinevirtual |
checkValidity() | ScriptObject | inlinevirtual |
GetGameObjectAI(GameObject *) const | AllGameObjectScript | inlinevirtual |
GetName() const | ScriptObject | inline |
GetTotalAvailableHooks() | ScriptObject | inline |
isAfterLoadScript() const | ScriptObject | inlinevirtual |
IsDatabaseBound() const | ScriptObject | inlinevirtual |
OnGameObjectAddWorld(GameObject *) | AllGameObjectScript | inlinevirtual |
OnGameObjectDamaged(GameObject *, Player *) | AllGameObjectScript | inlinevirtual |
OnGameObjectDestroyed(GameObject *, Player *) | AllGameObjectScript | inlinevirtual |
OnGameObjectLootStateChanged(GameObject *, uint32, Unit *) | AllGameObjectScript | inlinevirtual |
OnGameObjectModifyHealth(GameObject *, Unit *, int32 &, SpellInfo const *) | AllGameObjectScript | inlinevirtual |
OnGameObjectRemoveWorld(GameObject *) | AllGameObjectScript | inlinevirtual |
OnGameObjectSaveToDB(GameObject *) | AllGameObjectScript | inlinevirtual |
OnGameObjectStateChanged(GameObject *, uint32) | AllGameObjectScript | inlinevirtual |
OnGameObjectUpdate(GameObject *, uint32) | AllGameObjectScript | inlinevirtual |
ScriptObject(const char *name, uint16 totalAvailableHooks=0) | ScriptObject | inlineprotected |
~ScriptObject()=default | ScriptObject | protectedvirtual |