AzerothCore 3.3.5a
OpenSource WoW Emulator
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Group Member List

This is the complete list of members for Group, including all inherited members.

_cancelHomebindIfInstance(Player *player)Groupprotected
_difficultyChangePreventionTimeGroupprotected
_difficultyChangePreventionTypeGroupprotected
_getMemberCSlot(ObjectGuid Guid) constGroupprotected
_getMemberWSlot(ObjectGuid Guid)Groupprotected
_homebindIfInstance(Player *player)Groupprotected
_initRaidSubGroupsCounter()Groupprotected
AddInvite(Player *player)Group
AddLeaderInvite(Player *player)Group
AddLfgBuffFlag()Groupinline
AddLfgHeroicFlag()Groupinline
AddLfgRandomInstanceFlag()Groupinline
AddMember(Player *player)Group
BroadcastGroupUpdate(void)Group
BroadcastPacket(WorldPacket const *packet, bool ignorePlayersInBGRaid, int group=-1, ObjectGuid ignore=ObjectGuid::Empty)Group
BroadcastReadyCheck(WorldPacket const *packet)Group
CanJoinBattlegroundQueue(Battleground const *bgTemplate, BattlegroundQueueTypeId bgQueueTypeId, uint32 MinPlayerCount, uint32 MaxPlayerCount, bool isRated, uint32 arenaSlot)Group
ChangeLeader(ObjectGuid guid)Group
ChangeMembersGroup(ObjectGuid guid, uint8 group)Group
CheckLevelForRaid()Group
ConvertToLFG(bool restricted=true)Group
ConvertToRaid()Group
CountRollVote(ObjectGuid playerGUID, ObjectGuid Guid, uint8 Choise)Group
CountTheRoll(Rolls::iterator roll, Map *allowedMap)Group
Create(Player *leader)Group
CustomDataGroup
Disband(bool hideDestroy=false)Group
DoForAllMembers(std::function< void(Player *)> const &worker)Group
EndRoll(Loot *loot, Map *allowedMap)Group
GetDifficulty(bool isRaid) constGroup
GetDifficultyChangePreventionReason() constGroupinline
GetDifficultyChangePreventionTime() constGroup
GetDungeonDifficulty() constGroup
GetFirstMember()Groupinline
GetFirstMember() constGroupinline
GetGroupType() constGroup
GetGUID() constGroup
GetInvited(ObjectGuid guid) constGroup
GetInvited(const std::string &name) constGroup
GetInviteeCount() constGroupinline
GetLeader()Group
GetLeaderGUID() constGroup
GetLeaderName() constGroup
GetLooterGuid() constGroup
GetLootMethod() constGroup
GetLootThreshold() constGroup
GetMasterLooterGuid() constGroup
GetMemberGroup(ObjectGuid guid) constGroup
GetMemberGUID(const std::string &name)Group
GetMembersCount() constGroupinline
GetMemberSlots() constGroupinline
GetRaidDifficulty() constGroup
GetRoll(ObjectGuid Guid)Group
Group()Group
GroupLoot(Loot *loot, WorldObject *pLootedObject)Group
HasFreeSlotSubGroup(uint8 subgroup) constGroup
InInstance()Group
InvitesList typedefGroupprotected
IsAssistant(ObjectGuid guid) constGroup
isBFGroup() constGroup
isBGGroup() constGroup
IsCreated() constGroup
IsFull() constGroup
IsLeader(ObjectGuid guid) constGroup
isLFGGroup(bool restricted=false) constGroup
IsLfgHeroic() constGroupinline
IsLfgRandomInstance() constGroupinline
IsLfgWithBuff() constGroupinline
IsMember(ObjectGuid guid) constGroup
isRaidGroup() constGroup
isRollLootActive() constGroup
LinkMember(GroupReference *pRef)Group
LoadGroupFromDB(Field *field)Group
LoadMemberFromDB(ObjectGuid::LowType guidLow, uint8 memberFlags, uint8 subgroup, uint8 roles)Group
m_bfGroupGroupprotected
m_bgGroupGroupprotected
m_counterGroupprotected
m_dungeonDifficultyGroupprotected
m_groupTypeGroupprotected
m_guidGroupprotected
m_inviteesGroupprotected
m_leaderGuidGroupprotected
m_leaderNameGroupprotected
m_lfgGroupFlagsGroupprotected
m_looterGuidGroupprotected
m_lootMethodGroupprotected
m_lootThresholdGroupprotected
m_masterLooterGuidGroupprotected
m_maxEnchantingLevelGroupprotected
m_memberMgrGroupprotected
m_memberSlotsGroupprotected
m_raidDifficultyGroupprotected
m_subGroupsCountsGroupprotected
m_targetIconsGroupprotected
MasterLoot(Loot *loot, WorldObject *pLootedObject)Group
member_citerator typedefGroup
member_witerator typedefGroupprotected
MemberSlotList typedefGroup
NeedBeforeGreed(Loot *loot, WorldObject *pLootedObject)Group
OfflineReadyCheck()Group
RemoveAllInvites()Group
RemoveInvite(Player *player)Group
RemoveMember(ObjectGuid guid, const RemoveMethod &method=GROUP_REMOVEMETHOD_DEFAULT, ObjectGuid kicker=ObjectGuid::Empty, const char *reason=nullptr)Group
RemoveUniqueGroupMemberFlag(GroupMemberFlags flag)Group
ResetInstances(uint8 method, bool isRaid, Player *leader)Group
ResetMaxEnchantingLevel()Group
RollIdGroupprotected
Rolls typedefGroupprotected
SameSubGroup(ObjectGuid guid1, ObjectGuid guid2) constGroup
SameSubGroup(ObjectGuid guid1, MemberSlot const *slot2) constGroup
SameSubGroup(Player const *member1, Player const *member2) constGroup
SendLootAllPassed(Roll const &roll)Group
SendLooter(Creature *creature, Player *pLooter)Group
SendLootRoll(ObjectGuid SourceGuid, ObjectGuid TargetGuid, uint8 RollNumber, uint8 RollType, const Roll &r, bool autoPass=false)Group
SendLootRollWon(ObjectGuid SourceGuid, ObjectGuid TargetGuid, uint8 RollNumber, uint8 RollType, const Roll &r)Group
SendLootStartRoll(uint32 CountDown, uint32 mapid, const Roll &r)Group
SendLootStartRollToPlayer(uint32 countDown, uint32 mapId, Player *p, bool canNeed, Roll const &r)Group
SendTargetIconList(WorldSession *session)Group
SendUpdate()Group
SendUpdateToPlayer(ObjectGuid playerGUID, MemberSlot *slot=nullptr)Group
SetBattlefieldGroup(Battlefield *bf)Group
SetBattlegroundGroup(Battleground *bg)Group
SetDifficultyChangePrevention(DifficultyPreventionChangeType type)Group
SetDungeonDifficulty(Difficulty difficulty)Group
SetGroupMemberFlag(ObjectGuid guid, bool apply, GroupMemberFlags flag)Group
SetLfgRoles(ObjectGuid guid, const uint8 roles)Group
SetLooterGuid(ObjectGuid guid)Group
SetLootMethod(LootMethod method)Group
SetLootThreshold(ItemQualities threshold)Group
SetMasterLooterGuid(ObjectGuid guid)Group
SetRaidDifficulty(Difficulty difficulty)Group
SetTargetIcon(uint8 id, ObjectGuid whoGuid, ObjectGuid targetGuid)Group
SubGroupCounterDecrease(uint8 subgroup)Groupprotected
SubGroupCounterIncrease(uint8 subgroup)Groupprotected
ToggleGroupMemberFlag(member_witerator slot, uint8 flag, bool apply)Groupprotected
UpdateLooterGuid(WorldObject *pLootedObject, bool ifneed=false)Group
UpdatePlayerOutOfRange(Player *player)Group
~Group()Group