AzerothCore 3.3.5a
OpenSource WoW Emulator
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This is the complete list of members for MiscScript, including all inherited members.
_name | ScriptObject | private |
_totalAvailableHooks | ScriptObject | private |
CanApplySoulboundFlag(Item *, ItemTemplate const *) | MiscScript | inlinevirtual |
CanItemApplyEquipSpell(Player *, Item *) | MiscScript | inlinevirtual |
CanSendAuctionHello(WorldSession const *, ObjectGuid, Creature *) | MiscScript | inlinevirtual |
checkValidity() | ScriptObject | inlinevirtual |
GetDialogStatus(Player *, Object *) | MiscScript | inlinevirtual |
GetName() const | ScriptObject | inline |
GetTotalAvailableHooks() | ScriptObject | inline |
isAfterLoadScript() const | ScriptObject | inlinevirtual |
IsDatabaseBound() const override | MiscScript | inlinevirtual |
MiscScript(const char *name, std::vector< uint16 > enabledHooks=std::vector< uint16 >()) | MiscScript | protected |
OnAfterLootTemplateProcess(Loot *, LootTemplate const *, LootStore const &, Player *, bool, bool, uint16) | MiscScript | inlinevirtual |
OnConstructGroup(Group *) | MiscScript | inlinevirtual |
OnConstructInstanceSave(InstanceSave *) | MiscScript | inlinevirtual |
OnConstructObject(Object *) | MiscScript | inlinevirtual |
OnConstructPlayer(Player *) | MiscScript | inlinevirtual |
OnDestructGroup(Group *) | MiscScript | inlinevirtual |
OnDestructInstanceSave(InstanceSave *) | MiscScript | inlinevirtual |
OnDestructObject(Object *) | MiscScript | inlinevirtual |
OnDestructPlayer(Player *) | MiscScript | inlinevirtual |
OnInstanceSave(InstanceSave *) | MiscScript | inlinevirtual |
OnItemCreate(Item *, ItemTemplate const *, Player const *) | MiscScript | inlinevirtual |
OnPlayerSetPhase(const AuraEffect *, AuraApplication const *, uint8, bool, uint32 &) | MiscScript | inlinevirtual |
ScriptObject(const char *name, uint16 totalAvailableHooks=0) | ScriptObject | inlineprotected |
ValidateSpellAtCastSpell(Player *, uint32 &, uint32 &, uint8 &, uint8 &) | MiscScript | inlinevirtual |
ValidateSpellAtCastSpellResult(Player *, Unit *, Spell *, uint32, uint32) | MiscScript | inlinevirtual |
~ScriptObject()=default | ScriptObject | protectedvirtual |