AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "BattlefieldWG.h"
Public Member Functions | |
BfGraveyardWG (BattlefieldWG *Bf) | |
void | SetTextId (uint32 textid) |
uint32 | GetTextId () |
Public Member Functions inherited from BfGraveyard | |
BfGraveyard (Battlefield *Bf) | |
void | GiveControlTo (TeamId team) |
TeamId | GetControlTeamId () const |
float | GetDistance (Player *player) |
void | Initialize (TeamId startcontrol, uint32 gy) |
void | SetSpirit (Creature *spirit, TeamId team) |
void | AddPlayer (ObjectGuid player_guid) |
void | RemovePlayer (ObjectGuid player_guid) |
void | Resurrect () |
void | RelocateDeadPlayers () |
bool | HasNpc (ObjectGuid guid) |
bool | HasPlayer (ObjectGuid guid) const |
uint32 | GetGraveyardId () const |
Protected Attributes | |
uint32 | m_GossipTextId |
Protected Attributes inherited from BfGraveyard | |
TeamId | m_ControlTeam |
uint32 | m_GraveyardId |
ObjectGuid | m_SpiritGuide [2] |
GuidUnorderedSet | m_ResurrectQueue |
Battlefield * | m_Bf |
BfGraveyardWG::BfGraveyardWG | ( | BattlefieldWG * | Bf | ) |
References BfGraveyard::m_Bf, and m_GossipTextId.
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inline |
References m_GossipTextId.
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inline |
References m_GossipTextId.
Referenced by BattlefieldWG::SetupBattlefield().
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protected |
Referenced by BfGraveyardWG(), GetTextId(), and SetTextId().