AzerothCore 3.3.5a
OpenSource WoW Emulator
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This is the complete list of members for MapMgr, including all inherited members.
_instanceIds | MapMgr | private |
_nextInstanceId | MapMgr | private |
CreateBaseMap(uint32 mapId) | MapMgr | |
CreateMap(uint32 mapId, Player *player) | MapMgr | |
DoDelayedMovesAndRemoves() | MapMgr | |
DoForAllMaps(Worker &&worker) | MapMgr | |
DoForAllMapsWithMapId(uint32 mapId, Worker &&worker) | MapMgr | inline |
ExistMapAndVMap(uint32 mapid, float x, float y) | MapMgr | static |
FindBaseMap(uint32 mapId) const | MapMgr | inline |
FindBaseNonInstanceMap(uint32 mapId) const | MapMgr | |
FindMap(uint32 mapId, uint32 instanceId) const | MapMgr | |
GenerateInstanceId() | MapMgr | |
GetAreaId(uint32 phaseMask, uint32 mapid, float x, float y, float z) const | MapMgr | inline |
GetAreaId(uint32 phaseMask, uint32 mapid, Position const &pos) const | MapMgr | inline |
GetAreaId(uint32 phaseMask, WorldLocation const &loc) const | MapMgr | inline |
GetInstanceIDs() | MapMgr | inline |
GetMapUpdater() | MapMgr | inline |
GetNumInstances(uint32 &dungeons, uint32 &battlegrounds, uint32 &arenas) | MapMgr | |
GetNumPlayersInInstances(uint32 &dungeons, uint32 &battlegrounds, uint32 &arenas, uint32 &spectators) | MapMgr | |
GetZoneAndAreaId(uint32 phaseMask, uint32 &zoneid, uint32 &areaid, uint32 mapid, float x, float y, float z) | MapMgr | inline |
GetZoneId(uint32 phaseMask, uint32 mapid, float x, float y, float z) const | MapMgr | inline |
GetZoneId(uint32 phaseMask, uint32 mapid, Position const &pos) const | MapMgr | inline |
GetZoneId(uint32 phaseMask, WorldLocation const &loc) const | MapMgr | inline |
i_maps | MapMgr | private |
i_timer | MapMgr | private |
Initialize(void) | MapMgr | |
InitializeVisibilityDistanceInfo() | MapMgr | |
InitInstanceIds() | MapMgr | |
instance() | MapMgr | static |
InstanceIds typedef | MapMgr | private |
IsValidMAP(uint32 mapid, bool startUp) | MapMgr | static |
IsValidMapCoord(uint32 mapid, Position const &pos) | MapMgr | inlinestatic |
IsValidMapCoord(uint32 mapid, float x, float y) | MapMgr | inlinestatic |
IsValidMapCoord(uint32 mapid, float x, float y, float z) | MapMgr | inlinestatic |
IsValidMapCoord(uint32 mapid, float x, float y, float z, float o) | MapMgr | inlinestatic |
IsValidMapCoord(WorldLocation const &loc) | MapMgr | inlinestatic |
Lock | MapMgr | private |
m_updater | MapMgr | private |
MapMapType typedef | MapMgr | private |
MapMgr() | MapMgr | private |
MapMgr(const MapMgr &) | MapMgr | private |
mapUpdateStep | MapMgr | private |
NormalizeOrientation(float o) | MapMgr | inlinestatic |
operator=(const MapMgr &) | MapMgr | private |
PlayerCannotEnter(uint32 mapid, Player *player, bool loginCheck=false) | MapMgr | |
RegisterInstanceId(uint32 instanceId) | MapMgr | |
SetMapUpdateInterval(uint32 t) | MapMgr | inline |
UnloadAll() | MapMgr | |
Update(uint32) | MapMgr | |
~MapMgr() | MapMgr | private |