addToGossipMenuItems(Condition *cond) | ConditionMgr | private |
addToGossipMenus(Condition *cond) | ConditionMgr | private |
addToLootTemplate(Condition *cond, LootTemplate *loot) | ConditionMgr | private |
addToSpellImplicitTargetConditions(Condition *cond) | ConditionMgr | private |
AllocatedMemoryStore | ConditionMgr | private |
CanHaveSourceGroupSet(ConditionSourceType sourceType) const | ConditionMgr | |
CanHaveSourceIdSet(ConditionSourceType sourceType) const | ConditionMgr | |
Clean() | ConditionMgr | private |
ConditionMgr() | ConditionMgr | private |
ConditionReferenceStore | ConditionMgr | private |
ConditionStore | ConditionMgr | private |
GetConditionReferences(uint32 refId) | ConditionMgr | |
GetConditionsForNotGroupedEntry(ConditionSourceType sourceType, uint32 entry) | ConditionMgr | |
GetConditionsForNpcVendorEvent(uint32 creatureId, uint32 itemId) | ConditionMgr | |
GetConditionsForSmartEvent(int32 entryOrGuid, uint32 eventId, uint32 sourceType) | ConditionMgr | |
GetConditionsForSpellClickEvent(uint32 creatureId, uint32 spellId) | ConditionMgr | |
GetConditionsForVehicleSpell(uint32 creatureId, uint32 spellId) | ConditionMgr | |
GetSearcherTypeMaskForConditionList(ConditionList const &conditions) | ConditionMgr | |
instance() | ConditionMgr | static |
isConditionTypeValid(Condition *cond) | ConditionMgr | |
IsObjectMeetToConditionList(ConditionSourceInfo &sourceInfo, ConditionList const &conditions) | ConditionMgr | private |
IsObjectMeetToConditions(WorldObject *object, ConditionList const &conditions) | ConditionMgr | |
IsObjectMeetToConditions(WorldObject *object1, WorldObject *object2, ConditionList const &conditions) | ConditionMgr | |
IsObjectMeetToConditions(ConditionSourceInfo &sourceInfo, ConditionList const &conditions) | ConditionMgr | |
isSourceTypeValid(Condition *cond) | ConditionMgr | private |
LoadConditions(bool isReload=false) | ConditionMgr | |
NpcVendorConditionContainerStore | ConditionMgr | private |
SmartEventConditionStore | ConditionMgr | private |
SpellClickEventConditionStore | ConditionMgr | private |
VehicleSpellConditionStore | ConditionMgr | private |
~ConditionMgr() | ConditionMgr | private |