AzerothCore 3.3.5a
OpenSource WoW Emulator
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This is the complete list of members for DynamicMapTree, including all inherited members.
balance() | DynamicMapTree | |
contains(const GameObjectModel &) const | DynamicMapTree | |
DynamicMapTree() | DynamicMapTree | |
GetAreaAndLiquidData(float x, float y, float z, uint32 phasemask, uint8 reqLiquidType, VMAP::AreaAndLiquidData &data) const | DynamicMapTree | |
GetAreaInfo(float x, float y, float &z, uint32 phasemask, uint32 &flags, int32 &adtId, int32 &rootId, int32 &groupId) const | DynamicMapTree | |
getHeight(float x, float y, float z, float maxSearchDist, uint32 phasemask) const | DynamicMapTree | |
GetIntersectionTime(uint32 phasemask, const G3D::Ray &ray, const G3D::Vector3 &endPos, float &maxDist) const | DynamicMapTree | |
GetObjectHitPos(uint32 phasemask, const G3D::Vector3 &pPos1, const G3D::Vector3 &pPos2, G3D::Vector3 &pResultHitPos, float pModifyDist) const | DynamicMapTree | |
impl | DynamicMapTree | private |
insert(const GameObjectModel &) | DynamicMapTree | |
isInLineOfSight(float x1, float y1, float z1, float x2, float y2, float z2, uint32 phasemask, VMAP::ModelIgnoreFlags ignoreFlags) const | DynamicMapTree | |
remove(const GameObjectModel &) | DynamicMapTree | |
size() const | DynamicMapTree | |
update(uint32 diff) | DynamicMapTree | |
~DynamicMapTree() | DynamicMapTree |