AzerothCore 3.3.5a
OpenSource WoW Emulator
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This is the complete list of members for ReputationMgr, including all inherited members.
_exaltedFactionCount | ReputationMgr | private |
_factions | ReputationMgr | private |
_forcedReactions | ReputationMgr | private |
_honoredFactionCount | ReputationMgr | private |
_player | ReputationMgr | private |
_reveredFactionCount | ReputationMgr | private |
_sendFactionIncreased | ReputationMgr | private |
_visibleFactionCount | ReputationMgr | private |
ApplyForceReaction(uint32 faction_id, ReputationRank rank, bool apply) | ReputationMgr | |
GetBaseRank(FactionEntry const *factionEntry) const | ReputationMgr | |
GetBaseReputation(FactionEntry const *factionEntry) const | ReputationMgr | |
GetDefaultStateFlags(FactionEntry const *factionEntry) const | ReputationMgr | private |
GetExaltedFactionCount() const | ReputationMgr | inline |
GetForcedRankIfAny(FactionTemplateEntry const *factionTemplateEntry) const | ReputationMgr | inline |
GetHonoredFactionCount() const | ReputationMgr | inline |
GetRank(FactionEntry const *factionEntry) const | ReputationMgr | |
GetReputation(uint32 faction_id) const | ReputationMgr | |
GetReputation(FactionEntry const *factionEntry) const | ReputationMgr | |
GetReputationRankStrIndex(FactionEntry const *factionEntry) const | ReputationMgr | inline |
GetReveredFactionCount() const | ReputationMgr | inline |
GetState(FactionEntry const *factionEntry) const | ReputationMgr | inline |
GetState(RepListID id) const | ReputationMgr | inline |
GetStateList() const | ReputationMgr | inline |
GetVisibleFactionCount() const | ReputationMgr | inline |
Initialize() | ReputationMgr | private |
IsAtWar(uint32 faction_id) const | ReputationMgr | |
IsAtWar(FactionEntry const *factionEntry) const | ReputationMgr | |
LoadFromDB(PreparedQueryResult result) | ReputationMgr | |
ModifyReputation(FactionEntry const *factionEntry, float standing, bool noSpillOver=false, Optional< ReputationRank > repMaxCap={}) | ReputationMgr | inline |
PointsInRank | ReputationMgr | static |
Reputation_Bottom | ReputationMgr | static |
Reputation_Cap | ReputationMgr | static |
ReputationMgr(Player *owner) | ReputationMgr | inlineexplicit |
ReputationRankToStanding(ReputationRank rank) | ReputationMgr | static |
ReputationToRank(int32 standing) | ReputationMgr | static |
SaveToDB(CharacterDatabaseTransaction trans) | ReputationMgr | |
SendForceReactions() | ReputationMgr | |
SendInitialReputations() | ReputationMgr | |
SendState(FactionState const *faction) | ReputationMgr | |
SendStates() | ReputationMgr | |
SendVisible(FactionState const *faction) const | ReputationMgr | private |
SetAtWar(RepListID repListID, bool on) | ReputationMgr | |
SetAtWar(FactionState *faction, bool atWar) const | ReputationMgr | private |
SetInactive(RepListID repListID, bool on) | ReputationMgr | |
SetInactive(FactionState *faction, bool inactive) const | ReputationMgr | private |
SetOneFactionReputation(FactionEntry const *factionEntry, float standing, bool incremental, Optional< ReputationRank > repMaxCap={ }) | ReputationMgr | |
SetReputation(FactionEntry const *factionEntry, float standing) | ReputationMgr | inline |
SetReputation(FactionEntry const *factionEntry, float standing, bool incremental, bool noSpillOver=false, Optional< ReputationRank > repMaxCap={ }) | ReputationMgr | private |
SetVisible(FactionTemplateEntry const *factionTemplateEntry) | ReputationMgr | |
SetVisible(FactionEntry const *factionEntry) | ReputationMgr | |
SetVisible(FactionState *faction) | ReputationMgr | private |
UpdateRankCounters(ReputationRank old_rank, ReputationRank new_rank) | ReputationMgr | private |
~ReputationMgr() | ReputationMgr | inline |