AzerothCore 3.3.5a
OpenSource WoW Emulator
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instance_ulduar::instance_ulduar_InstanceMapScript Member List

This is the complete list of members for instance_ulduar::instance_ulduar_InstanceMapScript, including all inherited members.

_activatedAreaTriggersInstanceScriptprivate
_creatureInfoInstanceScriptprivate
_eventsinstance_ulduar::instance_ulduar_InstanceMapScript
_gameObjectInfoInstanceScriptprivate
_leviathanVehiclesinstance_ulduar::instance_ulduar_InstanceMapScript
_objectGuidsInstanceScriptprivate
_objectStateMapInstanceScriptprivate
AddDoor(GameObject *door, bool add=true)InstanceScriptprotected
AddMinion(Creature *minion, bool add=true)InstanceScriptprotected
AddObject(Creature *obj, bool add=true)InstanceScriptprotected
AddObject(GameObject *obj, bool add=true)InstanceScriptprotected
AddObject(WorldObject *obj, uint32 type, bool add=true)InstanceScriptprotected
AllBossesDone() constInstanceScript
AllBossesDone(std::initializer_list< uint32 > bossIds) constInstanceScript
bossesInstanceScriptprivate
C_of_Ulduar_MASKinstance_ulduar::instance_ulduar_InstanceMapScript
CheckAchievementCriteriaMeet(uint32 criteria_id, Player const *, Unit const *, uint32) overrideinstance_ulduar::instance_ulduar_InstanceMapScriptinlinevirtual
CheckRequiredBosses(uint32, Player const *=nullptr) constInstanceScriptinlinevirtual
completedEncountersInstanceScriptprivate
CreatureLooted(Creature *, LootType)InstanceScriptinlinevirtual
DoAction(int32)InstanceScriptinlinevirtual
DoCastSpellOnPlayer(Player *player, uint32 spell, bool includePets, bool includeControlled)InstanceScript
DoCastSpellOnPlayers(uint32 spell)InstanceScript
DoForAllMinions(uint32 id, std::function< void(Creature *)> exec)InstanceScript
doorsInstanceScriptprivate
DoRemoveAurasDueToSpellOnPlayers(uint32 spell)InstanceScript
DoRespawnCreature(ObjectGuid guid, bool force=false)InstanceScript
DoRespawnCreature(uint32 type, bool force=false)InstanceScript
DoRespawnGameObject(ObjectGuid guid, uint32 timeToDespawn=MINUTE)InstanceScript
DoSendNotifyToInstance(char const *format,...)InstanceScript
DoStartTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry)InstanceScript
DoStopTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry)InstanceScript
DoUpdateAchievementCriteria(AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr)InstanceScript
DoUpdateWorldState(uint32 worldstateId, uint32 worldstateValue)InstanceScript
DoUseDoorOrButton(ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)InstanceScript
FillInitialWorldStates(WorldPacket &packet) overrideinstance_ulduar::instance_ulduar_InstanceMapScriptinlinevirtual
GetBossBoundary(uint32 id) constInstanceScriptinline
GetBossInfo(uint32 id) constInstanceScriptinline
GetBossState(uint32 id) constInstanceScriptinline
GetBossStateName(uint8 state)InstanceScriptstatic
GetCompletedEncounterMask() constInstanceScriptinline
GetCreature(uint32 type)InstanceScript
GetCreatureEntry(ObjectGuid::LowType, CreatureData const *data)ZoneScriptinlinevirtual
GetData(uint32 type) const overrideinstance_ulduar::instance_ulduar_InstanceMapScriptinlinevirtual
GetData64(uint32) constZoneScriptinlinevirtual
GetEncounterCount() constInstanceScriptinline
GetGameObject(uint32 type)InstanceScript
GetGameObjectEntry(ObjectGuid::LowType, uint32 entry)ZoneScriptinlinevirtual
GetGuidData(uint32 data) const overrideinstance_ulduar::instance_ulduar_InstanceMapScriptinlinevirtual
GetObjectGuid(uint32 type) constInstanceScript
GetPersistentData(uint32 index) constInstanceScriptinline
GetSaveData()InstanceScriptvirtual
GetStoredGameObjectState(ObjectGuid::LowType spawnId) constInstanceScript
HandleGameObject(ObjectGuid guid, bool open, GameObject *go=nullptr)InstanceScript
hardChestPositioninstance_ulduar::instance_ulduar_InstanceMapScript
headersInstanceScriptprivate
hmHodirinstance_ulduar::instance_ulduar_InstanceMapScript
Initialize() overrideinstance_ulduar::instance_ulduar_InstanceMapScriptinlinevirtual
instanceInstanceScript
instance_ulduar_InstanceMapScript(Map *pMap)instance_ulduar::instance_ulduar_InstanceMapScriptinline
InstanceScript(Map *map)InstanceScriptinlineexplicit
IsAreaTriggerDone(uint32 id) constInstanceScriptinline
IsBossDone(uint32 bossId) constInstanceScriptinline
IsEncounterInProgress() const overrideinstance_ulduar::instance_ulduar_InstanceMapScriptinlinevirtual
KologarnDoorGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
Load(char const *data)InstanceScriptvirtual
LoadBossBoundaries(BossBoundaryData const &data)InstanceScriptprotected
LoadDoorData(DoorData const *data)InstanceScriptprotected
LoadInstanceSavedGameobjectStateData()InstanceScript
LoadMinionData(MinionData const *data)InstanceScriptprotected
LoadObjectData(ObjectData const *creatureData, ObjectData const *gameObjectData)InstanceScriptprotected
LoadObjectData(ObjectData const *creatureData, ObjectInfoMap &objectInfo)InstanceScriptprivatestatic
m_algalonFloorGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_algalonSigilDoorGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_algalonTimerinstance_ulduar::instance_ulduar_InstanceMapScript
m_algalonTrapdoorGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_algalonUniverseGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_archivumDoorsGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_assemblyDoorsGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_auiAssemblyGUIDsinstance_ulduar::instance_ulduar_InstanceMapScript
m_auiEncounterinstance_ulduar::instance_ulduar_InstanceMapScript
m_brannBronzebeardAlgGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_brannBronzebeardBaseCampinstance_ulduar::instance_ulduar_InstanceMapScript
m_conspeedatoryAttemptinstance_ulduar::instance_ulduar_InstanceMapScript
m_difficultyinstance_ulduar::instance_ulduar_InstanceMapScript
m_FreyaElderinstance_ulduar::instance_ulduar_InstanceMapScript
m_hodirHardmodeChestinstance_ulduar::instance_ulduar_InstanceMapScript
m_hodirNormalChestinstance_ulduar::instance_ulduar_InstanceMapScript
m_keepersgateGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_keepersGossipGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_leviathanDoorsGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_leviathanTowersinstance_ulduar::instance_ulduar_InstanceMapScript
m_leviathanVisualTowersinstance_ulduar::instance_ulduar_InstanceMapScript
m_lightningWallsinstance_ulduar::instance_ulduar_InstanceMapScript
m_mageBarrierinstance_ulduar::instance_ulduar_InstanceMapScript
m_mimironActivateTramGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_MimironACUguidinstance_ulduar::instance_ulduar_InstanceMapScript
m_mimironCallTramCenterGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_mimironCallTramMimironGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_MimironDoorinstance_ulduar::instance_ulduar_InstanceMapScript
m_MimironLeviathanMKIIguidinstance_ulduar::instance_ulduar_InstanceMapScript
m_mimironTramGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_mimironTramRocketBoosterGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_mimironTramTurnaround1GUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_mimironTramTurnaround2GUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_mimironTramUsedinstance_ulduar::instance_ulduar_InstanceMapScript
m_MimironVX001guidinstance_ulduar::instance_ulduar_InstanceMapScript
m_RazorscaleHarpoonFireStateGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_RepairSGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_saraGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_thorimGameobjectsGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_uiAlgalonGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_uiAuriayaGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_uiFreyaGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_uiHodirGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_uiIgnisGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_uiKologarnGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_uiLeviathanGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_uiMimironGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_uiRazorscaleGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_uiThorimGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_uiVezaxGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_uiXT002GUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_uiYoggSaronGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_unbrokenAchievementinstance_ulduar::instance_ulduar_InstanceMapScript
m_xt002DoorsGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_yoggsaronBrainGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
m_yoggsaronDoorsGUIDinstance_ulduar::instance_ulduar_InstanceMapScript
MarkAreaTriggerDone(uint32 id)InstanceScriptinline
minionsInstanceScriptprivate
normalChestPositioninstance_ulduar::instance_ulduar_InstanceMapScript
OnCreatureCreate(Creature *creature) overrideinstance_ulduar::instance_ulduar_InstanceMapScriptinlinevirtual
OnCreatureEvade(Creature *)ZoneScriptinlinevirtual
OnCreatureRemove(Creature *creature) overrideinstance_ulduar::instance_ulduar_InstanceMapScriptinlinevirtual
OnGameObjectCreate(GameObject *gameObject) overrideinstance_ulduar::instance_ulduar_InstanceMapScriptinlinevirtual
OnGameObjectRemove(GameObject *go) overrideInstanceScriptvirtual
OnPlayerAreaUpdate(Player *, uint32, uint32)InstanceScriptinlinevirtual
OnPlayerEnter(Player *player) overrideinstance_ulduar::instance_ulduar_InstanceMapScriptinlinevirtual
OnPlayerInWaterStateUpdate(Player *, bool)InstanceScriptinlinevirtual
OnUnitDeath(Unit *unit) overrideinstance_ulduar::instance_ulduar_InstanceMapScriptinlinevirtual
OpenIfDone(uint32 encounter, GameObject *go, GOState state)instance_ulduar::instance_ulduar_InstanceMapScriptinline
persistentDataInstanceScriptprivate
ProcessEvent(WorldObject *, uint32 eventId) overrideinstance_ulduar::instance_ulduar_InstanceMapScriptinlinevirtual
ReadSaveDataBossStates(std::istringstream &data)InstanceScriptprotected
ReadSaveDataHeaders(std::istringstream &data)InstanceScriptprotected
ReadSaveDataMore(std::istringstream &data) overrideinstance_ulduar::instance_ulduar_InstanceMapScriptinlinevirtual
ReadSavePersistentData(std::istringstream &data)InstanceScriptprotected
RemoveDoor(GameObject *door)InstanceScriptprotected
RemoveMinion(Creature *minion)InstanceScriptprotected
RemoveObject(Creature *obj)InstanceScriptprotected
RemoveObject(GameObject *obj)InstanceScriptprotected
RemoveObject(WorldObject *obj, uint32 type)InstanceScriptprotected
ResetAreaTriggerDone(uint32 id)InstanceScriptinline
SaveToDB()InstanceScript
schedulerInstanceScript
SendEncounterUnit(uint32 type, Unit *unit=nullptr, uint8 param1=0, uint8 param2=0)InstanceScript
ServerAllowsTwoSideGroups()InstanceScriptinline
SetBossNumber(uint32 number)InstanceScriptinlineprotected
SetBossState(uint32 id, EncounterState state)InstanceScriptvirtual
setChestsLootable(uint32 boss)instance_ulduar::instance_ulduar_InstanceMapScriptinline
SetCompletedEncountersMask(uint32 newMask, bool save)InstanceScript
SetData(uint32 type, uint32 data) overrideinstance_ulduar::instance_ulduar_InstanceMapScriptinlinevirtual
SetData64(uint32, uint64)ZoneScriptinlinevirtual
SetGuidData(uint32, ObjectGuid)ZoneScriptinlinevirtual
SetHeaders(std::string const &dataHeaders)InstanceScriptprotected
SetPersistentDataCount(uint32 number)InstanceScriptinlineprotected
SpawnHodirChests(Difficulty diff, Creature *hodir)instance_ulduar::instance_ulduar_InstanceMapScriptinline
SpawnLeviathanEncounterVehicles(uint8 mode)instance_ulduar::instance_ulduar_InstanceMapScript
StoreGameObjectState(ObjectGuid::LowType spawnId, uint8 state)InstanceScriptinline
StorePersistentData(uint32 index, uint32 data)InstanceScript
triggerAncientGatePositioninstance_ulduar::instance_ulduar_InstanceMapScript
Update(uint32 diff) overrideinstance_ulduar::instance_ulduar_InstanceMapScriptinlinevirtual
UpdateDoorState(GameObject *door)InstanceScriptprotected
UpdateMinionState(Creature *minion, EncounterState state)InstanceScriptprotected
WritePersistentData(std::ostringstream &data)InstanceScriptprotected
WriteSaveDataBossStates(std::ostringstream &data)InstanceScriptprotected
WriteSaveDataHeaders(std::ostringstream &data)InstanceScriptprotected
WriteSaveDataMore(std::ostringstream &data) overrideinstance_ulduar::instance_ulduar_InstanceMapScriptinlinevirtual
ZoneScript()ZoneScriptinline
~InstanceScript() overrideInstanceScriptinline
~ZoneScript()ZoneScriptinlinevirtual