AzerothCore 3.3.5a
OpenSource WoW Emulator
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lfg::LFGMgr Member List

This is the complete list of members for lfg::LFGMgr, including all inherited members.

_LoadFromDB(Field *fields, ObjectGuid guid)lfg::LFGMgr
_SaveToDB(ObjectGuid guid)lfg::LFGMgrprivate
AddPlayerToGroup(ObjectGuid gguid, ObjectGuid guid)lfg::LFGMgr
AddProposal(LfgProposal &proposal)lfg::LFGMgr
AllQueued(Lfg5Guids const &check)lfg::LFGMgr
BootsStorelfg::LFGMgrprivate
CachedDungeonMapStorelfg::LFGMgrprivate
CheckGroupRoles(LfgRolesMap &groles, bool removeLeaderFlag=true)lfg::LFGMgrstatic
Clean()lfg::LFGMgr
ClearState(ObjectGuid guid, char const *debugMsg)lfg::LFGMgrprivate
DecreaseKicksLeft(ObjectGuid guid)lfg::LFGMgrprivate
FinishDungeon(ObjectGuid gguid, uint32 dungeonId, const Map *currMap)lfg::LFGMgr
GetComment(ObjectGuid gguid)lfg::LFGMgr
GetCompatibleDungeons(LfgDungeonSet &dungeons, LfgGuidSet const &players, LfgLockPartyMap &lockMap)lfg::LFGMgrprivate
GetDungeon(ObjectGuid guid, bool asId=true)lfg::LFGMgr
GetDungeonMapId(ObjectGuid guid)lfg::LFGMgr
GetDungeonsByRandom(uint32 randomdungeon)lfg::LFGMgrprivate
GetDungeonType(uint32 dungeon)lfg::LFGMgrprivate
GetGroup(ObjectGuid guid)lfg::LFGMgr
GetKicksLeft(ObjectGuid gguid)lfg::LFGMgr
GetLeader(ObjectGuid guid)lfg::LFGMgr
GetLFGDungeon(uint32 id)lfg::LFGMgrprivate
GetLFGDungeonEntry(uint32 id)lfg::LFGMgr
GetLfgStatus(ObjectGuid guid)lfg::LFGMgr
GetLockedDungeons(ObjectGuid guid)lfg::LFGMgr
GetOldState(ObjectGuid guid)lfg::LFGMgr
GetOptions()lfg::LFGMgr
GetPlayerCount(ObjectGuid guid)lfg::LFGMgr
GetPlayers(ObjectGuid guid)lfg::LFGMgrprivate
GetQueue(ObjectGuid guid)lfg::LFGMgrprivate
GetRandomAndSeasonalDungeons(uint8 level, uint8 expansion)lfg::LFGMgr
GetRandomDungeonReward(uint32 dungeon, uint8 level)lfg::LFGMgr
GetRandomPlayersCount(ObjectGuid guid)lfg::LFGMgr
GetRoles(ObjectGuid guid)lfg::LFGMgr
GetSelectedDungeons(ObjectGuid guid)lfg::LFGMgr
GetState(ObjectGuid guid)lfg::LFGMgr
GetTeam(ObjectGuid guid)lfg::LFGMgrprivate
GroupsStorelfg::LFGMgrprivate
HasIgnore(ObjectGuid guid1, ObjectGuid guid2)lfg::LFGMgrstatic
InitBoot(ObjectGuid gguid, ObjectGuid kicker, ObjectGuid victim, std::string const &reason)lfg::LFGMgr
InitializeLockedDungeons(Player *player, Group const *group=nullptr)lfg::LFGMgr
inLfgDungeonMap(ObjectGuid guid, uint32 map, Difficulty difficulty)lfg::LFGMgr
instance()lfg::LFGMgrstatic
IsLfgGroup(ObjectGuid guid)lfg::LFGMgr
isOptionEnabled(uint32 option)lfg::LFGMgr
IsSeasonActive(uint32 dungeonId)lfg::LFGMgr
IsTesting() constlfg::LFGMgrinline
JoinLfg(Player *player, uint8 roles, LfgDungeonSet &dungeons, std::string const &comment)lfg::LFGMgr
JoinRaidBrowser(Player *player, uint8 roles, LfgDungeonSet &dungeons, std::string comment)lfg::LFGMgr
lastProposalIdlfg::LFGMgrprivate
LeaveAllLfgQueues(ObjectGuid guid, bool allowgroup, ObjectGuid groupguid=ObjectGuid::Empty)lfg::LFGMgr
LeaveLfg(ObjectGuid guid)lfg::LFGMgr
LeaveRaidBrowser(ObjectGuid guid)lfg::LFGMgr
LfgDungeonStorelfg::LFGMgrprivate
LFGMgr()lfg::LFGMgrprivate
LfrSearchAdd(Player *p, uint32 dungeonId)lfg::LFGMgr
LfrSearchRemove(Player *p)lfg::LFGMgr
LfrSetComment(Player *p, std::string comment)lfg::LFGMgr
LoadLFGDungeons(bool reload=false)lfg::LFGMgr
LoadRewards()lfg::LFGMgr
m_lfgProposalIdlfg::LFGMgrprivate
m_optionslfg::LFGMgrprivate
m_raidBrowserLastUpdatedDungeonIdlfg::LFGMgrprivate
m_raidBrowserUpdateTimerlfg::LFGMgrprivate
m_Testinglfg::LFGMgrprivate
MakeNewGroup(LfgProposal const &proposal)lfg::LFGMgrprivate
PlayersStorelfg::LFGMgrprivate
ProposalsStorelfg::LFGMgrprivate
QueuesStorelfg::LFGMgrprivate
RaidBrowserStorelfg::LFGMgrprivate
RBCacheMap typedeflfg::LFGMgrprivate
RBCacheStorelfg::LFGMgrprivate
RBEntryInfoMap typedeflfg::LFGMgrprivate
RBInternalInfoMap typedeflfg::LFGMgrprivate
RBInternalInfoMapMap typedeflfg::LFGMgrprivate
RBInternalInfoStoreCurrlfg::LFGMgrprivate
RBInternalInfoStorePrevlfg::LFGMgrprivate
RBPacketAppendGroup(const RBInternalInfo &info, ByteBuffer &buffer)lfg::LFGMgr
RBPacketAppendPlayer(const RBInternalInfo &info, ByteBuffer &buffer)lfg::LFGMgr
RBPacketBuildDifference(WorldPacket &differencePacket, uint32 dungeonId, uint32 deletedCounter, ByteBuffer &buffer_deleted, uint32 groupCounter, ByteBuffer &buffer_groups, uint32 playerCounter, ByteBuffer &buffer_players)lfg::LFGMgr
RBPacketBuildFull(WorldPacket &fullPacket, uint32 dungeonId, RBInternalInfoMap &infoMap)lfg::LFGMgr
RBSearchersMap typedeflfg::LFGMgrprivate
RBSearchersStorelfg::LFGMgrprivate
RBStoreMap typedeflfg::LFGMgrprivate
RBUsedDungeonsSet typedeflfg::LFGMgrprivate
RBUsedDungeonsStorelfg::LFGMgrprivate
RemoveGroupData(ObjectGuid guid)lfg::LFGMgr
RemovePlayerFromGroup(ObjectGuid gguid, ObjectGuid guid)lfg::LFGMgr
RemoveProposal(LfgProposalContainer::iterator itProposal, LfgUpdateType type)lfg::LFGMgrprivate
RestoreState(ObjectGuid guid, char const *debugMsg)lfg::LFGMgrprivate
RewardMapStorelfg::LFGMgrprivate
RoleChecksStorelfg::LFGMgrprivate
selectedRandomLfgDungeon(ObjectGuid guid)lfg::LFGMgr
SendLfgBootProposalUpdate(ObjectGuid guid, LfgPlayerBoot const &boot)lfg::LFGMgrprivate
SendLfgJoinResult(ObjectGuid guid, LfgJoinResultData const &data)lfg::LFGMgrprivate
SendLfgQueueStatus(ObjectGuid guid, LfgQueueStatusData const &data)lfg::LFGMgrstatic
SendLfgRoleCheckUpdate(ObjectGuid guid, LfgRoleCheck const &roleCheck)lfg::LFGMgrprivate
SendLfgRoleChosen(ObjectGuid guid, ObjectGuid pguid, uint8 roles)lfg::LFGMgrprivate
SendLfgUpdateParty(ObjectGuid guid, LfgUpdateData const &data)lfg::LFGMgrprivate
SendLfgUpdatePlayer(ObjectGuid guid, LfgUpdateData const &data)lfg::LFGMgrprivate
SendLfgUpdateProposal(ObjectGuid guid, LfgProposal const &proposal)lfg::LFGMgrprivate
SendRaidBrowserCachedList(Player *player, uint32 dungeonId)lfg::LFGMgr
SendRaidBrowserJoinedPacket(Player *p, LfgDungeonSet &dungeons, std::string comment)lfg::LFGMgr
SetCanOverrideRBState(ObjectGuid guid, bool val)lfg::LFGMgrprivate
SetComment(ObjectGuid guid, std::string const &comment)lfg::LFGMgr
SetDungeon(ObjectGuid guid, uint32 dungeon)lfg::LFGMgr
SetGroup(ObjectGuid guid, ObjectGuid group)lfg::LFGMgr
SetLeader(ObjectGuid gguid, ObjectGuid leader)lfg::LFGMgr
SetLockedDungeons(ObjectGuid guid, LfgLockMap const &lock)lfg::LFGMgrprivate
SetOptions(uint32 options)lfg::LFGMgr
SetRandomPlayersCount(ObjectGuid guid, uint8 count)lfg::LFGMgr
SetRoles(ObjectGuid guid, uint8 roles)lfg::LFGMgr
SetSelectedDungeons(ObjectGuid guid, LfgDungeonSet const &dungeons)lfg::LFGMgrprivate
SetState(ObjectGuid guid, LfgState state)lfg::LFGMgrprivate
SetTeam(ObjectGuid guid, TeamId teamId)lfg::LFGMgr
SetupGroupMember(ObjectGuid guid, ObjectGuid gguid)lfg::LFGMgr
TeleportPlayer(Player *player, bool out, WorldLocation const *teleportLocation=nullptr)lfg::LFGMgr
ToggleTesting()lfg::LFGMgr
Update(uint32 diff, uint8 task)lfg::LFGMgr
UpdateBoot(ObjectGuid guid, bool accept)lfg::LFGMgr
UpdateProposal(uint32 proposalId, ObjectGuid guid, bool accept)lfg::LFGMgr
UpdateRaidBrowser(uint32 diff)lfg::LFGMgr
UpdateRoleCheck(ObjectGuid gguid, ObjectGuid guid=ObjectGuid::Empty, uint8 roles=PLAYER_ROLE_NONE)lfg::LFGMgr
~LFGMgr()lfg::LFGMgrprivate