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enum | BattlegroundNAObjectTypes {
BG_NA_OBJECT_DOOR_1 = 0
,
BG_NA_OBJECT_DOOR_2 = 1
,
BG_NA_OBJECT_DOOR_3 = 2
,
BG_NA_OBJECT_DOOR_4 = 3
,
BG_NA_OBJECT_BUFF_1 = 4
,
BG_NA_OBJECT_BUFF_2 = 5
,
BG_NA_OBJECT_READY_MARKER_1 = 6
,
BG_NA_OBJECT_READY_MARKER_2 = 7
,
BG_NA_OBJECT_MAX = 8
} |
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enum | BattlegroundNAGameObjects {
BG_NA_OBJECT_TYPE_DOOR_1 = 183978
,
BG_NA_OBJECT_TYPE_DOOR_2 = 183980
,
BG_NA_OBJECT_TYPE_DOOR_3 = 183977
,
BG_NA_OBJECT_TYPE_DOOR_4 = 183979
,
BG_NA_OBJECT_TYPE_BUFF_1 = 184663
,
BG_NA_OBJECT_TYPE_BUFF_2 = 184664
} |
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◆ BattlegroundNAGameObjects
Enumerator |
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BG_NA_OBJECT_TYPE_DOOR_1 | |
BG_NA_OBJECT_TYPE_DOOR_2 | |
BG_NA_OBJECT_TYPE_DOOR_3 | |
BG_NA_OBJECT_TYPE_DOOR_4 | |
BG_NA_OBJECT_TYPE_BUFF_1 | |
BG_NA_OBJECT_TYPE_BUFF_2 | |
37{
44};
@ BG_NA_OBJECT_TYPE_DOOR_1
Definition: BattlegroundNA.h:38
@ BG_NA_OBJECT_TYPE_DOOR_2
Definition: BattlegroundNA.h:39
@ BG_NA_OBJECT_TYPE_BUFF_2
Definition: BattlegroundNA.h:43
@ BG_NA_OBJECT_TYPE_BUFF_1
Definition: BattlegroundNA.h:42
@ BG_NA_OBJECT_TYPE_DOOR_3
Definition: BattlegroundNA.h:40
@ BG_NA_OBJECT_TYPE_DOOR_4
Definition: BattlegroundNA.h:41
◆ BattlegroundNAObjectTypes
Enumerator |
---|
BG_NA_OBJECT_DOOR_1 | |
BG_NA_OBJECT_DOOR_2 | |
BG_NA_OBJECT_DOOR_3 | |
BG_NA_OBJECT_DOOR_4 | |
BG_NA_OBJECT_BUFF_1 | |
BG_NA_OBJECT_BUFF_2 | |
BG_NA_OBJECT_READY_MARKER_1 | |
BG_NA_OBJECT_READY_MARKER_2 | |
BG_NA_OBJECT_MAX | |
24{
34};
@ BG_NA_OBJECT_DOOR_1
Definition: BattlegroundNA.h:25
@ BG_NA_OBJECT_DOOR_4
Definition: BattlegroundNA.h:28
@ BG_NA_OBJECT_MAX
Definition: BattlegroundNA.h:33
@ BG_NA_OBJECT_BUFF_2
Definition: BattlegroundNA.h:30
@ BG_NA_OBJECT_DOOR_2
Definition: BattlegroundNA.h:26
@ BG_NA_OBJECT_READY_MARKER_1
Definition: BattlegroundNA.h:31
@ BG_NA_OBJECT_BUFF_1
Definition: BattlegroundNA.h:29
@ BG_NA_OBJECT_DOOR_3
Definition: BattlegroundNA.h:27
@ BG_NA_OBJECT_READY_MARKER_2
Definition: BattlegroundNA.h:32