_adalSongOfBattleTimer | WorldState | private |
_isMagtheridonHeadSpawnedAlliance | WorldState | private |
_isMagtheridonHeadSpawnedHorde | WorldState | private |
_mutex | WorldState | private |
_transportStates | WorldState | private |
AddSunsReachProgress(uint32 questId) | WorldState | |
AddSunwellGateProgress(uint32 questId) | WorldState | |
BuffAdalsSongOfBattle() | WorldState | private |
BuffMagtheridonTeam(TeamId team) | WorldState | private |
DispelAdalsSongOfBattle() | WorldState | private |
DispelMagtheridonTeam(TeamId team) | WorldState | private |
FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates &packet, uint32 zoneId, uint32) | WorldState | |
GetSunsReachPrintout() | WorldState | |
HandleConditionStateChange(WorldStateCondition conditionId, WorldStateConditionState state) | WorldState | |
HandleExternalEvent(WorldStateEvent eventId, uint32 param) | WorldState | |
HandlePlayerEnterZone(Player *player, WorldStateZoneId zoneId) | WorldState | |
HandlePlayerLeaveZone(Player *player, WorldStateZoneId zoneId) | WorldState | |
HandleSunsReachPhaseTransition(uint32 newPhase) | WorldState | |
HandleSunsReachSubPhaseTransition(int32 subPhaseMask, bool initial=false) | WorldState | |
HandleSunwellGateTransition(uint32 newGate) | WorldState | |
instance() | WorldState | static |
IsConditionFulfilled(WorldStateCondition conditionId, WorldStateConditionState state=WORLD_STATE_CONDITION_STATE_NONE) const | WorldState | |
Load() | WorldState | |
m_sunsReachData | WorldState | private |
Save(WorldStateSaveIds saveId) | WorldState | |
SaveHelper(std::string &stringToSave, WorldStateSaveIds saveId) | WorldState | |
SendWorldstateUpdate(std::mutex &mutex, GuidVector const &guids, uint32 value, uint32 worldStateId) | WorldState | private |
SetSunsReachCounter(SunsReachCounters index, uint32 value) | WorldState | |
SetSunwellGateCounter(SunwellGateCounters index, uint32 value) | WorldState | |
StartSunsReachPhase(bool initial=false) | WorldState | private |
StartSunwellGatePhase() | WorldState | private |
StopSunsReachPhase(bool forward) | WorldState | private |
StopSunwellGatePhase() | WorldState | private |
Update(uint32 diff) | WorldState | |
WorldState() | WorldState | |
~WorldState() | WorldState | virtual |