AzerothCore 3.3.5a
OpenSource WoW Emulator
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WorldSessionMgr Member List

This is the complete list of members for WorldSessionMgr, including all inherited members.

_addSessQueueWorldSessionMgrprivate
_disconnectsWorldSessionMgrprivate
_maxActiveSessionCountWorldSessionMgrprivate
_maxPlayerCountWorldSessionMgrprivate
_maxQueuedSessionCountWorldSessionMgrprivate
_offlineSessionsWorldSessionMgrprivate
_playerCountWorldSessionMgrprivate
_playerLimitWorldSessionMgrprivate
_queuedPlayerWorldSessionMgrprivate
_sessionsWorldSessionMgrprivate
AddQueuedPlayer(WorldSession *session)WorldSessionMgr
AddSession(WorldSession *session)WorldSessionMgr
AddSession_(WorldSession *session)WorldSessionMgrprivate
DecreasePlayerCount()WorldSessionMgrinline
DisconnectMap typedefWorldSessionMgrprivate
DoForAllOnlinePlayers(std::function< void(Player *)> exec)WorldSessionMgr
FindOfflineSession(uint32 id) constWorldSessionMgr
FindOfflineSessionForCharacterGUID(ObjectGuid::LowType guidLow) constWorldSessionMgr
FindSession(uint32 id) constWorldSessionMgr
GetActiveAndQueuedSessionCount() constWorldSessionMgrinline
GetActiveSessionCount() constWorldSessionMgrinline
GetAllSessions() constWorldSessionMgrinline
GetMaxActiveSessionCount() constWorldSessionMgrinline
GetMaxPlayerCount() constWorldSessionMgrinline
GetMaxQueuedSessionCount() constWorldSessionMgrinline
GetPlayerAmountLimit() constWorldSessionMgrinline
GetPlayerCount() constWorldSessionMgrinline
GetQueuedSessionCount() constWorldSessionMgrinline
GetQueuePos(WorldSession *session)WorldSessionMgr
HasRecentlyDisconnected(WorldSession *session)WorldSessionMgr
IncreasePlayerCount()WorldSessionMgrinline
Instance()WorldSessionMgrstatic
KickAll()WorldSessionMgr
KickAllLess(AccountTypes sec)WorldSessionMgr
KickSession(uint32 id)WorldSessionMgr
Queue typedefWorldSessionMgrprivate
RemoveQueuedPlayer(WorldSession *session)WorldSessionMgr
SendGlobalGMMessage(WorldPacket const *packet, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL)WorldSessionMgr
SendGlobalMessage(WorldPacket const *packet, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL)WorldSessionMgr
SendServerMessage(ServerMessageType messageID, std::string stringParam="", Player *player=nullptr)WorldSessionMgr
SendZoneMessage(uint32 zone, WorldPacket const *packet, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL)WorldSessionMgr
SendZoneText(uint32 zone, std::string text, WorldSession *self=nullptr, TeamId teamId=TEAM_NEUTRAL)WorldSessionMgr
SessionMap typedefWorldSessionMgr
SetPlayerAmountLimit(uint32 limit)WorldSessionMgrinline
UpdateMaxSessionCounters()WorldSessionMgr
UpdateSessions(uint32 const diff)WorldSessionMgr
WorldSessionMgr()WorldSessionMgr
~WorldSessionMgr()WorldSessionMgr